Meatcarver Tolog
Updated: Oct. 27, 2026
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- Skinwalkers
- HP
-
Force
- No aura
| Health | 20,640 |
|---|---|
| Attack | 672 |
| Defense | 980 |
| Speed | 95 |
| Crit. Rate | 15% |
| Crit. Damage | 50% |
| Resistance | 40 |
| Accuracy | 0 |
- Fill Turn Meter
- Heal
- Revive
- Heals self
- Revives allies
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Useful in: Early game
Ratings by location
- Campaign 72 Heal · Turn Meter fill, extra turn · Survivability (HP × DEF)
- Arena 63 Turn Meter fill, extra turn · Revive · Heal
- Demon Lord 60 Heal · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Turn Meter fill, extra turn
- Dungeons 60 Turn Meter fill, extra turn · Heal · Single-target damage
- Hydra 44 Survivability (HP × DEF) · Heal · Turn Meter fill, extra turn
- Faction Wars 70 Turn Meter fill, extra turn · Heal · Speed
- Doom Tower 44 Turn Meter fill, extra turn · Heal · Revive
- Live Arena 63 Turn Meter fill, extra turn · Revive · Heal
- Cursed City 38 Turn Meter fill, extra turn · Heal · Survivability (HP × DEF)
- Chimera 54 Survivability (HP × DEF) · Heal · Turn Meter fill, extra turn
- Grim Forest 32 Turn Meter fill, extra turn · Heal · Revive
How to get
Availability: Easy
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Jagged Cut
Attacks 1 enemy 2 times. Each hit heals this Champion by 2% of their MAX HP.
Damage based on [MAX HP] = 11% MAX HP (2 hits)
Healing based on [MAX HP] = 2% MAX HP
A2 Butcher's Block
Places a 30% Increase DEF buff on all allies for 2 turns and a 15% Continuous Heal buff on all allies for 1 turn.
A3 Reviving Stew
Revives an ally with 30% HP and 30% Turn Meter. Places a 15% Continuous Heal buff on the revived ally for 1 turn.
Revives with 30% MAX HP
A4 Feed the Herd (Passive) Unlocks at ascension 3
Whenever a 15% Continuous Heal buff placed by an ally from the Skinwalkers Faction expires, is removed, or is stolen, places a 7.5% Continuous Heal buff on that ally for 1 turn.
If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.