The Incarnate
Updated: Oct. 27, 2026
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- High Elves
- Defense
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Force
- No aura
| Health | 19,320 |
|---|---|
| Attack | 804 |
| Defense | 1,487 |
| Speed | 100 |
| Crit. Rate | 15% |
| Crit. Damage | 50% |
| Resistance | 40 |
| Accuracy | 20 |
- Decrease Skill Cooldown
- Heal
- Passive Ally Protection
- Passive Counterattack
- Remove Buffs
- Decreases damage taken
- Heals allies
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Useful in: Mid gameLate gameEndgame
Ratings by location
- Campaign 76 AoE damage · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
- Arena 88 Remove or steal buffs · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Speed
- Demon Lord 80 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Reduce cooldown · Counterattack
- Dungeons 78 Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Counterattack
- Hydra 74 Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
- Faction Wars 88 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Remove or steal buffs · Speed
- Doom Tower 69 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Remove or steal buffs
- Live Arena 87 Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Remove or steal buffs · Speed
- Cursed City 67 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Remove or steal buffs · Speed
- Chimera 82 Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
- Grim Forest 56 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Remove or steal buffs
How to get
Availability: Hard
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Ancient Shard
0.00199% per shard
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Sacred Shard
0.0243% per shard
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Primal Shard
0.00405% per shard
- Fusion event June 6, 2024 – June 22, 2024
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Attack Intruder
Attacks 1 enemy 2 times. Each hit has a 45% chance of placing a Provoke debuff for 1 turn.
Has a 30% chance of counterattacking whenever an ally is hit. If the ally is from the High Elves Faction and not this Champion, the chance increases to 100%. Occurs once per hit.
Damage based on [DEF] = 1.8 × DEF (2 hits)
A2 Formation: Phalanx
Attacks all enemies. Has a 75% chance of removing all Shield buffs and 2 random buffs from all enemies.
Then, places a Shield buff on all allies for 2 turns. The value of the Shield is proportional to this Champion's DEF.
Damage based on [DEF] = 3.6 × DEF
A3 Defensive Measures
Places a 50% Ally Protection buff on all allies except this Champion for 2 turns. Also places a 25% Strengthen buff on all allies for 2 turns.
Heals any ally Arbiters by 100% of their MAX HP.
Instantly activates this skill whenever this Champion is revived. This will not set this skill on cooldown.
Healing based on [Target MAX HP + Target current HP] = (target MAX HP − target current HP)
A4 Crisis Response (Passive)
Increases all allies' ACC by 20 for each ally under an Ally Protection buff.
When killed, resets the cooldown of the Destiny's Call skill for any ally Arbiters. If there are multiple Champions on the team with this skill, this effect will only activate once.
All ally Arbiters receive 30% less damage.
A5 Ultimate Purpose (Passive) Unlocks at ascension 3
Increases all allies' RES by 20 for each ally under an Ally Protection buff.
This Champion will also receive 20% of the damage of any ally Arbiters. If there are multiple Champions on the team with this skill, this effect will only activate once.
If any ally Arbiter is about to get killed by a fatal hit, places an Unkillable buff on her for 1 turn. If there are multiple Champions on the team with this skill, this effect will only activate once.