Hoskarul
Updated: Oct. 27, 2026
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- Barbarians
- Defense
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Spirit
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+30% Defense in Faction Crypts
| Health | 17,670 |
|---|---|
| Attack | 804 |
| Defense | 1,321 |
| Speed | 98 |
| Crit. Rate | 15% |
| Crit. Damage | 50% |
| Resistance | 45 |
| Accuracy | 0 |
- Remove Debuffs
- Decrease Turn Meter
- Immunity
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Useful in: Early gameMid game
Ratings by location
- Campaign 64 AoE damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Speed
- Arena 75 Control: Stun, Freeze, Sleep, Fear, Petrification · AoE damage · Speed
- Demon Lord 60 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF) · Cleanse, Block Debuffs
- Dungeons 62 Cleanse, Block Debuffs · Single-target damage · AoE damage
- Hydra 66 Survivability (HP × DEF) · Cleanse, Block Debuffs · AoE damage
- Faction Wars 66 AoE damage · Speed · Cleanse, Block Debuffs
- Doom Tower 62 Cleanse, Block Debuffs · AoE damage · Speed
- Live Arena 74 Control: Stun, Freeze, Sleep, Fear, Petrification · Speed · AoE damage
- Cursed City 64 AoE damage · Speed · Cleanse, Block Debuffs
- Chimera 58 Survivability (HP × DEF) · Cleanse, Block Debuffs · AoE damage
- Grim Forest 48 Cleanse, Block Debuffs · AoE damage · Speed
How to get
Availability: Common
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Ancient Shard
0.0352% per shard
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Sacred Shard
0.437% per shard
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Primal Shard
0.0744% per shard
- Champion Fragments 100 fragments
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Hermit Cudgel
Attacks 1 enemy. Has a 30% chance of placing a Stun debuff for 1 turn.
Damage based on [DEF] = 3.85 × DEF
A2 Sustained Beating
Attacks all enemies. Has a 50% chance of placing a Stun debuff for 1 turn. Decreases the Turn Meters of enemies under Stun debuffs by 15%.
Damage based on [DEF] = 4.1 × DEF
A3 Unfaze
Removes all Stun debuffs from all allies, then places a 60% Increase DEF buff and a 25% Increase RES buff on all allies for 2 turns.
A4 Finish the Foe (Passive) Unlocks at ascension 3
Immune to Stun debuffs.
Increases the damage inflicted by all allies by 15% when attacking enemies under Stun debuffs.