Mountain King

Updated: Oct. 27, 2026

Legendary
Mountain King
  • Dwarves
  • Dwarves
  • Attack
  • Force
  • +25% Attack in all battles
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 31,050
Attack 1,432
Defense 1,112
Speed 95
Crit. Rate 15%
Crit. Damage 63%
Resistance 90
Accuracy 0
Positive effects:
  • Decrease Skill Cooldown
  • Fill Turn Meter
  • Grant Extra Turn
Mechanics:
  • Ignores Shield
  • Ignores Unkillable
  • Ignores Block Damage
  • Ignores Strengthen
  • Ignores Ally Protection
  • Ignores DEF
  • Immunity
  • Fills own Turn Meter

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

51 Usefulness 60 × availability 0.85 Keep — don't feed How is it calculated?

Ratings by location

  • Campaign 59 Turn Meter fill, extra turn · Reduce cooldown · Survivability (HP × DEF)
  • Arena 50 Turn Meter fill, extra turn · Single-target damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable
  • Demon Lord 54 Reduce cooldown · Survivability (HP × DEF) · Single-target damage
  • Dungeons 66 Single-target damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable · Turn Meter fill, extra turn
  • Hydra 64 Survivability (HP × DEF) · Single-target damage · Turn Meter fill, extra turn
  • Faction Wars 61 Turn Meter fill, extra turn · Single-target damage · Reduce cooldown
  • Doom Tower 57 Turn Meter fill, extra turn · Survivability (HP × DEF) · Single-target damage
  • Live Arena 51 Turn Meter fill, extra turn · Single-target damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable
  • Cursed City 79 Turn Meter fill, extra turn · Single-target damage · Reduce cooldown
  • Chimera 65 Survivability (HP × DEF) · Single-target damage · Turn Meter fill, extra turn
  • Grim Forest 57 Turn Meter fill, extra turn · Survivability (HP × DEF) · Single-target damage

How to get

Availability: Hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Thunder Cleave

A1 Thunder Cleave

Attacks 1 enemy.

Fills this Champion's Turn Meter by 10%. Fills by an additional 2% for each buff on the target.

Damage based on [MAX HP + ATK] = 27% MAX HP + ATK

Enchanted Axe

A2 Enchanted Axe

Attacks 1 enemy.

Damage based on [MAX HP + ATK] = 30% MAX HP + 1.8 × ATK

Ascended skill

Attacks 1 enemy.

Will ignore 50% of the target's DEF.

Grants an Extra Turn if this attack kills an enemy.

Damage based on [MAX HP + ATK] = 30% MAX HP + 1.8 × ATK · Ignores 50% DEF

Regal Force

A3 Regal Force

Attacks 1 enemy.

Will ignore Shield, Strengthen, Unkillable, Ally Protection, and Block Damage buffs.

Decreases the cooldown of the Enchanted Axe skill by 2 turns if this attack kills an enemy.

Damage based on [MAX HP + ATK] = 35% MAX HP + 1.8 × ATK · Ignores Block Damage, Strengthen, Ally Protection, Shield, Unkillable

Fabled Skill

A4 Fabled Skill (Passive)

Increases this Champion's ATK by 50% each time this Champion kills an enemy. Stacks up to 100%.

Immune to Decrease ATK and Block Active Skills debuffs.