Drowned Bloatwraith

Updated: Oct. 27, 2026

Rare
Drowned Bloatwraith
  • Undead Hordes
  • Undead Hordes
  • Attack
  • Void
  • No aura
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 13,545
Attack 1,387
Defense 738
Speed 100
Crit. Rate 15%
Crit. Damage 57%
Resistance 30
Accuracy 0
Debuffs:
Positive effects:
  • Heal
Mechanics:
  • Heals self

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in Campaign

Optimal pick

44 Usefulness 47 × availability 0.95 How is it calculated?

Ratings by location

  • Campaign 71 AoE damage · Speed · Decrease DEF
  • Arena 51 Speed · Decrease DEF · Control: Stun, Freeze, Sleep, Fear, Petrification
  • Demon Lord 33 Decrease DEF · AoE damage · Heal
  • Dungeons 54 Decrease DEF · AoE damage · Single-target damage
  • Hydra 46 AoE damage · Decrease DEF · Single-target damage
  • Faction Wars 60 Speed · AoE damage · Decrease DEF
  • Doom Tower 44 Speed · AoE damage · Decrease DEF
  • Live Arena 51 Speed · Decrease DEF · Control: Stun, Freeze, Sleep, Fear, Petrification
  • Cursed City 36 Speed · AoE damage · Decrease DEF
  • Chimera 39 AoE damage · Decrease DEF · Single-target damage
  • Grim Forest 28 Speed · AoE damage · Decrease DEF

How to get

Availability: Common

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Anchor Hook

A1 Anchor Hook

Attacks 1 enemy. Has a 15% chance of placing a Stun debuff for 1 turn. The chance of placing the Stun debuff increases by 5% for each debuff on the target.

Damage based on [ATK] = 3 × ATK

Wretched Stench

A2 Wretched Stench

Attacks all enemies. Has an 85% chance of placing a 30% Decrease DEF debuff for 2 turns. Also has a 25% chance of placing a Fear debuff for 1 turn on enemies under Decrease DEF debuffs.

Damage based on [ATK] = 3.64 × ATK

Death Feast

A3 Death Feast (Passive) Unlocks at ascension 3

Heals this Champion by 15% of their MAX HP every time this Champion or an ally kills an enemy.

Healing based on [MAX HP] = 15% MAX HP