Ramantu Drakesblood

Updated: Oct. 27, 2026

Legendary
Ramantu Drakesblood
  • Lizardmen
  • Lizardmen
  • Attack
  • Void
  • +80 Accuracy in all battles
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 15,690
Attack 1,487
Defense 1,046
Speed 105
Crit. Rate 15%
Crit. Damage 50%
Resistance 30
Accuracy 20
Buffs:
Debuffs:
Positive effects:
  • Decrease Skill Cooldown
  • Fill Turn Meter
Negative effects:
  • Increase Skill Cooldown
  • Remove Buffs
Mechanics:
  • Fills own Turn Meter

Loading the model…

3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in CampaignArenaFaction Wars

Optimal pick

72 Usefulness 84 × availability 0.85 Keep — don't feed How is it calculated?

Useful in: Mid gameLate gameEndgame

Ratings by location

  • Campaign 86 AoE damage · Turn Meter fill, extra turn · Reduce cooldown
  • Arena 86 Remove or steal buffs · Speed · Decrease DEF
  • Demon Lord 82 Weaken · Reduce cooldown · Decrease DEF
  • Dungeons 82 Single-target damage · Decrease DEF · Weaken
  • Hydra 81 Single-target damage · Survivability (HP × DEF) · Increase SPD
  • Faction Wars 82 Speed · Block Active Skills · Remove or steal buffs
  • Doom Tower 84 Speed · Remove or steal buffs · AoE damage
  • Live Arena 86 Remove or steal buffs · Speed · Decrease DEF
  • Cursed City 84 Speed · Remove or steal buffs · AoE damage
  • Chimera 93 Decrease DEF · Weaken · Single-target damage
  • Grim Forest 80 Speed · Remove or steal buffs · AoE damage

How to get

Availability: Hard

  • Missions

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Psychic Overload

A1 Psychic Overload

Attacks 1 enemy. Has a 75% chance of increasing the cooldown of 1 of the target’s skills, at random, by 1 turn. Has a 25% chance of placing a Stun debuff on the target for 1 turn if a skill has its cooldown increased to the max.

If the cooldown increase is successful, will also decrease the cooldown of one random skill (by 1 turn) of the ally with the highest Turn Meter and a skill on cooldown.

Damage based on [ATK] = 3.2 × ATK

Drake's Fury

A2 Drake's Fury

Attacks 1 enemy 4 times.

The first hit has a 75% chance of placing a 60% Decrease DEF debuff for 2 turns. The second hit has a 75% chance of placing a 25% Weaken debuff for 2 turns. The third hit has a 75% chance of placing a a 30% Decrease SPD debuff for 2 turns. The fourth hit has a 75% chance of placing a Block Buffs debuff for 2 turns.

Also has a 75% chance of placing a True Fear debuff on all enemies (excluding the initial target) for 1 turn if the target has 4 or more debuffs after the attack.

Damage based on [ATK] = 1.8 × ATK

Blood Wings

A3 Blood Wings

Attacks all enemies. Has an 80% chance of removing all buffs from all enemies before attacking.

Damage based on [ATK] = 5 × ATK

Ascended skill

Attacks all enemies. Has an 80% chance of removing all buffs from all enemies before attacking.

Also has an 80% chance of placing a Block Active Skills debuff for 2 turns on enemies without Passive skills.

Also has an 80% chance of placing a Block Passive Skills debuff for 2 turns on enemies with Passive skills.

Damage based on [ATK] = 5 × ATK

Arrogance

A4 Arrogance (Passive)

Whenever an enemy places a Stun, Sleep, Freeze, Fear, True Fear, or Provoke debuff on this Champion, will instantly fill this Champion’s Turn Meter by 30% and place a 30% Increase SPD buff and a Shield buff on them for 2 turns. The Shield buff is equal to 30% of this Champion’s MAX HP.