Solaris
Updated: Oct. 27, 2026
-
- The Sacred Order
- Attack
-
Force
- No aura
| Health | 13,545 |
|---|---|
| Attack | 1,244 |
| Defense | 881 |
| Speed | 92 |
| Crit. Rate | 15% |
| Crit. Damage | 57% |
| Resistance | 30 |
| Accuracy | 0 |
- Remove Buffs
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Ratings by location
- Campaign 41 Single-target damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Control: Stun, Freeze, Sleep, Fear, Petrification
- Arena 43 Control: Stun, Freeze, Sleep, Fear, Petrification · Single-target damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
- Demon Lord 30 Single-target damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF)
- Dungeons 49 Single-target damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Control: Stun, Freeze, Sleep, Fear, Petrification
- Hydra 43 Single-target damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF)
- Faction Wars 45 Single-target damage · Control: Stun, Freeze, Sleep, Fear, Petrification · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
- Doom Tower 43 Single-target damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Control: Stun, Freeze, Sleep, Fear, Petrification
- Live Arena 44 Control: Stun, Freeze, Sleep, Fear, Petrification · Single-target damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
- Cursed City 72 Single-target damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Control: Stun, Freeze, Sleep, Fear, Petrification
- Chimera 48 Single-target damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF)
- Grim Forest 50 Single-target damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Control: Stun, Freeze, Sleep, Fear, Petrification
How to get
Availability: Easy
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Cleansing Light
Attacks 1 enemy. Has a 30% chance of removing one random buff from the target.
Damage based on [ATK] = 3.8 × ATK
A2 Solar Shield
Attacks 1 enemy. Places a Shield buff on this Champion equal to 20% of the damage inflicted for 2 turns.
Damage based on [ATK] = 5.7 × ATK
A3 Blinding Bash Unlocks at ascension 3
Attacks 1 enemy. Has a 75% chance of placing a Stun debuff for 1 turn.
Damage based on [ATK] = 6.4 × ATK