Vitrius the Anointed

Updated: Oct. 27, 2026

Legendary
Vitrius the Anointed
  • The Sacred Order
  • The Sacred Order
  • Attack
  • Void
  • +24% Crit. Rate in all battles · Unlocks at ascension 3
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 15,855
Attack 1,707
Defense 815
Speed 100
Crit. Rate 15%
Crit. Damage 63%
Resistance 40
Accuracy 0
Buffs:
Debuffs:
Positive effects:
  • Decrease Skill Cooldown
  • Fill Turn Meter
  • Grant Extra Turn
  • Heal
Negative effects:
  • Destroy MAX HP
  • Remove Buffs
Mechanics:
  • Ignores Shield
  • Ignores Unkillable
  • Ignores Block Damage
  • Ignores DEF
  • Fills own Turn Meter
  • Heals self

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in CampaignArenaFaction Wars

Optimal pick

55 Usefulness 76 × availability 0.72 Keep — don't feed How is it calculated?

Useful in: Late gameEndgame

Ratings by location

  • Campaign 81 AoE damage · Turn Meter fill, extra turn · Reduce cooldown
  • Arena 81 Remove or steal buffs · Speed · Turn Meter fill, extra turn
  • Demon Lord 61 Reduce cooldown · Single-target damage · Turn Meter fill, extra turn
  • Dungeons 79 Single-target damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable · Turn Meter fill, extra turn
  • Hydra 73 Single-target damage · Remove or steal buffs · Turn Meter fill, extra turn
  • Faction Wars 78 Turn Meter fill, extra turn · Remove or steal buffs · Speed
  • Doom Tower 76 Turn Meter fill, extra turn · Remove or steal buffs · Speed
  • Live Arena 81 Remove or steal buffs · Speed · Turn Meter fill, extra turn
  • Cursed City 87 Turn Meter fill, extra turn · Remove or steal buffs · Speed
  • Chimera 78 Single-target damage · Decrease SPD · Remove or steal buffs
  • Grim Forest 67 Turn Meter fill, extra turn · Remove or steal buffs · Speed

How to get

Availability: Very hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Holy Terror

A1 Holy Terror

Attacks 1 enemy 2 times.

The first hit heals this Champion by 30% of the damage inflicted.

The second hit has a 65% chance of placing a True Fear debuff for 1 turn. This debuff cannot be resisted if the first hit fully healed this Champion.

If the target is a Boss, the second hit has a 65% chance of placing a 30% Decrease SPD debuff for 2 turns instead.

Damage based on [ATK] = 1.7 × ATK

Healing = 30% damage inflicted

Storm of Righteousness

A2 Storm of Righteousness

Attacks all enemies. Before attacking, removes all Increase DEF, Ally Protection, and Strengthen buffs from all enemies. This effect cannot be resisted.

If at least one buff was removed, also places a 50% Increase ATK buff and a 30% Increase C. DMG buff on this Champion for 2 turns.

Will also ignore 30% of each target's DEF. Boosts this Champion's Turn Meter by 30% for each enemy alive after the attack.

Damage based on [ATK] = 3.1 × ATK · Ignores 30% DEF

By My Hand!

A3 By My Hand!

Attacks 1 enemy 2 times.

Each hit ignores 30% of the target's DEF and destroys the enemy's MAX HP by 25% of the damage dealt. Cannot destroy a single enemy's MAX HP by more than 75%. If the target is a Boss, destroys MAX HP equal to 35% of the damage dealt.

If the target has any active skills on cooldown, both hits will ignore 50% of the target's DEF instead.

Ignores Shield, Unkillable, and Block Damage buffs.

Damage based on [ATK] = 2.5 × ATK · Ignores Block Damage, Shield, Unkillable

Inexorable

A4 Inexorable (Passive)

Instantly resets the cooldown on one of this Champion’s random active skills, whenever an enemy increases the cooldown of any of their skills. Grants an Extra Turn if a skill’s cooldown was reset. After granting an Extra Turn, places this skill on cooldown.

Will also grant an Extra Turn if an ally, Mastery, Artifact Set, or Accessory decreases the cooldown of any of this Champion’s skills. After granting an Extra Turn, places this skill on cooldown.