Teshada

Updated: Oct. 27, 2026

Epic
Teshada
  • Barbarians
  • Barbarians
  • Defense
  • Force
  • +20% Speed in Faction Crypts
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 16,350
Attack 826
Defense 1,387
Speed 96
Crit. Rate 15%
Crit. Damage 50%
Resistance 45
Accuracy 0
Buffs:
Debuffs:
Positive effects:
  • Fill Turn Meter
  • Heal
  • Revive
Mechanics:
  • Heals allies
  • Revives allies

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

62 Usefulness 66 × availability 0.95 Keep — don't feed How is it calculated?

Ratings by location

  • Campaign 64 Turn Meter fill, extra turn · Heal · Survivability (HP × DEF)
  • Arena 62 Turn Meter fill, extra turn · Single-target damage · Revive
  • Demon Lord 64 Weaken · Turn Meter fill, extra turn · Survivability (HP × DEF)
  • Dungeons 66 Single-target damage · Turn Meter fill, extra turn · Weaken
  • Hydra 63 Survivability (HP × DEF) · Single-target damage · Turn Meter fill, extra turn
  • Faction Wars 68 Turn Meter fill, extra turn · Single-target damage · Speed
  • Doom Tower 66 Turn Meter fill, extra turn · Revive · Survivability (HP × DEF)
  • Live Arena 61 Turn Meter fill, extra turn · Single-target damage · Revive
  • Cursed City 74 Turn Meter fill, extra turn · Single-target damage · Survivability (HP × DEF)
  • Chimera 71 Survivability (HP × DEF) · Weaken · Single-target damage
  • Grim Forest 62 Turn Meter fill, extra turn · Revive · Survivability (HP × DEF)

How to get

Availability: Common

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Savage Fury

A1 Savage Fury

Attacks 1 enemy. Has a 50% chance of placing a 60% Increase DEF buff on this Champion for 2 turns.

Damage based on [DEF] = 3.4 × DEF

Maximum Carnage

A2 Maximum Carnage

Attacks 3 times at random. Each hit has a 75% chance of placing a 15% Weaken debuff for 2 turns.

Damage based on [DEF] = 2 × DEF (3 hits)

Ascended skill

Attacks 3 times at random. Each hit has a 75% chance of placing a 25% Weaken debuff for 2 turns.

Damage based on [DEF] = 2 × DEF (3 hits)

Spirit Appeasement

A3 Spirit Appeasement

Revives an ally with 40% HP and 40% Turn Meter, then heals all allies by 15% of their MAX HP.

Revives with 40% MAX HP

Healing based on [Target MAX HP] = 15% target MAX HP