Wanderer

Updated: Oct. 27, 2026

Rare
Wanderer
  • Dark Elves
  • Dark Elves
  • Attack
  • Spirit
  • +21% Attack in Dungeons
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 13,050
Attack 1,443
Defense 716
Speed 96
Crit. Rate 15%
Crit. Damage 57%
Resistance 30
Accuracy 0
Debuffs:
Positive effects:
  • Fill Turn Meter
Negative effects:
  • Decrease Turn Meter
Mechanics:
  • Ignores DEF
  • Fills own Turn Meter

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in CampaignFaction Wars

Optimal pick

60 Usefulness 60 × availability 1.00 Keep — don't feed How is it calculated?

Ratings by location

  • Campaign 60 Turn Meter fill, extra turn · Single-target damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable
  • Arena 50 Turn Meter fill, extra turn · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable · Single-target damage
  • Demon Lord 57 Single-target damage · Turn Meter fill, extra turn · Weaken
  • Dungeons 64 Single-target damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable · Turn Meter fill, extra turn
  • Hydra 62 Single-target damage · Turn Meter fill, extra turn · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable
  • Faction Wars 61 Turn Meter fill, extra turn · Single-target damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable
  • Doom Tower 55 Turn Meter fill, extra turn · Single-target damage · Speed
  • Live Arena 51 Turn Meter fill, extra turn · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable · Single-target damage
  • Cursed City 74 Turn Meter fill, extra turn · Single-target damage · Speed
  • Chimera 66 Single-target damage · Turn Meter fill, extra turn · Weaken
  • Grim Forest 54 Turn Meter fill, extra turn · Single-target damage · Speed

How to get

Availability: Easy

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Lay On

A1 Lay On

Attacks 1 enemy. Has a 30% chance of placing a 15% Weaken debuff for 2 turns.

Damage based on [ATK] = 3.6 × ATK

Blade Symphony

A2 Blade Symphony

Attacks 1 enemy 2 times. Each critical hit decreases the target's Turn Meter by 10%.

Damage based on [ATK] = 3 × ATK (2 hits)

Ascended skill

Attacks 1 enemy 2 times. Decreases the target's Turn Meter by 10% if this attack is critical. Fills this Champion's Turn Meter by 10% if this attack is critical.

Damage based on [ATK] = 3 × ATK (2 hits)

Pierce Through

A3 Pierce Through

Attacks 1 enemy. Will ignore 25% of the target's DEF.

Damage based on [ATK] = 4 × ATK · Ignores 25% DEF