Daywalker

Updated: Oct. 27, 2026

Rare
Daywalker
  • Knights Revenant
  • Knights Revenant
  • HP
  • Void
  • +21% Crit. Rate in the Arena
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 16,515
Attack 925
Defense 1,002
Speed 91
Crit. Rate 15%
Crit. Damage 60%
Resistance 30
Accuracy 0
Buffs:
Positive effects:
  • Remove Debuffs
  • Revive
Mechanics:
  • Revives self

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

25 Usefulness 27 × availability 0.95 Can be used as food How is it calculated?

Ratings by location

  • Campaign 11 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF) · Cleanse, Block Debuffs
  • Arena 21 Cleanse, Block Debuffs · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF)
  • Demon Lord 17 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF) · Cleanse, Block Debuffs
  • Dungeons 49 Cleanse, Block Debuffs · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF)
  • Hydra 20 Survivability (HP × DEF) · Cleanse, Block Debuffs · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Faction Wars 22 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Cleanse, Block Debuffs · Survivability (HP × DEF)
  • Doom Tower 30 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Cleanse, Block Debuffs · Survivability (HP × DEF)
  • Live Arena 26 Cleanse, Block Debuffs · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF)
  • Cursed City 48 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Cleanse, Block Debuffs · Survivability (HP × DEF)
  • Chimera 18 Survivability (HP × DEF) · Cleanse, Block Debuffs · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Grim Forest 31 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Cleanse, Block Debuffs · Survivability (HP × DEF)

How to get

Availability: Common

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Grave's Grasp

A1 Grave's Grasp

Attacks 1 enemy. Places an extra hit if the target has more HP than this Champion.

Damage based on [ATK] = 3 × ATK

Unnatural Vigor

A2 Unnatural Vigor

Places a 25% Ally Protection buff on all allies for 2 turns.

Ascended skill

Places a 25% Ally Protection buff on all allies for 2 turns. Places a Block Debuffs buff on this Champion for 2 turns. Removes all debuffs from this Champion.

Death Denied

A3 Death Denied (Passive)

Revives this Champion with 30% HP and attacks all enemies after being killed. This hit cannot be critical.

Damage based on [ATK] = 6.2 × ATK · Cannot be critical

Revives with 30% MAX HP