Ma'Shalled

Updated: Oct. 27, 2026

Legendary
Ma'Shalled
  • Undead Hordes
  • Undead Hordes
  • Attack
  • Spirit
  • +34% Attack in Dungeons
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 17,835
Attack 1,454
Defense 936
Speed 103
Crit. Rate 15%
Crit. Damage 63%
Resistance 30
Accuracy 0
Buffs:
Debuffs:
Positive effects:
  • Grant Extra Turn
  • Heal
Negative effects:
  • Steal Buffs
Mechanics:
  • Heals self
  • Reliable Crowd Control

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in CampaignFaction Wars

Optimal pick

66 Usefulness 78 × availability 0.85 Keep — don't feed How is it calculated?

Useful in: Mid gameLate game

Ratings by location

  • Campaign 87 Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Increase SPD · Turn Meter fill, extra turn
  • Arena 76 Control: Stun, Freeze, Sleep, Fear, Petrification · Increase SPD · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Demon Lord 76 Increase SPD · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Heal
  • Dungeons 76 Increase SPD · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Single-target damage
  • Hydra 77 Increase SPD · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Survivability (HP × DEF)
  • Faction Wars 83 Increase SPD · Control: Stun, Freeze, Sleep, Fear, Petrification · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Doom Tower 67 Increase SPD · Control: Stun, Freeze, Sleep, Fear, Petrification · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Live Arena 76 Control: Stun, Freeze, Sleep, Fear, Petrification · Increase SPD · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Cursed City 83 Increase SPD · Control: Stun, Freeze, Sleep, Fear, Petrification · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Chimera 80 Increase SPD · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Survivability (HP × DEF)
  • Grim Forest 73 Increase SPD · Control: Stun, Freeze, Sleep, Fear, Petrification · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen

How to get

Availability: Hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Bloodsucker

A1 Bloodsucker

Attacks 1 enemy. Heals this Champion by 30% of the damage inflicted.

Will then attack enemies under Leech debuffs.

Damage based on [ATK] = 3.9 × ATK

Healing = 30% damage inflicted

Tornado

A2 Tornado

Places a 30% Increase SPD buff and a 30% Increase C. DMG buff on all allies for 2 turns.

Grants an extra turn.

Ascended skill

Places a 30% Increase SPD and a 30% Increase C. DMG buff on all allies for 2 turns.

Places a True Fear and a Leech debuff on all enemies for 2 turns.

Grants an Extra Turn.

Open Wounds

A3 Open Wounds

Attacks 1 enemy. Has an 80% chance of stealing all buffs from the target before attacking.

Places a 100% Heal Reduction debuff for 2 turns.

Also places two 15% Continuous Heal buffs on this Champion for 3 turns.

Damage increases by 50% against targets that have no buffs.

Damage based on [ATK] = 6.6 × ATK