Royal Huntsman

Updated: Oct. 27, 2026

Legendary
Royal Huntsman
  • High Elves
  • High Elves
  • Attack
  • Spirit
  • +38% Attack for Spirit allies in all battles
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 16,350
Attack 1,553
Defense 936
Speed 105
Crit. Rate 15%
Crit. Damage 63%
Resistance 30
Accuracy 0
Buffs:
Debuffs:
Mechanics:
  • Ignores DEF

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

57 Usefulness 67 × availability 0.85 Keep — don't feed How is it calculated?

Useful in: Late game

Ratings by location

  • Campaign 68 AoE damage · Speed · Decrease DEF
  • Arena 60 Speed · Decrease DEF · Single-target damage
  • Demon Lord 51 Single-target damage · Decrease DEF · AoE damage
  • Dungeons 71 Single-target damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable · Decrease DEF
  • Hydra 72 Single-target damage · Survivability (HP × DEF) · AoE damage
  • Faction Wars 64 Speed · AoE damage · Single-target damage
  • Doom Tower 74 Speed · AoE damage · Single-target damage
  • Live Arena 60 Speed · Decrease DEF · Single-target damage
  • Cursed City 79 Speed · AoE damage · Single-target damage
  • Chimera 68 Single-target damage · Survivability (HP × DEF) · AoE damage
  • Grim Forest 65 Speed · AoE damage · Single-target damage

How to get

Availability: Hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Confident Shot

A1 Confident Shot

Attacks 1 enemy. Places a 50% Increase ATK buff on this Champion for 2 turns if this attack is critical.

Damage based on [ATK] = 3.1 × ATK

Slaughter Volley

A2 Slaughter Volley

Attacks all enemies. Places a 60% Decrease DEF debuff on the target for 2 turns if this attack is critical.

Damage based on [ATK] = 3.6 × ATK

Dead Aim

A3 Dead Aim

Attacks 1 enemy. Will ignore DEF by 50%.

Damage based on [ATK] = 5 × ATK

Ascended skill

Attacks 1 enemy. Will ignore DEF by 100%.

Damage based on [ATK] = 5 × ATK