Raid: Shadow Legends Doom Tower

The Doom Tower screen of the game: 120 floors with a boss on every tenth and the Secret Rooms on the side, in Normal and Hard. Every floor is here — its enemies (champions of the game, on boss floors the boss with stats and skills), what a battle costs in Silver or Gold Keys, the first clear rewards and what drops. Pick the rotation and the mode, then a floor on the tower.

Opens at level 40

Bommal

Bommal

Dreadhorn

Force Force · Lvl. 305

HP
1,869,840
ATK
9,972
DEF
9,972
SPD
175
C.RATE
15%
C.DMG
50%
RES
150
ACC
250

Boss skills

  • Ruinous Crush

    Attacks all enemies. Decreases Bomb debuff detonation countdowns by 1 turn. Also instantly activates any HP Burn debuffs on each target and decreases the duration of those debuffs by 1 turn.

  • Magma Flood Cooldown: 3 turns

    Attacks all enemies. Places a HP Burn debuff on each enemy for 3 turns.

    Passive Effect

    Enemies receive 100% more damage from HP Burn debuffs for each Bomb debuff they are under.

  • Rain of Bombs Cooldown: 3 turns

    Removes all buffs from all enemies, then attacks them. Places a Bomb debuff on each enemy that detonate after 2 turns. Places 1 additional Bomb debuff for each buff removed by this Skill. The Bomb debuffs cannot be blocked or removed.

  • Dread Minions Cooldown: 5 turns

    Places a 50% Increase ATK buff on Bommal the Dreadhorn for 5 turns, then summons two Dreadbombs and grants an Extra Turn.

    The Increase ATK buff cannot be removed.

    Passive Effect

    Summons 1 Dreadbomb every time Bommal’s Turn Meter is decreased.

  • Pressure Wave [P]

    Each time an enemy places any debuff (except Bomb debuffs) on Bommal, places a Bomb debuff on that enemy that detonates after 2 turns.

    These Bomb debuffs cannot be blocked or removed.

    Each time a Bomb debuff detonates on an enemy, has a 25% chance of placing a Stun debuff on all other enemies for 1 turn.

    Bommal receives 300% more damage from Bomb debuffs.

  • Almighty Immunity [P]

    Immune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.

  • Almighty Strength [P]

    Damage from skills that scale based on enemy MAX HP cannot exceed 10% of the Boss' MAX HP when attacking the Boss.

  • Almighty Persistence [P]

    All Turn Meter reduction effects are decreased by 50% when used against the Boss.

Rewards

May drop in a battle

  • Dreadhorn Plates × 1–3 50%
  • Dreadhorn Plates × 1 50%

First clear

  • Dreadhorn Plates × 25
  • Dreadhorn Plates × 10
  • +100% XP Boost (3 d.)

Strategy

How It Works

  1. Bommal is a powerful Boss with impressive ACC that allows him to shower his enemies with Bombs. These Bombs cannot be removed or blocked, and the only thing that can save your team is high RES. You’re going to want to get your team’s Resistance as high as possible, using whatever means you’ve got available.

  2. Aside from all the bombing, Bommal also sets your team on fire, and the HP Burn damage scales up based on the number of Bombs you’ve got on you. If that sounds manageable, keep in mind that he’ll be dropping a lot of Bombs - he throws them out on your whole team every time you place a debuff on him.

  3. Now, Bombs are Bommal's weapon of choice, but they’re also the chink in his armor. He also receives massive bonus damage from Bombs.

  4. Bommal the Dreadhorn also has his minions – Dreadbombs. They are very slow and may seem like they're not a threat. However, at the start of their turn, they self-destruct, dealing incredible damage to your team. Neither Shields nor DEF will help against it – you can only reduce the damage by placing a Freeze debuff on the Dreadbomb. Alternatively, if you can get it, you can use a Block Damage buff to prevent the blast from even scratching you.

  5. Dreadbombs may be slow, but they’re immune to all effects except Freeze and HP Burn, and they don’t receive any damage from enemy attacks. In addition, when they take damage from HP Burn (including a HP Burn debuff on Bommal himself), they fill their Turn Meters.

  6. To defeat this Boss you will need:

    - high RES

    - a Decrease ACC debuff on the Boss at all times

    - to place as few debuffs as possible

    - Block Damage and Unkillable buffs

    - Champions that can consistently Freeze the Dreadbombs