Deathless
Updated: Oct. 27, 2026
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- Knights Revenant
- Defense
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Spirit
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+70 Resistance in the Arena
| Health | 18,990 |
|---|---|
| Attack | 881 |
| Defense | 1,156 |
| Speed | 92 |
| Crit. Rate | 15% |
| Crit. Damage | 50% |
| Resistance | 30 |
| Accuracy | 0 |
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Ratings by location
- Campaign 37 Survivability (HP × DEF) · Single-target damage · Decrease DEF
- Arena 41 Provoke · Single-target damage · Decrease DEF
- Demon Lord 36 Survivability (HP × DEF) · Single-target damage · Decrease DEF
- Dungeons 48 Single-target damage · Decrease DEF · Survivability (HP × DEF)
- Hydra 49 Survivability (HP × DEF) · Single-target damage · Decrease DEF
- Faction Wars 39 Single-target damage · Provoke · Survivability (HP × DEF)
- Doom Tower 48 Survivability (HP × DEF) · Single-target damage · Provoke
- Live Arena 41 Provoke · Single-target damage · Decrease DEF
- Cursed City 63 Single-target damage · Survivability (HP × DEF) · Provoke
- Chimera 58 Survivability (HP × DEF) · Single-target damage · Decrease DEF
- Grim Forest 49 Survivability (HP × DEF) · Single-target damage · Provoke
How to get
Availability: Common
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Grave Whispers
Attacks 1 enemy. Has a 70% chance of placing a 60% Decrease DEF debuff for 2 turns if 1 or more allies are dead, a 30% Decrease SPD debuff for 2 turns if 2 or more allies are dead, and a 50% Decrease ACC debuff for 2 turns if 3 or more allies are dead.
Damage inflicted is proportional to DEF.
Damage based on [DEF] = 4.5 × DEF
A2 Vile Insults
Places a 30% Reflect Damage buff on this Champion for 2 turns, then attacks 1 enemy. Has an 80% chance of placing a Provoke debuff for 1 turn.
Damage based on [DEF] = 6.2 × DEF
A3 Grim Revenge
Attacks all enemies. Damage inflicted is proportional to DEF and increases according to the number of dead allies.
Damage based on [DEF] = (4 + dead allies) × DEF
Ascended skill
Attacks all enemies. This attack will always be critical if there are 2 or more dead allies. Damage increases according to the number of dead allies.
Damage based on [DEF] = (4 + dead allies) × DEF
Damage based on [DEF] = (4 + dead allies) × DEF · Always critical