Bloodhorn

Updated: Oct. 27, 2026

Rare
Bloodhorn
  • Skinwalkers
  • Skinwalkers
  • HP
  • Void
  • +21% Health in Faction Crypts
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 17,505
Attack 870
Defense 991
Speed 89
Crit. Rate 15%
Crit. Damage 50%
Resistance 40
Accuracy 0
Buffs:
Debuffs:

Loading the model…

3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

25 Usefulness 26 × availability 0.95 Can be used as food How is it calculated?

Ratings by location

  • Campaign 32 Heal · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF)
  • Arena 39 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF) · Heal
  • Demon Lord 31 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Heal · Survivability (HP × DEF)
  • Dungeons 35 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF) · Heal
  • Hydra 6 Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Heal
  • Faction Wars 48 Heal · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF)
  • Doom Tower 21 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF) · Heal
  • Live Arena 41 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF) · Heal
  • Cursed City 2 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Heal · Survivability (HP × DEF)
  • Chimera 26 Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Heal
  • Grim Forest 6 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF) · Heal

How to get

Availability: Common

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Killer Crescent

A1 Killer Crescent

Attacks 1 enemy. Has a 15% chance of placing a 25% Decrease ACC debuff for 2 turns.

Damage based on [ATK] = 3.3 × ATK

Intervene

A2 Intervene

Places a 50% Ally Protection buff on 2 random allies for 2 turns.

Deep Defense

A3 Deep Defense (Passive)

If an ally is hit with a critical hit, places a 7.5% Continuous Heal buff on them for 1 turn.

Ascended skill

If an ally is hit with a critical hit, places a 15% Continuous Heal buff on them for 1 turn.