Arbiter

Updated: Oct. 27, 2026

Legendary
Arbiter
  • High Elves
  • High Elves
  • Support
  • Void
  • +30% Speed in the Arena
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 21,135
Attack 1,068
Defense 1,101
Speed 110
Crit. Rate 15%
Crit. Damage 50%
Resistance 30
Accuracy 10
Buffs:
Debuffs:
Positive effects:
  • Fill Turn Meter
  • Grant Extra Turn
  • Heal
  • Revive
Negative effects:
  • Decrease Buff Duration
Mechanics:
  • Fills allies' Turn Meter
  • Revives allies

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in ArenaFaction Wars

Mass revive and team turn meter: the backbone of arena speed teams.

Optimal pick

62 Usefulness 66 × availability 0.95 Keep — don't feed How is it calculated?

Useful in: Early gameMid gameLate game

Ratings by location

  • Campaign 70 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Speed
  • Arena 78 Speed aura · Speed · Shorten enemy buffs
  • Demon Lord 70 Weaken · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Turn Meter fill, extra turn
  • Dungeons 72 Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Turn Meter fill, extra turn · Speed
  • Hydra 63 Survivability (HP × DEF) · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Turn Meter fill, extra turn
  • Faction Wars 69 Speed · Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Doom Tower 58 Speed · Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Live Arena 78 Speed aura · Speed · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Cursed City 50 Speed · Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Chimera 68 Survivability (HP × DEF) · Weaken · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Grim Forest 44 Speed · Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen

How to get

Availability: Common

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Gaze of Justice

A1 Gaze of Justice

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% Weaken debuff for 2 turns.

Damage based on [ATK] = 1.8 × ATK (2 hits)

Enforced Humility

A2 Enforced Humility

Attacks all enemies 1 time. Has a 75% chance of decreasing the duration of all enemy buffs by 1 turn.

Damage based on [ATK] = 2.2 × ATK

Mentor of Heroes

A3 Mentor of Heroes

Places a 50% Increase ATK buff on all allies for 2 turns, then fills the Turn Meters of all allies by 30%. Heals all allies by 25% of their MAX HP if they have less than 50% HP.

Healing based on [Target MAX HP] = 25% target MAX HP

Destiny's Call

A4 Destiny's Call

Revives all dead allies to 30% HP, then fills the Turn Meters of all allies by 20%.

Revives with 30% MAX HP

Ascended skill

Revives all dead allies to 30% HP, then fills the Turn Meters of all allies by 20%.

Grants an Extra Turn to this Champion if an ally was successfully revived.

Revives with 30% MAX HP