Graazur Irongut
Updated: Oct. 27, 2026
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- Ogryn Tribes
- Defense
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Void
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+33% Defense in all battles
| Health | 18,660 |
|---|---|
| Attack | 1,013 |
| Defense | 1,321 |
| Speed | 102 |
| Crit. Rate | 15% |
| Crit. Damage | 50% |
| Resistance | 40 |
| Accuracy | 20 |
- Heal
- Increase Buff Duration
- Heals allies
- Heals self
- Damage from enemy MAX HP
- Reliable Crowd Control
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Useful in: Late gameEndgame
Ratings by location
- Campaign 87 AoE damage · Heal · Damage from enemy MAX HP
- Arena 76 Provoke · AoE damage · Speed
- Demon Lord 78 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Extend ally buffs · Unkillable, Block Damage
- Dungeons 69 Damage from enemy MAX HP · AoE damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
- Hydra 83 Damage from enemy MAX HP · Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
- Faction Wars 86 Provoke · AoE damage · Heal
- Doom Tower 80 Damage from enemy MAX HP · AoE damage · Provoke
- Live Arena 75 Provoke · Speed · AoE damage
- Cursed City 73 Damage from enemy MAX HP · AoE damage · Speed
- Chimera 79 Damage from enemy MAX HP · Survivability (HP × DEF) · AoE damage
- Grim Forest 54 Damage from enemy MAX HP · AoE damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
How to get
Availability: Very hard
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Defend The Wall!
Attacks all enemies. Places a Shield buff on all allies except this Champion for 1 turn. The value of the Shield is proportional to this Champion’s DEF.
Damage based on [DEF] = 3.1 × DEF
A2 Healing Bombardment
Attacks all enemies. Heals this Champion by 10% of the damage dealt.
Increases the duration of all buffs on all allies by 1 turn.
Damage based on [Enemy MAX HP] = 10% enemy MAX HP
Healing = 10% damage inflicted
A3 Let None Pass!
Attacks all enemies. Has a 75% chance of placing a Provoke debuff for 1 turn.
Also places a 50% Increase RES buff and a 60% Increase DEF buff on all allies for 2 turns.
Damage based on [DEF] = 4 × DEF
A4 This Wall Won't Fall! (Passive) Unlocks at ascension 3
Passive Effect
Whenever this Champion is attacked, heals all allies except this Champion by 70% of the damage received. Only heals by 35% of the damage received from Boss attacks. This effect has no cooldown.
Active Effect
Places an Unkillable buff on this Champion for 1 turn before receiving a fatal hit.
Healing = 70% damage inflicted
Healing = 35% damage inflicted