Alice The Wanderer

Updated: Oct. 27, 2026

Legendary
Alice The Wanderer
  • The Sacred Order
  • The Sacred Order
  • Attack
  • Magic
  • +30% Attack in all battles
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 16,020
Attack 1,443
Defense 1,068
Speed 99
Crit. Rate 15%
Crit. Damage 63%
Resistance 30
Accuracy 10
Positive effects:
  • Decrease Skill Cooldown
Negative effects:
  • Decrease Buff Duration
  • Decrease Turn Meter
  • Increase Skill Cooldown
Mechanics:
  • Ignores DEF

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

50 Usefulness 58 × availability 0.85 Keep — don't feed How is it calculated?

Ratings by location

  • Campaign 63 AoE damage · Reduce cooldown · Single-target damage
  • Arena 52 Increase enemy cooldowns · AoE damage · Speed
  • Demon Lord 36 Reduce cooldown · Single-target damage · AoE damage
  • Dungeons 67 Single-target damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable · Reduce cooldown
  • Hydra 64 Survivability (HP × DEF) · Single-target damage · AoE damage
  • Faction Wars 56 Increase enemy cooldowns · AoE damage · Single-target damage
  • Doom Tower 66 AoE damage · Single-target damage · Speed
  • Live Arena 55 Increase enemy cooldowns · Speed · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable
  • Cursed City 77 AoE damage · Single-target damage · Speed
  • Chimera 52 Survivability (HP × DEF) · Single-target damage · AoE damage
  • Grim Forest 54 AoE damage · Single-target damage · Speed

How to get

Availability: Hard

New account: Easy

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Vorpal Sword

A1 Vorpal Sword

Attacks 1 enemy 2 times. Places an extra hit if the target has any active skills on cooldown.

Each hit has an 80% chance of decreasing the duration of a random buff on the target by 1 turn.

Damage based on [ATK] = 1.7 × ATK (2 hits)

Damage based on [ATK] = 1.7 × ATK

Clockwork Cyclone

A2 Clockwork Cyclone

Attacks all enemies.

Has a 75% chance of increasing the cooldowns of all enemy skills by 2 turns.

Also has a 75% chance of decreasing each target’s Turn Meter by 15%. If at least one of a target’s skills has its cooldown increased to the max, decreases their Turn Meter by 30% instead.

Damage based on [ATK] = 4.2 × ATK

Queenslayer

A3 Queenslayer

Attacks 1 enemy. Will ignore 20% of the target’s DEF.

If the initial target is killed, also attacks the enemy with the lowest HP. Will also ignore 20% of the target’s DEF.

Damage based on [ATK] = 5 × ATK · Ignores 20% DEF

Tick Tock

A4 Tick Tock (Passive) Unlocks at ascension 3

Passive Effect

Whenever this Champion attacks, inflicts 3% more damage to each target for each turn remaining on all of their skills' cooldowns. The bonus damage is counted individually for each target.

Active Effect

Resets the cooldown of one of this Champion’s skills each time they kill an enemy. Occurs once per skill.