Celendiel the Opal Guardian

Updated: Oct. 27, 2026

Legendary
Celendiel the Opal Guardian
  • High Elves
  • High Elves
  • Defense
  • Void
  • +33% Defense in all battles
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 17,670
Attack 782
Defense 1,619
Speed 98
Crit. Rate 15%
Crit. Damage 63%
Resistance 40
Accuracy 0
Buffs:
Debuffs:
Positive effects:
  • Passive Counterattack
Mechanics:
  • Ignores Unkillable
  • Ignores Block Damage
  • Ignores Strengthen
  • Ignores DEF
  • Immunity

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

46 Usefulness 64 × availability 0.72 Keep — don't feed How is it calculated?

Ratings by location

  • Campaign 60 AoE damage · Counterattack · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Arena 72 Counterattack · Unkillable, Block Damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable
  • Demon Lord 64 Counterattack · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Unkillable, Block Damage
  • Dungeons 63 Single-target damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable · Counterattack
  • Hydra 67 Survivability (HP × DEF) · Single-target damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Faction Wars 67 Control: Stun, Freeze, Sleep, Fear, Petrification · Single-target damage · Speed
  • Doom Tower 64 Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Counterattack
  • Live Arena 71 Counterattack · Unkillable, Block Damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable
  • Cursed City 60 Counterattack · Single-target damage · Speed
  • Chimera 68 Survivability (HP × DEF) · Single-target damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Grim Forest 42 Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Counterattack

How to get

Availability: Very hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Opal Thrust

A1 Opal Thrust

Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy.

Has a 50% chance of placing a Stun debuff for 1 turn. This debuff cannot be resisted.

Damage based on [DEF] = 3 × DEF

Agent Of Light

A2 Agent Of Light

Attacks 1 enemy. Before attacking, places a 60% Increase DEF buff on all allies for 2 turns, and a 15% Shatter buff on this Champion for 2 turns.

Will ignore 25% of the target's DEF, as well as Unkillable and Block Damage buffs. Will ignore 50% of the target's DEF instead, if the target is under any Increase DEF or Strengthen buffs, Decrease DEF, Stun, Fear or True Fear debuffs.

Damage based on [DEF] = 4.1 × DEF · Ignores 25% DEF · Ignores Block Damage, Unkillable

Eternal Defender

A3 Eternal Defender

Attacks all enemies.

Places an extra hit on enemies under any Increase DEF, Decrease DEF, Strengthen, Stun, Fear or True Fear debuffs. Will ignore any Increase DEF and Strengthen buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%).

Places an Unkillable buff on all allies for 1 turn, and a Counterattack buff on all allies for 2 turns.

Damage based on [DEF] = 3.4 × DEF · Ignores Strengthen, Increase DEF

Glittering Guardian

A4 Glittering Guardian (Passive) Unlocks at ascension 3

Passive Effect

This Champion is immune to Decrease DEF, Fear, True Fear and Stun debuffs.

Active Effect

Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a Decrease DEF, Fear, True Fear or Stun debuff on this Champion. Does not set the Agent Of Light skill on cooldown.