Ghrush the Mangler

Updated: Oct. 27, 2026

Epic
Ghrush the Mangler
  • Ogryn Tribes
  • Ogryn Tribes
  • Defense
  • Spirit
  • +30% Defense in Faction Crypts · Unlocks at ascension 3
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 19,320
Attack 694
Defense 1,321
Speed 94
Crit. Rate 15%
Crit. Damage 50%
Resistance 45
Accuracy 0
Buffs:
Debuffs:

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in Campaign

Optimal pick

52 Usefulness 55 × availability 0.95 Keep — don't feed How is it calculated?

Useful in: Early game

Ratings by location

  • Campaign 72 AoE damage · Heal · Survivability (HP × DEF)
  • Arena 59 AoE damage · Decrease ATK · Heal
  • Demon Lord 57 Decrease ATK · Survivability (HP × DEF) · Heal
  • Dungeons 56 AoE damage · Single-target damage · Decrease ATK
  • Hydra 57 Survivability (HP × DEF) · AoE damage · Decrease ATK
  • Faction Wars 64 AoE damage · Heal · Decrease ATK
  • Doom Tower 56 AoE damage · Survivability (HP × DEF) · Decrease ATK
  • Live Arena 58 AoE damage · Decrease ATK · Heal
  • Cursed City 40 AoE damage · Survivability (HP × DEF) · Heal
  • Chimera 55 Survivability (HP × DEF) · AoE damage · Heal
  • Grim Forest 33 AoE damage · Survivability (HP × DEF) · Decrease ATK

How to get

Availability: Common

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Gore-Slick Maul

A1 Gore-Slick Maul

Attacks 1 enemy. Has a 50% chance of placing a Leech debuff on the target for 2 turns before attacking.

Damage based on [DEF] = 3.5 × DEF

Bonebreaker Stomp

A2 Bonebreaker Stomp

Attacks all enemies. Has a 60% chance of placing a 50% Decrease ATK debuff or a 25% Decrease C. DMG debuff for 2 turns.

Damage based on [DEF] = 3.6 × DEF

Smothering Swath

A3 Smothering Swath

Attacks all enemies. Places a 15% Continuous Heal buff on all allies for 2 turns. Places an additional 7.5% Continuous Heal buff on all allies for 1 turn if at least one enemy is hit with a critical hit.

Damage based on [DEF] = 4 × DEF