Astralith

Updated: Oct. 27, 2026

Legendary
Astralith
  • Dark Elves
  • Dark Elves
  • Attack
  • Spirit
  • +28% Speed in the Arena
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 17,175
Attack 1,487
Defense 947
Speed 102
Crit. Rate 15%
Crit. Damage 63%
Resistance 30
Accuracy 10
Debuffs:
Positive effects:
  • Decrease Skill Cooldown
  • Fill Turn Meter
Mechanics:
  • Fills allies' Turn Meter
  • Fills own Turn Meter

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

48 Usefulness 56 × availability 0.85 Keep — don't feed How is it calculated?

Ratings by location

  • Campaign 54 Turn Meter fill, extra turn · Reduce cooldown · Speed
  • Arena 56 Speed · Speed aura · Turn Meter fill, extra turn
  • Demon Lord 50 Reduce cooldown · Turn Meter fill, extra turn · Single-target damage
  • Dungeons 62 Single-target damage · Turn Meter fill, extra turn · Reduce cooldown
  • Hydra 56 Survivability (HP × DEF) · Single-target damage · Turn Meter fill, extra turn
  • Faction Wars 56 Speed · Turn Meter fill, extra turn · Reduce cooldown
  • Doom Tower 51 Speed · Turn Meter fill, extra turn · Reduce cooldown
  • Live Arena 58 Speed · Speed aura · Turn Meter fill, extra turn
  • Cursed City 69 Speed · Turn Meter fill, extra turn · Reduce cooldown
  • Chimera 57 Survivability (HP × DEF) · Single-target damage · Turn Meter fill, extra turn
  • Grim Forest 48 Speed · Turn Meter fill, extra turn · Reduce cooldown

How to get

Availability: Hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Assault Leader

A1 Assault Leader

Attacks 1 enemy. Fills the Turn Meter of a random ally by 15%. Fills the Turn Meter of all allies by a further 15% if this attack is critical.

Damage based on [ATK] = 3.6 × ATK

Heart Rot

A2 Heart Rot

Attacks 1 enemy. Places a Bomb debuff that detonates after 2 turns. This debuff cannot be resisted.

Damage based on [ATK] = 5.6 × ATK

Ascended skill

Attacks 1 enemy. Places two Bomb debuffs that detonate after 1 turn. This debuff cannot be resisted.

Damage based on [ATK] = 5.6 × ATK

Judgement

A3 Judgement

Active Effect

Exchanges remaining HP levels with a target enemy, then attacks with the default skill. Cannot be used on a boss.

Passive Effect

Gains an Extra Turn and decreases the cooldown of this Skill by 3 turns if this Champion's HP drops below 20% when attacked.