Skorid the Halfspawn

Updated: Oct. 27, 2026

Legendary
Skorid the Halfspawn
  • Demonspawn
  • Demonspawn
  • Attack
  • Magic
  • No aura
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 16,515
Attack 1,498
Defense 980
Speed 102
Crit. Rate 15%
Crit. Damage 63%
Resistance 30
Accuracy 10
Buffs:
Debuffs:
Positive effects:
  • Fill Turn Meter
  • Heal
Negative effects:
  • Debuff Spread
Mechanics:
  • Ignores Shield
  • Ignores DEF
  • Fills own Turn Meter
  • Heals self

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in Campaign

Optimal pick

53 Usefulness 63 × availability 0.85 Keep — don't feed How is it calculated?

Ratings by location

  • Campaign 80 AoE damage · Turn Meter fill, extra turn · Speed
  • Arena 64 Speed · Turn Meter fill, extra turn · AoE damage
  • Demon Lord 50 Turn Meter fill, extra turn · Single-target damage · AoE damage
  • Dungeons 68 Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable · Single-target damage · Turn Meter fill, extra turn
  • Hydra 69 Survivability (HP × DEF) · AoE damage · Single-target damage
  • Faction Wars 72 Speed · Turn Meter fill, extra turn · AoE damage
  • Doom Tower 63 Speed · Turn Meter fill, extra turn · AoE damage
  • Live Arena 63 Speed · Turn Meter fill, extra turn · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable
  • Cursed City 59 Speed · Turn Meter fill, extra turn · AoE damage
  • Chimera 54 Survivability (HP × DEF) · AoE damage · Single-target damage
  • Grim Forest 47 Speed · Turn Meter fill, extra turn · AoE damage

How to get

Availability: Hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Hexpyre

A1 Hexpyre

Attacks 1 enemy.

Has a 50% chance of applying a Debuff Spread effect, taking a Hex debuff and placing it on all enemies.

If the target isn’t under a Hex debuff, will spread one other random debuff instead.

Damage based on [ATK] = 3.7 × ATK

Anathema Burst

A2 Anathema Burst

Attacks 1 enemy.

Before attacking, places a 50% Increase ATK buff on this Champion for 2 turns. Repeats the attack on all enemies under a Hex debuff.

This attack will ignore Shield buffs against targets under a Hex debuff.

Damage based on [ATK] = 3.8 × ATK

Infernal Malediction

A3 Infernal Malediction

Attacks all enemies.

Before attacking, places a Hex debuff on all enemies for 2 turns. The damage inflicted by this skill increases by 20% for each Hex debuff placed. Stacks up to 100%.

Heals this Champion by 20% of their MAX HP for each Hex debuff resisted or blocked.

Damage based on [ATK] = 4 × ATK

Healing based on [MAX HP] = 20% MAX HP

Bonus: 20% damage × debuffs placed this turn

Halfspawn

A4 Halfspawn (Passive) Unlocks at ascension 3

Fills this Champion’s Turn Meter by 10% when attacking targets without a Hex debuff.

Will ignore 15% of a target’s DEF when they are under a Hex debuff.