Nekhret the Great

Updated: Oct. 27, 2026

Legendary
Nekhret the Great
  • Undead Hordes
  • Undead Hordes
  • Defense
  • Void
  • +60 Resistance in all battles
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 21,480
Attack 793
Defense 1,354
Speed 97
Crit. Rate 15%
Crit. Damage 50%
Resistance 50
Accuracy 0
Buffs:
Debuffs:
Positive effects:
  • Ally Attack
  • Decrease Skill Cooldown
  • Grant Extra Turn

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

47 Usefulness 65 × availability 0.72 Keep — don't feed How is it calculated?

Useful in: Late game

Ratings by location

  • Campaign 66 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Reduce cooldown
  • Arena 60 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Reduce cooldown
  • Demon Lord 64 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Reduce cooldown · Survivability (HP × DEF)
  • Dungeons 75 Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Cleanse, Block Debuffs · Turn Meter fill, extra turn
  • Hydra 53 Survivability (HP × DEF) · Cleanse, Block Debuffs · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Faction Wars 75 Turn Meter fill, extra turn · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Doom Tower 62 Turn Meter fill, extra turn · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Live Arena 63 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Reduce cooldown
  • Cursed City 75 Turn Meter fill, extra turn · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Chimera 61 Survivability (HP × DEF) · Cleanse, Block Debuffs · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Grim Forest 59 Turn Meter fill, extra turn · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen

How to get

Availability: Very hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Tomb Glaive

A1 Tomb Glaive

Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 50% Decrease ATK debuff for 1 turn.

Damage based on [DEF] = 1.3 × DEF (3 hits)

Ascended skill

Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 50% Decrease ATK debuff for 1 turn. This effect cannot be resisted.

Damage based on [DEF] = 1.3 × DEF (3 hits)

Legion of the Damned

A2 Legion of the Damned

Teams up with allies to attack 1 enemy. All allies under Ally Protection buffs placed by this Champion will join the attack. Allies joining the attack will use their default skills.

Grants an Extra Turn if no enemies are killed during this attack.

Disturbing Infusion

A3 Disturbing Infusion

Places a Block Debuffs buff, a 50% Ally Protection buff, and a 25% Strengthen buff on an ally for 3 turns.

The Ally Protection buff cannot be removed.

Unsleeping Aegis

A4 Unsleeping Aegis (Passive)

Whenever an ally is attacked while under an Ally Protection buff placed by this Champion, places a Shield buff on the ally equal to 30% of this Champion's MAX HP for 2 turns. Occurs only if the ally does not already have a Shield buff placed by this Champion.

Also decreases the cooldown of this Champion's Legion of the Damned skill by 2 turns if the Shield buff is placed.

Arise My Minions

A5 Arise My Minions (Passive)

Places a Block Debuffs buff and a 25% Strengthen buff for 3 turns on the ally with the lowest MAX HP at the start of each Round. Also places a 50% Ally Protection buff on them for 6 turns.

The Ally Protection buff cannot be removed.