Slitherbrute

Updated: Oct. 27, 2026

Rare
Slitherbrute
  • Lizardmen
  • Lizardmen
  • Attack
  • Magic
  • +40 Accuracy in Dungeons
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 12,885
Attack 1,310
Defense 859
Speed 98
Crit. Rate 15%
Crit. Damage 57%
Resistance 30
Accuracy 0
Debuffs:
Negative effects:
  • Decrease Turn Meter
  • Steal Buffs

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

48 Usefulness 48 × availability 1.00 How is it calculated?

Ratings by location

  • Campaign 38 Speed · Single-target damage · Decrease SPD
  • Arena 46 Remove or steal buffs · Speed · Single-target damage
  • Demon Lord 30 Single-target damage · Speed · Survivability (HP × DEF)
  • Dungeons 52 Single-target damage · Speed · Remove or steal buffs
  • Hydra 46 Single-target damage · Remove or steal buffs · Decrease SPD
  • Faction Wars 42 Speed · Single-target damage · Remove or steal buffs
  • Doom Tower 44 Speed · Single-target damage · Remove or steal buffs
  • Live Arena 48 Remove or steal buffs · Speed · Single-target damage
  • Cursed City 76 Speed · Single-target damage · Remove or steal buffs
  • Chimera 60 Single-target damage · Remove or steal buffs · Decrease SPD
  • Grim Forest 51 Speed · Single-target damage · Remove or steal buffs

How to get

Availability: Easy

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Rusty Gash

A1 Rusty Gash

Attacks 1 enemy. Has a 30% chance of placing a 15% Decrease SPD debuff for 2 turns.

Damage based on [ATK] = 3.5 × ATK

Ascended skill

Attacks 1 enemy. Has a 30% chance of placing a 30% Decrease SPD debuff for 2 turns.

Damage based on [ATK] = 3.5 × ATK

Essence Snatch

A2 Essence Snatch

Attacks 1 enemy and steals 1 random buff from them.

Damage based on [ATK] = 5.5 × ATK

Punish Hubris

A3 Punish Hubris

Attacks 1 enemy. Decreases the target's Turn Meter equal to the amount of buffs on the target.

Damage based on [ATK] = 5.9 × ATK