Ifrit
Updated: Oct. 27, 2026
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- Demonspawn
- HP
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Void
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+15% Health in all battles
| Health | 18,825 |
|---|---|
| Attack | 815 |
| Defense | 958 |
| Speed | 95 |
| Crit. Rate | 15% |
| Crit. Damage | 50% |
| Resistance | 40 |
| Accuracy | 0 |
- Decreases damage taken
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Ratings by location
- Campaign 45 Ignores Block Debuffs, Strengthen, Ally Protection; immunity, damage reduction · Decrease DEF · Survivability (HP × DEF)
- Arena 39 Speed · Decrease DEF · Weaken
- Demon Lord 64 Weaken · Decrease ATK · Decrease DEF
- Dungeons 52 Weaken · Single-target damage · Decrease DEF
- Hydra 43 Survivability (HP × DEF) · Weaken · Single-target damage
- Faction Wars 35 Speed · Single-target damage · Weaken
- Doom Tower 28 Survivability (HP × DEF) · Weaken · Speed
- Live Arena 39 Speed · Decrease DEF · Weaken
- Cursed City 45 Survivability (HP × DEF) · Speed · Weaken
- Chimera 66 Survivability (HP × DEF) · Weaken · Decrease DEF
- Grim Forest 25 Survivability (HP × DEF) · Weaken · Speed
How to get
Availability: Common
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Feebleness Curse
Attacks 1 enemy. Places a 15% Weaken debuff for 1 turn.
Damage based on [ATK] = 5.1 × ATK
A2 Withering Bolt
Attacks 1 enemy. Places a 25% Decrease ATK debuff for 2 turns. Damage increases according to this Champion's MAX HP.
Damage based on [ATK + MAX HP] = 2.5 × ATK + 20% MAX HP
A3 Shadow Field (Passive)
Decreases the damage received by 50% if damage from a single hit exceeds 30% HP.
Ascended skill
Decreases the damage received by 50% if damage from a single hit exceeds 30% HP. Places a 30% Decrease DEF debuff for 2 turns on the attacker if the attack is critical.