Raid: Shadow Legends artifacts
Every artifact slot with its stats by stars, rarity and level, and every artifact set of the game with its bonus and items. Pick a slot to see how high its stats go, or find a set by name or by the stat it gives.
Item stats by stars, rarity and level
Pick a slot to see which main stats and substats it can have and how high they go.
Substats on the item: 4 of 4 · upgrades of one substat: 4 · one substat (red in the game) is already upgraded once
Weapon
| Stat | At this level |
|---|---|
| Attack | 265 |
| Stat | One roll | Highest | Mythical (red) |
|---|---|---|---|
| Health | 200–565 | 2825 | 3390 |
| Health | 5–7% | 35% | 42% |
| Attack | 5–7% | 35% | 42% |
| Speed | 5–6 | 30 | 36 |
| Crit. Rate | 5–7% | 35% | 42% |
| Crit. Damage | 5–7% | 35% | 42% |
| Resistance | 9–12 | 60 | 72 |
| Accuracy | 9–12 | 60 | 72 |
| Stat | Fully ascended |
|---|---|
| Health | 1224 |
| Attack | 80 |
| Defense | 80 |
Highest — the substat the item had from the start with every upgrade going into it; substats opened later are not upgraded. Rarity does not change the main stat. Only 4–6 star items can be ascended.
Helmet
| Stat | At this level |
|---|---|
| Health | 4080 |
| Stat | One roll | Highest | Mythical (red) |
|---|---|---|---|
| Health | 5–7% | 35% | 42% |
| Attack | 15–30 | 150 | 180 |
| Attack | 5–7% | 35% | 42% |
| Defense | 15–30 | 150 | 180 |
| Defense | 5–7% | 35% | 42% |
| Speed | 5–6 | 30 | 36 |
| Crit. Rate | 5–7% | 35% | 42% |
| Crit. Damage | 5–7% | 35% | 42% |
| Resistance | 9–12 | 60 | 72 |
| Accuracy | 9–12 | 60 | 72 |
| Stat | Fully ascended |
|---|---|
| Health | 1224 |
| Attack | 80 |
| Defense | 80 |
Highest — the substat the item had from the start with every upgrade going into it; substats opened later are not upgraded. Rarity does not change the main stat. Only 4–6 star items can be ascended.
Shield
| Stat | At this level |
|---|---|
| Defense | 265 |
| Stat | One roll | Highest | Mythical (red) |
|---|---|---|---|
| Health | 200–565 | 2825 | 3390 |
| Health | 5–7% | 35% | 42% |
| Defense | 5–7% | 35% | 42% |
| Speed | 5–6 | 30 | 36 |
| Crit. Rate | 5–7% | 35% | 42% |
| Crit. Damage | 5–7% | 35% | 42% |
| Resistance | 9–12 | 60 | 72 |
| Accuracy | 9–12 | 60 | 72 |
| Stat | Fully ascended |
|---|---|
| Health | 1224 |
| Attack | 80 |
| Defense | 80 |
Highest — the substat the item had from the start with every upgrade going into it; substats opened later are not upgraded. Rarity does not change the main stat. Only 4–6 star items can be ascended.
Gauntlets
| Stat | At this level |
|---|---|
| Health | 4080 |
| Health | 60% |
| Attack | 265 |
| Attack | 60% |
| Defense | 265 |
| Defense | 60% |
| Crit. Rate | 60% |
| Crit. Damage | 80% |
| Stat | One roll | Highest | Mythical (red) |
|---|---|---|---|
| Health | 200–565 | 2825 | 3390 |
| Health | 5–7% | 35% | 42% |
| Attack | 15–30 | 150 | 180 |
| Attack | 5–7% | 35% | 42% |
| Defense | 15–30 | 150 | 180 |
| Defense | 5–7% | 35% | 42% |
| Speed | 5–6 | 30 | 36 |
| Crit. Rate | 5–7% | 35% | 42% |
| Crit. Damage | 5–7% | 35% | 42% |
| Resistance | 9–12 | 60 | 72 |
| Accuracy | 9–12 | 60 | 72 |
| Stat | Fully ascended |
|---|---|
| Health | 1224 |
| Health | 20% |
| Attack | 80 |
| Attack | 20% |
| Defense | 80 |
| Defense | 20% |
| Crit. Rate | 10% |
| Crit. Damage | 20% |
Highest — the substat the item had from the start with every upgrade going into it; substats opened later are not upgraded. Rarity does not change the main stat. Only 4–6 star items can be ascended.
