Raid: Shadow Legends Dungeons

Every dungeon of the game: the Keeps, Dragon's Lair, Ice Golem's Peak, Fire Knight's Castle, Spider's Den, Minotaur's Labyrinth, Iron Twins Fortress, Sand Devil's Necropolis and Phantom Shogun's Grove. Pick a dungeon on the map or in the list below, then a mode and a stage: you will see the boss with its stats on that stage and its skills, and what a battle gives — potions, artifacts and their sets, accessories, and the chance of each drop.

Open every day

Spider's Den

Stage 25

Skavag

Skavag

Magic Magic · Lvl. 350

HP
7,735,314
ATK
22,421
DEF
4,185
SPD
95
C.RATE
15%
C.DMG
50%
RES
200
ACC
200

Rewards

Energy
20

What one battle costs.

XP
3,690
Silver
11,460

For one won battle.

May drop in a battle

  • Accessory 99.5% 5★ 68% · 6★ 32%Rare 55% · Epic 32% · Legendary 13%Ring, Amulet, BannerAny faction
  • Ancient Shard 0.5%

Skavag

Boss skills · stage 25

  • Venom Spray

    Attacks all enemies. Damage increases by 15% if the target has Poison debuffs.

  • Stupefying Silk Cooldown: 4 turns

    Attacks all enemies. Has a 70% chance of decreasing the Turn Meter by 30%. If a target's Turn Meter is fully depleted, places a Sleep debuff for 1 turn.

  • Spiderling Horde Cooldown: 2 turns

    Spawns 6 Spiderlings at the start of the round.

    Spawns 2 Spiderlings at the start of each enemy Champion's turn. Spawns 4 Spiderlings at the end of Skavag's turn. Skavag can have a maximum of 10 Spiderlings in battle at any time.

    Skavag consumes all remaining Spiderlings at the start of each turn. If Skavag consumes Spiderlings, she will not consume them on the following turn.

    Skavag heals by 3% of her MAX HP for each Spiderling consumed, and permanently increases her ATK by 10% for each Spiderling consumed.

    Heals from Lifesteal Artifacts will only heal Champions by 35% of the stated amount when attacking Skavag or her Spiderlings.

  • Healing Assured

    Immune to Heal Reduction debuffs. Receives less damage from Poison debuffs.

  • Almighty Immunity [P]

    Immune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.

  • Almighty Strength [P]

    Damage from skills that scale based on enemy MAX HP cannot exceed 10% of the Boss' MAX HP when attacking the Boss.

  • Almighty Persistence [P]

    All Turn Meter reduction effects are decreased by 50% when used against the Boss.

Strategy

How It Works

  1. Spider’s Den is one of the tougher Dungeons in Teleria, as it requires specific mechanics to beat the boss - especially when using Auto Battle. Successful strategies also change wildly as you advance, as the AOE team compositions that work well early on just don’t stay effective when you reach higher stages.

  2. On Stage 20 and higher, you will need to focus on controlling the Spiderlings and depleting Skavag’s Turn Meter.

  3. There are several techniques for defeating this Boss. One of them is placing HP Burn on all Spiderlings to damage Skavag each time they take a turn; the other is using a Force Champion as bait on Stage 20, where all the enemies have the Spirit Affinity. If you equip your tank Champion with Lifesteal Artifacts and use Counterattack masteries or can keep a consistent Counterattack buff on them, it will help them stay alive.

  4. The best Champions at Stage 20 are the ones that can deal additional damage, soak up the inflicted damage, place debuffs, and control the Boss’s Turn Meter.