Thor Faehammer

Updated: Oct. 27, 2026

Legendary
Thor Faehammer
  • Barbarians
  • Barbarians
  • Attack
  • Magic
  • +30% Attack in all battles
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 15,690
Attack 1,553
Defense 980
Speed 105
Crit. Rate 15%
Crit. Damage 63%
Resistance 30
Accuracy 10
Buffs:
Debuffs:
Negative effects:
  • Decrease Turn Meter
Mechanics:
  • Ignores Unkillable
  • Ignores Block Damage
  • Permanently decreases stats

Loading the model…

3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in Campaign

Optimal pick

58 Usefulness 68 × availability 0.85 Keep — don't feed How is it calculated?

Useful in: Mid gameLate game

Ratings by location

  • Campaign 82 AoE damage · Speed · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Arena 71 Speed · AoE damage · Control: Stun, Freeze, Sleep, Fear, Petrification
  • Demon Lord 42 Single-target damage · AoE damage · Speed
  • Dungeons 74 Single-target damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable · AoE damage
  • Hydra 77 AoE damage · Single-target damage · Survivability (HP × DEF)
  • Faction Wars 74 AoE damage · Speed · Decrease SPD
  • Doom Tower 70 AoE damage · Speed · Decrease SPD
  • Live Arena 71 Speed · Control: Stun, Freeze, Sleep, Fear, Petrification · Decrease SPD
  • Cursed City 70 AoE damage · Speed · Decrease SPD
  • Chimera 65 AoE damage · Single-target damage · Survivability (HP × DEF)
  • Grim Forest 52 AoE damage · Speed · Decrease SPD

How to get

Availability: Hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Wrath of Mjolnir

A1 Wrath of Mjolnir

Attacks 1 enemy 2 times. Has a 20% chance of repeating the attack.

Each hit decreases the target’s Turn Meter by 10%.

Damage based on [ATK] = 1.9 × ATK (2 hits) · 20% chance of an extra hit

Fulminous Ricochet

A2 Fulminous Ricochet

Attacks all enemies.

After hitting the initially selected enemy, all other enemies will be hit in a random order. Each subsequent hit following the initial hit will increase the damage inflicted by 25% (stacks up to 100%).

Will ignore Block Damage and Unkillable buffs. This effect does not work against Bosses.

Damage based on [ATK] = 5 × ATK (20 hits)

Hammer of Heaven

A3 Hammer of Heaven

Attacks all enemies. Before attacking, places a 50% Increase ATK buff and a 30% Increase C. DMG buff on this Champion for 2 turns.

Has a 75% chance of permanently decreasing the RES of each enemy by 10% (stacks up to 50%).

Also has a 75% chance of placing a 30% Decrease SPD debuff on all enemies for 2 turns.

Damage based on [ATK] = 4 × ATK

Sky Rupture

A4 Sky Rupture (Passive) Unlocks at ascension 3

Every time this Champion deals damage, increases the Thunder counter by 1 (stacks up to 10).

Each Thunder stack increases this Champion’s DMG by 3% (stacks up to 30%).

Once the Thunder counter reaches 10, attacks all enemies and places a Stun debuff for 1 turn. After the attack, the Thunder counter resets to 0.

Damage based on [ATK] = 3.8 × ATK