Fortus

Updated: Oct. 27, 2026

Legendary
Fortus
  • Knights Revenant
  • Knights Revenant
  • Defense
  • Void
  • +25% Crit. Rate in the Arena
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 19,980
Attack 859
Defense 1,387
Speed 97
Crit. Rate 15%
Crit. Damage 63%
Resistance 40
Accuracy 0
Debuffs:
Positive effects:
  • Heal
  • Remove Debuffs
Negative effects:
  • Decrease Turn Meter
  • Remove Buffs
Mechanics:
  • Ignores DEF
  • Heals self
  • Reliable Crowd Control

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in Campaign

Optimal pick

44 Usefulness 62 × availability 0.72 Keep — don't feed How is it calculated?

Ratings by location

  • Campaign 85 AoE damage · Heal · Control: Stun, Freeze, Sleep, Fear, Petrification
  • Arena 60 Control: Stun, Freeze, Sleep, Fear, Petrification · AoE damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable
  • Demon Lord 32 Survivability (HP × DEF) · AoE damage · Heal
  • Dungeons 62 AoE damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable · Single-target damage
  • Hydra 65 Survivability (HP × DEF) · AoE damage · Cleanse, Block Debuffs
  • Faction Wars 77 AoE damage · Control: Stun, Freeze, Sleep, Fear, Petrification · Remove or steal buffs
  • Doom Tower 73 AoE damage · Control: Stun, Freeze, Sleep, Fear, Petrification · Turn Meter reduction
  • Live Arena 59 Control: Stun, Freeze, Sleep, Fear, Petrification · AoE damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable
  • Cursed City 67 AoE damage · Control: Stun, Freeze, Sleep, Fear, Petrification · Remove or steal buffs
  • Chimera 47 Survivability (HP × DEF) · AoE damage · Cleanse, Block Debuffs
  • Grim Forest 55 AoE damage · Control: Stun, Freeze, Sleep, Fear, Petrification · Cleanse, Block Debuffs

How to get

Availability: Very hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Taste of Oblivion

A1 Taste of Oblivion

Attacks 1 enemy. Has a 35% chance of placing a Fear debuff for 1 turn.

This attack will always be critical if the target is under a Fear or True Fear debuff.

Damage based on [DEF] = 3 × DEF · Always critical

Damage based on [DEF] = 3 × DEF

Horrors Beyond

A2 Horrors Beyond

Attacks all enemies. Has an 80% chance of placing a True Fear debuff for 1 turn. This debuff cannot be resisted by targets under Fear debuffs.

Damage based on [DEF] = 3.8 × DEF

Astral Terrors

A3 Astral Terrors

Attacks all enemies. Will ignore 30% of each target’s DEF against targets under Fear or True Fear debuffs. This attack is always critical against targets under Fear or True Fear debuffs.

The damage of this skill increases by 10% every time a Fear or True Fear debuff is placed on an enemy.

[This skill has a 40% chance to be unlocked for 1 turn whenever a Fear or True Fear debuff is placed on an enemy.]

Damage based on [DEF] = 3.5 × DEF × (1 + 10% × stacks)

Damage based on [DEF] = 3.5 × DEF × (1 + 10% × stacks) · Ignores 30% DEF · Always critical

Stars Align

A4 Stars Align (Passive) Unlocks at ascension 3

Passive Effect

Increases the chance of enemy skills failing by 15% when those enemies are under Fear or True Fear debuffs.

Active Effect

Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit, then removes all buffs and debuffs from this Champion. After preventing this Champion’s death, fully heals them and fully depletes their Turn Meter.

Then, has an 80% chance of placing a Fear debuff on all enemies for 1 turn.

Finally, places a Sleep debuff on this Champion for 1 turn. This debuff cannot be resisted or blocked.

Healing based on [MAX HP] = 100% MAX HP