Kantra the Cyclone
Updated: Oct. 27, 2026
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- Barbarians
- Defense
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Force
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+60 Accuracy in all battles
| Health | 18,330 |
|---|---|
| Attack | 815 |
| Defense | 1,542 |
| Speed | 99 |
| Crit. Rate | 15% |
| Crit. Damage | 50% |
| Resistance | 40 |
| Accuracy | 20 |
- Heal
- Steal Buffs
- Decreases damage taken
- Heals self
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Useful in: Mid gameLate gameEndgame
Ratings by location
- Campaign 80 AoE damage · Weaken · Decrease ATK
- Arena 78 Decrease SPD · Block Buffs · Weaken
- Demon Lord 68 Decrease ATK · Weaken · Survivability (HP × DEF)
- Dungeons 69 Weaken · Decrease ATK · Decrease SPD
- Hydra 83 Survivability (HP × DEF) · Weaken · Decrease ATK
- Faction Wars 78 Decrease SPD · Weaken · Decrease ATK
- Doom Tower 66 Decrease SPD · Weaken · Decrease ATK
- Live Arena 79 Decrease SPD · Block Buffs · Weaken
- Cursed City 62 Decrease SPD · Weaken · Decrease ATK
- Chimera 82 Survivability (HP × DEF) · Weaken · Decrease ATK
- Grim Forest 64 Decrease SPD · Weaken · Decrease ATK
How to get
Availability: Hard
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Bane Hatchet
Attacks 1 enemy 2 times. Each hit has a 40% chance of stealing 1 random buff from the target.
Damage based on [DEF] = 1.6 × DEF (2 hits)
A2 Chaos Tempest
Attacks all enemies 3 times. Each hit has a 50% chance of placing one of the following debuffs for 2 turns: a Block Buffs debuff, a 50% Decrease ATK debuff, a 30% Decrease SPD debuff, a 25% Weaken debuff, a 50% Decrease ACC debuff, or a 100% Heal Reduction debuff.
Damage based on [DEF] = DEF (3 hits)
A3 No Escape (Passive)
Decreases each enemy's ACC by 10 for each debuff they are under.
This Champion can place debuffs on weak hits.
Ascended skill
Decreases each enemy's ACC by 10 for each debuff they are under.
This Champion will receive 4% less damage for each debuff on the attacker.
Heals this Champion by 1,250 HP each time a debuff expires on an enemy.
Has a 75% chance of placing a Provoke debuff for 1 turn on enemies under 5 or more debuffs at the start of this Champion's turn.
This Champion can place debuffs on weak hits.
Healing = 1250