Inithwe Bloodtwin

Updated: Oct. 27, 2026

Legendary
Inithwe Bloodtwin
  • Demonspawn
  • Demonspawn
  • Attack
  • Void
  • +33% Attack in all battles
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 14,370
Attack 1,729
Defense 892
Speed 99
Crit. Rate 15%
Crit. Damage 63%
Resistance 30
Accuracy 10
Debuffs:
Positive effects:
  • Heal
Negative effects:
  • Destroy MAX HP
Mechanics:
  • Heals self

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in Campaign

Optimal pick

48 Usefulness 67 × availability 0.72 Keep — don't feed How is it calculated?

Useful in: Late game

Ratings by location

  • Campaign 81 AoE damage · Heal · Speed
  • Arena 62 Block Revive · AoE damage · Speed
  • Demon Lord 49 Single-target damage · Heal · AoE damage
  • Dungeons 64 Single-target damage · AoE damage · Speed
  • Hydra 64 Single-target damage · AoE damage · Heal
  • Faction Wars 70 AoE damage · Speed · Single-target damage
  • Doom Tower 76 AoE damage · Speed · Single-target damage
  • Live Arena 61 Block Revive · Speed · AoE damage
  • Cursed City 89 AoE damage · Speed · Single-target damage
  • Chimera 60 Single-target damage · AoE damage · Heal
  • Grim Forest 58 AoE damage · Speed · Single-target damage

How to get

Availability: Very hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Vitality Censure

A1 Vitality Censure

Attacks 1 enemy. Destroys the target's MAX HP by 30% of the damage inflicted.

Damage based on [ATK] = 3.6 × ATK

No Mercy

A2 No Mercy

Attacks 1 enemy 3 times. Damage increases equal to the percentage of HP the target has lost.

Damage based on [ATK] = 1.6 × ATK (3 hits)

Bonus: damage × (1 − enemy current HP %)

Tormenting Whispers

A3 Tormenting Whispers

Attacks all enemies. Has an 80% chance of placing a Leech debuff for 2 turns.

Damage based on [ATK] = 3.6 × ATK

Final Doom

A4 Final Doom (Passive)

Enemies killed by this Champion cannot be revived.

Ascended skill

Heals this Champion by 30% of their MAX HP each time they kill an enemy. Enemies killed by this Champion cannot be revived.

Healing based on [MAX HP] = 30% MAX HP