Helior

Updated: Oct. 27, 2026

Legendary
Helior
  • Banner Lords
  • Banner Lords
  • Defense
  • Force
  • +60 Resistance in all battles
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 18,495
Attack 804
Defense 1,542
Speed 95
Crit. Rate 15%
Crit. Damage 57%
Resistance 50
Accuracy 0
Buffs:
Positive effects:
  • Heal
  • Passive Ally Protection
Negative effects:
  • Transfer Debuffs
Mechanics:
  • Heals self

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

45 Usefulness 53 × availability 0.85 Keep — don't feed How is it calculated?

Ratings by location

  • Campaign 67 AoE damage · Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Arena 49 AoE damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Speed
  • Demon Lord 52 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF) · Single-target damage
  • Dungeons 50 Single-target damage · Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Hydra 59 Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Single-target damage
  • Faction Wars 58 AoE damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF)
  • Doom Tower 48 Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · AoE damage
  • Live Arena 49 AoE damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Speed
  • Cursed City 58 Survivability (HP × DEF) · AoE damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Chimera 56 Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Single-target damage
  • Grim Forest 37 Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · AoE damage

How to get

Availability: Hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Sunshine Halberd

A1 Sunshine Halberd

Attacks 1 enemy. Increases this Champion’s DEF by 5% if this attack is critical (Stacks up to 20%).

Will also heal this Champion by 75% of their DEF after attacking if their DEF has already been increased by 20%.

Damage based on [DEF] = 3.2 × DEF

Healing based on [DEF] = 0.75 × DEF

Solar Blessing

A2 Solar Blessing

Attacks all enemies. Places a Shield buff on all allies for 2 turns equal to 20% of the damage inflicted.

Damage based on [DEF] = 3 × DEF

Harsh Light

A3 Harsh Light

Transfers all debuffs from all allies to a target enemy, then attacks that enemy with the default skill.

Converts this Champion’s RES into additional ACC when using this skill.

Intercessor

A4 Intercessor (Passive) Unlocks at ascension 3

Whenever an ally that has 2 or more debuffs is attacked, this Champion will absorb 30% of the damage inflicted on that ally.