Ultimate Deathknight
Updated: Oct. 27, 2026
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- Undead Hordes
- Defense
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Force
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+30% Defense in all battles
| Health | 20,640 |
|---|---|
| Attack | 782 |
| Defense | 1,420 |
| Speed | 97 |
| Crit. Rate | 15% |
| Crit. Damage | 50% |
| Resistance | 40 |
| Accuracy | 20 |
- Heal
- Heals self
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Ratings by location
- Campaign 81 AoE damage · Heal · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
- Arena 74 Control: Stun, Freeze, Sleep, Fear, Petrification · Decrease ATK · AoE damage
- Demon Lord 72 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Decrease ATK · Heal
- Dungeons 67 Single-target damage · Decrease ATK · AoE damage
- Hydra 66 Survivability (HP × DEF) · Heal · Decrease ATK
- Faction Wars 78 Heal · AoE damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
- Doom Tower 68 AoE damage · Survivability (HP × DEF) · Heal
- Live Arena 72 Control: Stun, Freeze, Sleep, Fear, Petrification · Decrease ATK · AoE damage
- Cursed City 52 AoE damage · Heal · Survivability (HP × DEF)
- Chimera 72 Survivability (HP × DEF) · Heal · Decrease ATK
- Grim Forest 49 AoE damage · Survivability (HP × DEF) · Heal
How to get
Availability: Hard
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Heckler of Legends
Attacks 1 enemy. Has a 30% chance of placing a Provoke debuff for 1 turn. The chance increases to 55% against Legendary Champions.
Damage based on [DEF] = 3.5 × DEF
A2 Rats Off To Ya
Attacks all enemies. Has an 80% chance of placing a 50% Decrease ATK debuff for 2 turns. Also has an 80% chance of placing a Fear debuff for 1 turn on each Legendary Champion.
Damage based on [DEF] = 4 × DEF
A3 Get Comfy Everyone
Places a Shield buff and a 15% Continuous Heal buff on all allies for 2 turns.
The value of the Shield buff is proportional to this Champion’s DEF.
A4 Too Awesome To Die (Passive)
Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This Champion will receive that damage instead. It will also redirect any debuffs from the hit to this Champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack.
Whenever an enemy is healed, heals this Champion by 20% of that heal.
Healing = 20% enemy heal
A5 Didn't Need 'Em (Passive) Unlocks at ascension 3
Increases this Champion’s HP, DEF, and SPD by 10% for each dead ally.