Chestplate
| Stat | At this level |
|---|---|
| Health | 4080 |
| Health | 60% |
| Attack | 265 |
| Attack | 60% |
| Defense | 265 |
| Defense | 60% |
| Resistance | 96 |
| Accuracy | 96 |
| Stat | One roll | Highest | Mythical (red) |
|---|---|---|---|
| Health | 200–565 | 2825 | 3390 |
| Health | 5–7% | 35% | 42% |
| Attack | 15–30 | 150 | 180 |
| Attack | 5–7% | 35% | 42% |
| Defense | 15–30 | 150 | 180 |
| Defense | 5–7% | 35% | 42% |
| Speed | 5–6 | 30 | 36 |
| Crit. Rate | 5–7% | 35% | 42% |
| Crit. Damage | 5–7% | 35% | 42% |
| Resistance | 9–12 | 60 | 72 |
| Accuracy | 9–12 | 60 | 72 |
| Stat | Fully ascended |
|---|---|
| Health | 1224 |
| Health | 20% |
| Attack | 80 |
| Attack | 20% |
| Defense | 80 |
| Defense | 20% |
| Resistance | 29 |
| Accuracy | 29 |
Highest — the substat the item had from the start with every upgrade going into it; substats opened later are not upgraded. Rarity does not change the main stat. Only 4–6 star items can be ascended.
Boots
| Stat | At this level |
|---|---|
| Health | 4080 |
| Health | 60% |
| Attack | 265 |
| Attack | 60% |
| Defense | 265 |
| Defense | 60% |
| Speed | 45 |
| Stat | One roll | Highest | Mythical (red) |
|---|---|---|---|
| Health | 200–565 | 2825 | 3390 |
| Health | 5–7% | 35% | 42% |
| Attack | 15–30 | 150 | 180 |
| Attack | 5–7% | 35% | 42% |
| Defense | 15–30 | 150 | 180 |
| Defense | 5–7% | 35% | 42% |
| Speed | 5–6 | 30 | 36 |
| Crit. Rate | 5–7% | 35% | 42% |
| Crit. Damage | 5–7% | 35% | 42% |
| Resistance | 9–12 | 60 | 72 |
| Accuracy | 9–12 | 60 | 72 |
| Stat | Fully ascended |
|---|---|
| Health | 1224 |
| Health | 20% |
| Attack | 80 |
| Attack | 20% |
| Defense | 80 |
| Defense | 20% |
| Speed | 12 |
Highest — the substat the item had from the start with every upgrade going into it; substats opened later are not upgraded. Rarity does not change the main stat. Only 4–6 star items can be ascended.
Ring
| Stat | At this level |
|---|---|
| Health | 4080 |
| Attack | 265 |
| Defense | 265 |
| Stat | One roll | Highest | Mythical (red) |
|---|---|---|---|
| Health | 200–565 | 2825 | 3390 |
| Health | 5–7% | 35% | 42% |
| Attack | 15–30 | 150 | 180 |
| Attack | 5–7% | 35% | 42% |
| Defense | 15–30 | 150 | 180 |
| Defense | 5–7% | 35% | 42% |
| Stat | Fully ascended |
|---|---|
| Health | 1224 |
| Attack | 80 |
| Defense | 80 |
Highest — the substat the item had from the start with every upgrade going into it; substats opened later are not upgraded. Rarity does not change the main stat. Only 4–6 star items can be ascended.
Faction items
Only champions of the faction can wear them.
