Skull Lord Var-Gall
Updated: Oct. 27, 2026
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- Lizardmen
- Defense
-
Force
- No aura
| Health | 27,420 |
|---|---|
| Attack | 1,112 |
| Defense | 1,310 |
| Speed | 107 |
| Crit. Rate | 15% |
| Crit. Damage | 50% |
| Resistance | 90 |
| Accuracy | 70 |
- Fill Turn Meter
- Revive
- Destroy MAX HP
- Fills own Turn Meter
- Revives allies
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Useful in: Mid gameLate game
Ratings by location
- Campaign 73 AoE damage · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Turn Meter fill, extra turn
- Arena 71 Speed · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Turn Meter fill, extra turn
- Demon Lord 70 Decrease ATK · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Survivability (HP × DEF)
- Dungeons 74 Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Turn Meter fill, extra turn · Survivability (HP × DEF)
- Hydra 74 Survivability (HP × DEF) · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Decrease ATK
- Faction Wars 83 Speed · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Turn Meter fill, extra turn
- Doom Tower 61 Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Speed · Turn Meter fill, extra turn
- Live Arena 70 Speed · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Turn Meter fill, extra turn
- Cursed City 62 Speed · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Turn Meter fill, extra turn
- Chimera 62 Survivability (HP × DEF) · Heal Reduction · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
- Grim Forest 41 Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Speed · Turn Meter fill, extra turn
How to get
Availability: Hard
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Gleeful Ripping
Attacks 1 enemy 2 times.
Each hit fills this Champion's Turn Meter by 5%.
Has a 30% chance to repeat the attack.
Each hit places a 100% Heal Reduction debuff on the target for 2 turns. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.
Damage based on [DEF] = 1.35 × DEF (2 hits) · 30% chance of an extra hit
A2 Skull Claim
Has a 75% chance of placing a Provoke debuff on a target enemy for 1 turn. This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.
Places a 25% Strengthen buff on all allies for 2 turns.
A3 Abyssal Clutch
Attacks all enemies. Has a 75% chance of placing a 50% Decrease ATK debuff for 2 turns.
This debuff cannot be resisted if there is at least 1 ally Champion from the Lizardmen Faction on your team.
Damage based on [DEF] = 3.85 × DEF
A4 Horrific Foe (Passive)
When attacked, destroys the attacker's MAX HP by 5%. Destroys the MAX HP of Bosses by 2.5% instead (except the Scarab King, whose MAX HP will be destroyed by 5%). Cannot destroy a single enemy's MAX HP by more than 50%. Occurs once per attack.
Ascended skill
When attacked, destroys the attacker's MAX HP by 5%. Destroys the MAX HP of Bosses by 2.5% instead (except the Scarab King, whose MAX HP will be destroyed by 5%). Cannot destroy a single enemy's MAX HP by more than 50%. Occurs once per attack.
Has a 50% chance of placing a True Fear debuff on targets with any destroyed MAX HP.
A5 Skull Brood (Passive)
At the start of this Champion's turn, revives a random ally from the Lizardmen Faction with 50% HP and 50% Turn Meter.
Revives with 50% MAX HP