Astralith
Updated: Oct. 27, 2026
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- Dark Elves
- Attack
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Spirit
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+28% Speed in the Arena
| Health | 17,175 |
|---|---|
| Attack | 1,487 |
| Defense | 947 |
| Speed | 102 |
| Crit. Rate | 15% |
| Crit. Damage | 63% |
| Resistance | 30 |
| Accuracy | 10 |
- Decrease Skill Cooldown
- Fill Turn Meter
- Fills allies' Turn Meter
- Fills own Turn Meter
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Ratings by location
- Campaign 54 Turn Meter fill, extra turn · Reduce cooldown · Speed
- Arena 56 Speed · Speed aura · Turn Meter fill, extra turn
- Demon Lord 50 Reduce cooldown · Turn Meter fill, extra turn · Single-target damage
- Dungeons 62 Single-target damage · Turn Meter fill, extra turn · Reduce cooldown
- Hydra 56 Survivability (HP × DEF) · Single-target damage · Turn Meter fill, extra turn
- Faction Wars 56 Speed · Turn Meter fill, extra turn · Reduce cooldown
- Doom Tower 51 Speed · Turn Meter fill, extra turn · Reduce cooldown
- Live Arena 58 Speed · Speed aura · Turn Meter fill, extra turn
- Cursed City 69 Speed · Turn Meter fill, extra turn · Reduce cooldown
- Chimera 57 Survivability (HP × DEF) · Single-target damage · Turn Meter fill, extra turn
- Grim Forest 48 Speed · Turn Meter fill, extra turn · Reduce cooldown
How to get
Availability: Hard
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Assault Leader
Attacks 1 enemy. Fills the Turn Meter of a random ally by 15%. Fills the Turn Meter of all allies by a further 15% if this attack is critical.
Damage based on [ATK] = 3.6 × ATK
A2 Heart Rot
Attacks 1 enemy. Places a Bomb debuff that detonates after 2 turns. This debuff cannot be resisted.
Damage based on [ATK] = 5.6 × ATK
Ascended skill
Attacks 1 enemy. Places two Bomb debuffs that detonate after 1 turn. This debuff cannot be resisted.
Damage based on [ATK] = 5.6 × ATK
A3 Judgement
Active Effect
Exchanges remaining HP levels with a target enemy, then attacks with the default skill. Cannot be used on a boss.
Passive Effect
Gains an Extra Turn and decreases the cooldown of this Skill by 3 turns if this Champion's HP drops below 20% when attacked.