- Banner Lords
- High Elves
- The Sacred Order
- Barbarians
- Ogryn Tribes
- Lizardmen
- Skinwalkers
- Orcs
- Demonspawn
- Undead Hordes
- Dark Elves
- Knights Revenant
- Dwarves
- Shadowkin
- Sylvan Watchers
- Argonites
Amulet
| Stat | At this level |
|---|---|
| Health | 4080 |
| Attack | 265 |
| Defense | 265 |
| Crit. Damage | 40% |
| Stat | One roll | Highest | Mythical (red) |
|---|---|---|---|
| Health | 200–565 | 2825 | 3390 |
| Attack | 15–30 | 150 | 180 |
| Defense | 15–30 | 150 | 180 |
| Crit. Damage | 5–7% | 35% | 42% |
| Resistance | 9–12 | 60 | 72 |
| Accuracy | 9–12 | 60 | 72 |
| Stat | Fully ascended |
|---|---|
| Health | 1224 |
| Attack | 80 |
| Defense | 80 |
| Crit. Damage | 12% |
Highest — the substat the item had from the start with every upgrade going into it; substats opened later are not upgraded. Rarity does not change the main stat. Only 4–6 star items can be ascended.
Faction items
Only champions of the faction can wear them.
- Banner Lords
- High Elves
- The Sacred Order
- Barbarians
- Ogryn Tribes
- Lizardmen
- Skinwalkers
- Orcs
- Demonspawn
- Undead Hordes
- Dark Elves
- Knights Revenant
- Dwarves
- Shadowkin
- Sylvan Watchers
- Argonites
Banner
| Stat | At this level |
|---|---|
| Health | 6120 |
| Attack | 398 |
| Defense | 398 |
| Resistance | 96 |
| Accuracy | 96 |
| Stat | One roll | Highest | Mythical (red) |
|---|---|---|---|
| Health | 200–565 | 2825 | 3390 |
| Health | 5–7% | 35% | 42% |
| Attack | 15–30 | 150 | 180 |
| Attack | 5–7% | 35% | 42% |
| Defense | 15–30 | 150 | 180 |
| Defense | 5–7% | 35% | 42% |
| Speed | 5–6 | 30 | 36 |
| Stat | Fully ascended |
|---|---|
| Health | 1836 |
| Attack | 120 |
| Defense | 120 |
| Resistance | 29 |
| Accuracy | 29 |
Highest — the substat the item had from the start with every upgrade going into it; substats opened later are not upgraded. Rarity does not change the main stat. Only 4–6 star items can be ascended.
Faction items
Only champions of the faction can wear them.
- Banner Lords
- High Elves
- The Sacred Order
- Barbarians
- Ogryn Tribes
- Lizardmen
- Skinwalkers
- Orcs
- Demonspawn
- Undead Hordes
- Dark Elves
- Knights Revenant
- Dwarves
- Shadowkin
- Sylvan Watchers
- Argonites
Artifact sets
Found: 69
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Life
Жизнь2 pieces
HP +15%
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Offense
Атака2 pieces
ATK +15%
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Defense
Защита2 pieces
DEF +15%
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Speed
Скорость2 pieces
SPD +12%
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Critical Rate
Крит. шанс2 pieces
C. RATE +12%
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Crit Damage
Крит. урон2 pieces
C. DMG +20%
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Accuracy
Меткость2 pieces
ACC +40
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Resistance
Сопротивление2 pieces
RES +40
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Lifesteal
Кража жизни4 pieces
Heals by 30% of damage dealt
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Fury
Ярость4 pieces
Damage increases as HP decreases
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Daze
Ступор4 pieces
25% chance to place Sleep debuff
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Cursed
Проклятие4 pieces
50% chance to place Hex debuff for 2 turns
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Frost
Мороз4 pieces
20% chance to place Freeze debuff on attacker
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Frenzy
Бешенство4 pieces
+5% Turn Meter for each debuff received
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Regeneration
Регенерация4 pieces
Heals by 15% every turn
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Immunity
Иммунитет4 pieces
Immunity for 2 turns
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Shield
Щит4 pieces
+30% HP Ally Shield for 3 Turns
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Relentless
Свирепость4 pieces
18% chance to get Extra Turn. Consecutive chances reduce by 45%.
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Savage
Жестокость4 pieces
Ignores 25% of enemy DEF
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Destroy
Гибель4 pieces
Destroys enemy MAX HP by 40% of damage dealt
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Stun
Оглушение4 pieces
18% chance to place Stun debuff
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Toxic
Отрава4 pieces
75% chance to place 2.5% Poison debuff
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Provoke
Провокация4 pieces
30% chance to place Provoke debuff
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Retaliation
Месть2 pieces
15% chance to Counterattack when hit
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