Celendiel the Opal Guardian
Updated: Oct. 27, 2026
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- High Elves
- Defense
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Void
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+33% Defense in all battles
| Health | 17,670 |
|---|---|
| Attack | 782 |
| Defense | 1,619 |
| Speed | 98 |
| Crit. Rate | 15% |
| Crit. Damage | 63% |
| Resistance | 40 |
| Accuracy | 0 |
- Passive Counterattack
- Ignores Unkillable
- Ignores Block Damage
- Ignores Strengthen
- Ignores DEF
- Immunity
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Ratings by location
- Campaign 60 AoE damage · Counterattack · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
- Arena 72 Counterattack · Unkillable, Block Damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable
- Demon Lord 64 Counterattack · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Unkillable, Block Damage
- Dungeons 63 Single-target damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable · Counterattack
- Hydra 67 Survivability (HP × DEF) · Single-target damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
- Faction Wars 67 Control: Stun, Freeze, Sleep, Fear, Petrification · Single-target damage · Speed
- Doom Tower 64 Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Counterattack
- Live Arena 71 Counterattack · Unkillable, Block Damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable
- Cursed City 60 Counterattack · Single-target damage · Speed
- Chimera 68 Survivability (HP × DEF) · Single-target damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
- Grim Forest 42 Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Counterattack
How to get
Availability: Very hard
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Opal Thrust
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy.
Has a 50% chance of placing a Stun debuff for 1 turn. This debuff cannot be resisted.
Damage based on [DEF] = 3 × DEF
A2 Agent Of Light
Attacks 1 enemy. Before attacking, places a 60% Increase DEF buff on all allies for 2 turns, and a 15% Shatter buff on this Champion for 2 turns.
Will ignore 25% of the target's DEF, as well as Unkillable and Block Damage buffs. Will ignore 50% of the target's DEF instead, if the target is under any Increase DEF or Strengthen buffs, Decrease DEF, Stun, Fear or True Fear debuffs.
Damage based on [DEF] = 4.1 × DEF · Ignores 25% DEF · Ignores Block Damage, Unkillable
A3 Eternal Defender
Attacks all enemies.
Places an extra hit on enemies under any Increase DEF, Decrease DEF, Strengthen, Stun, Fear or True Fear debuffs. Will ignore any Increase DEF and Strengthen buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%).
Places an Unkillable buff on all allies for 1 turn, and a Counterattack buff on all allies for 2 turns.
Damage based on [DEF] = 3.4 × DEF · Ignores Strengthen, Increase DEF
A4 Glittering Guardian (Passive) Unlocks at ascension 3
Passive Effect
This Champion is immune to Decrease DEF, Fear, True Fear and Stun debuffs.
Active Effect
Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a Decrease DEF, Fear, True Fear or Stun debuff on this Champion. Does not set the Agent Of Light skill on cooldown.