Raid: Shadow Legends Dungeons

Every dungeon of the game: the Keeps, Dragon's Lair, Ice Golem's Peak, Fire Knight's Castle, Spider's Den, Minotaur's Labyrinth, Iron Twins Fortress, Sand Devil's Necropolis and Phantom Shogun's Grove. Pick a dungeon on the map or in the list below, then a mode and a stage: you will see the boss with its stats on that stage and its skills, and what a battle gives — potions, artifacts and their sets, accessories, and the chance of each drop.

Open every day

Fire Knight's Castle

Stage 25

Fyro

Fyro

Spirit Spirit · Lvl. 350

HP
2,690,550
ATK
22,421
DEF
4,335
SPD
100
C.RATE
15%
C.DMG
50%
RES
200
ACC
200

Rewards

Energy
20

What one battle costs.

XP
3,690
Silver
14,720

For one won battle.

May drop in a battle

Fyro

Boss skills · stages 21–25

  • Searing Storm

    Attacks all enemies. Destroys enemy MAX HP by 15% of damage dealt.

  • Dazzling Flames Cooldown: 5 turns

    Attacks all enemies. Places a 30% Decrease SPD debuff for 3 turns.

  • Cloak of Fire

    Starts the battle with a divine shield. While active, the shield reduces the damage Fyro receives by 80% and prevents Fyro from receiving any Debuffs or being affected by other Skill effects. This shield cannot be removed by Skills that remove Buffs. Each hit Fyro takes decreases the strength of the shield. The shield will be broken when hit enough times. The shield regenerates every turn.

    If Fyro starts a turn with the shield active, Fyro will attack all enemies 1 time. The attack will destroy each enemy's MAX HP. Fyro also heals at the start of every turn. The value of the heal and the damage dealt increases according to the strength of the shield at the time of the attack.

  • Almighty Immunity [P]

    Immune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.

  • Almighty Strength [P]

    Damage from skills that scale based on enemy MAX HP cannot exceed 10% of the Boss' MAX HP when attacking the Boss.

  • Almighty Persistence [P]

    All Turn Meter reduction effects are decreased by 50% when used against the Boss.

Strategy

How It Works

  1. Fyro the Fire Knight may seem tricky at first, but with the right Champions he can be overcome.

  2. The key is to get Champions who hit multiple times in a single attack, preferably on their first Skill so that it’s always available. This is the best way to ensure you can break the Fire Knight’s Shield.

  3. You’ll need some powerful debuffs to be able to defeat the Fire Knight, but you can’t apply them until his shield is broken. Once you’ve opened him up to attack, you’ll want to place Heal Reduction, Weaken, and Decrease DEF. You’ll also want to put out Decrease SPD and deplete his Turn Meter, to extend the amount of time you can deal damage before his shield comes back up.

  4. Starting with Stage 20, you’ll also need to plan for the waves of Champions leading up to the Fire Knight himself - they’re much tougher than they were on earlier stages. For this, you will need Champions that can place AoE attacks and control multiple enemies. This means that your ultimate task is to find Champions that combine multiple hits, SPD and Turn Meter decrease, AoE attacks, and mass control skills.