Arndulf
Updated: Oct. 27, 2026
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- Banner Lords
- Defense
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Magic
- No aura
| Health | 17,670 |
|---|---|
| Attack | 793 |
| Defense | 1,332 |
| Speed | 101 |
| Crit. Rate | 15% |
| Crit. Damage | 50% |
| Resistance | 45 |
| Accuracy | 0 |
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Ratings by location
- Campaign 63 AoE damage · Counterattack · Speed
- Arena 58 Speed · Counterattack · Weaken
- Demon Lord 44 Counterattack · Weaken · Survivability (HP × DEF)
- Dungeons 68 Weaken · Single-target damage · Counterattack
- Hydra 61 Survivability (HP × DEF) · Weaken · AoE damage
- Faction Wars 57 Speed · AoE damage · Weaken
- Doom Tower 59 Speed · Weaken · AoE damage
- Live Arena 57 Speed · Counterattack · Weaken
- Cursed City 49 Speed · AoE damage · Weaken
- Chimera 70 Survivability (HP × DEF) · Weaken · AoE damage
- Grim Forest 50 Speed · Weaken · AoE damage
How to get
Availability: Common
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Iron Greatclub
Attacks 1 enemy. Has a 20% chance of placing a Provoke debuff for 1 turn.
Damage based on [DEF] = 3.9 × DEF
A2 Daunting Violence
Attacks all enemies. Has a 75% chance of placing a 25% Weaken debuff for 2 turns. Also has a 25% chance of placing a Fear debuff for 1 turn.
Damage based on [DEF] = 4.1 × DEF
A3 Wall of Metal Unlocks at ascension 3
Places a 30% Reflect Damage buff on all allies for 2 turns. Also places a Counterattack buff on this Champion for 2 turns.