Hoskarul

Updated: Oct. 27, 2026

Epic
Hoskarul
  • Barbarians
  • Barbarians
  • Defense
  • Spirit
  • +30% Defense in Faction Crypts
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 17,670
Attack 804
Defense 1,321
Speed 98
Crit. Rate 15%
Crit. Damage 50%
Resistance 45
Accuracy 0
Buffs:
Debuffs:
Positive effects:
  • Remove Debuffs
Negative effects:
  • Decrease Turn Meter
Mechanics:
  • Immunity

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in Arena

Optimal pick

60 Usefulness 64 × availability 0.95 Keep — don't feed How is it calculated?

Useful in: Early gameMid game

Ratings by location

  • Campaign 64 AoE damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Speed
  • Arena 75 Control: Stun, Freeze, Sleep, Fear, Petrification · AoE damage · Speed
  • Demon Lord 60 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF) · Cleanse, Block Debuffs
  • Dungeons 62 Cleanse, Block Debuffs · Single-target damage · AoE damage
  • Hydra 66 Survivability (HP × DEF) · Cleanse, Block Debuffs · AoE damage
  • Faction Wars 66 AoE damage · Speed · Cleanse, Block Debuffs
  • Doom Tower 62 Cleanse, Block Debuffs · AoE damage · Speed
  • Live Arena 74 Control: Stun, Freeze, Sleep, Fear, Petrification · Speed · AoE damage
  • Cursed City 64 AoE damage · Speed · Cleanse, Block Debuffs
  • Chimera 58 Survivability (HP × DEF) · Cleanse, Block Debuffs · AoE damage
  • Grim Forest 48 Cleanse, Block Debuffs · AoE damage · Speed

How to get

Availability: Common

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Hermit Cudgel

A1 Hermit Cudgel

Attacks 1 enemy. Has a 30% chance of placing a Stun debuff for 1 turn.

Damage based on [DEF] = 3.85 × DEF

Sustained Beating

A2 Sustained Beating

Attacks all enemies. Has a 50% chance of placing a Stun debuff for 1 turn. Decreases the Turn Meters of enemies under Stun debuffs by 15%.

Damage based on [DEF] = 4.1 × DEF

Unfaze

A3 Unfaze

Removes all Stun debuffs from all allies, then places a 60% Increase DEF buff and a 25% Increase RES buff on all allies for 2 turns.

Finish the Foe

A4 Finish the Foe (Passive) Unlocks at ascension 3

Immune to Stun debuffs.

Increases the damage inflicted by all allies by 15% when attacking enemies under Stun debuffs.