Steel Bowyer

Updated: Oct. 27, 2026

Rare
Steel Bowyer
  • Dark Elves
  • Dark Elves
  • Attack
  • Force
  • +17% Attack in Faction Crypts
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 12,720
Attack 1,365
Defense 815
Speed 100
Crit. Rate 15%
Crit. Damage 57%
Resistance 30
Accuracy 0
Debuffs:
Positive effects:
  • Heal
Mechanics:
  • Heals self
  • Damage from enemy MAX HP

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

46 Usefulness 46 × availability 1.00 Can be used as food How is it calculated?

Ratings by location

  • Campaign 56 Speed · Damage from enemy MAX HP · Single-target damage
  • Arena 40 Speed · Single-target damage · Decrease ACC
  • Demon Lord 29 Single-target damage · Damage from enemy MAX HP · Speed
  • Dungeons 49 Damage from enemy MAX HP · Single-target damage · Speed
  • Hydra 42 Damage from enemy MAX HP · Single-target damage · Speed
  • Faction Wars 48 Speed · Single-target damage · Damage from enemy MAX HP
  • Doom Tower 47 Speed · Damage from enemy MAX HP · Single-target damage
  • Live Arena 44 Speed · Single-target damage · Decrease ACC
  • Cursed City 64 Speed · Damage from enemy MAX HP · Single-target damage
  • Chimera 43 Damage from enemy MAX HP · Single-target damage · Speed
  • Grim Forest 39 Speed · Damage from enemy MAX HP · Single-target damage

How to get

Availability: Easy

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Binding Arrows

A1 Binding Arrows

Attacks 1 enemy 2 times. Has a 35% chance of placing a 50% Decrease ACC debuff for 2 turns.

Damage based on [ATK] = 1.5 × ATK (2 hits)

Thrill of the Hunt

A2 Thrill of the Hunt

Attacks 1 enemy 2 times. Heals this Champion by 50% of the damage inflicted on each critical hit.

Damage based on [ATK] = 2.7 × ATK (2 hits)

Healing = 50% damage inflicted

Big Game

A3 Big Game

Attacks all enemies.

Damage based on [ATK] = 3 × ATK

Ascended skill

Attacks all enemies. Damage increases according to enemy MAX HP.

Damage based on [Enemy MAX HP + ATK] = 2% enemy MAX HP + 3 × ATK