Crossbowman

Updated: Oct. 27, 2026

Rare
Crossbowman
  • Banner Lords
  • Banner Lords
  • Attack
  • Magic
  • No aura
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 13,875
Attack 1,167
Defense 936
Speed 95
Crit. Rate 15%
Crit. Damage 57%
Resistance 30
Accuracy 0
Buffs:
Debuffs:
Positive effects:
  • Grant Extra Turn

Loading the model…

3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in Arena

Optimal pick

44 Usefulness 44 × availability 1.00 Can be used as food How is it calculated?

Ratings by location

  • Campaign 53 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Speed
  • Arena 53 Turn Meter fill, extra turn · Control: Stun, Freeze, Sleep, Fear, Petrification · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Demon Lord 37 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Single-target damage
  • Dungeons 52 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Single-target damage
  • Hydra 40 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Survivability (HP × DEF)
  • Faction Wars 52 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Decrease SPD
  • Doom Tower 28 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Speed
  • Live Arena 53 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Control: Stun, Freeze, Sleep, Fear, Petrification
  • Cursed City 46 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Speed
  • Chimera 43 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Survivability (HP × DEF)
  • Grim Forest 26 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Speed

How to get

Availability: Easy

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Snap Shot

A1 Snap Shot

Attacks 1 enemy.

Damage based on [ATK] = 3.5 × ATK

Ascended skill

Attacks 1 enemy. Has a 15% chance of placing an extra hit.

Damage based on [ATK] = 3.5 × ATK · 15% chance of an extra hit

Sharp Eye

A2 Sharp Eye

Places a 30% Increase C. RATE buff on a target ally for 2 turns. Grants an Extra Turn.

Blunted Arrow

A3 Blunted Arrow

Attacks 1 enemy. Has a 50% chance of placing a Stun debuff for 1 turn. Also has a 50% chance of placing a 30% Decrease SPD debuff for 2 turns.

Damage based on [ATK] = 5.5 × ATK