Pain Keeper
Updated: Oct. 27, 2026
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- Dark Elves
- HP
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Void
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+21% Health in Faction Crypts
| Health | 19,320 |
|---|---|
| Attack | 969 |
| Defense | 771 |
| Speed | 102 |
| Crit. Rate | 15% |
| Crit. Damage | 50% |
| Resistance | 40 |
| Accuracy | 0 |
- Decrease Skill Cooldown
- Fill Turn Meter
- Heal
- Fills own Turn Meter
- Heals allies
- Heals self
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Ratings by location
- Campaign 70 Turn Meter fill, extra turn · Reduce cooldown · Speed
- Arena 54 Speed · Turn Meter fill, extra turn · Reduce cooldown
- Demon Lord 50 Reduce cooldown · Turn Meter fill, extra turn · Heal
- Dungeons 57 Turn Meter fill, extra turn · Reduce cooldown · Speed
- Hydra 47 Survivability (HP × DEF) · Turn Meter fill, extra turn · Reduce cooldown
- Faction Wars 64 Speed · Turn Meter fill, extra turn · Reduce cooldown
- Doom Tower 42 Speed · Turn Meter fill, extra turn · Reduce cooldown
- Live Arena 56 Speed · Turn Meter fill, extra turn · Reduce cooldown
- Cursed City 22 Speed · Turn Meter fill, extra turn · Reduce cooldown
- Chimera 48 Survivability (HP × DEF) · Turn Meter fill, extra turn · Reduce cooldown
- Grim Forest 29 Speed · Turn Meter fill, extra turn · Reduce cooldown
How to get
Availability: Common
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Unflagging Advance
Attacks 1 enemy 2 times. Fills this Champion's Turn Meter by 10%.
Damage based on [DEF + ATK] = DEF + ATK (2 hits)
A2 Spectacular Sweep
Attacks all enemies, then heals this Champion by 15% of this Champion's MAX HP.
Damage based on [MAX HP + ATK] = 12% MAX HP + 2 × ATK
Healing based on [MAX HP] = 15% MAX HP
Ascended skill
Attacks all enemies, then heals all allies by 15% of this Champion's MAX HP.
Damage based on [MAX HP + ATK] = 12% MAX HP + 2 × ATK
Healing based on [MAX HP] = 15% MAX HP
A3 Combat Tactics
Decreases the cooldowns of all ally skills by 1 turn. This skill can have its cooldown reduced by other skills that reduce cooldowns by 1 turn.