Raid: Shadow Legends Doom Tower

The Doom Tower screen of the game: 120 floors with a boss on every tenth and the Secret Rooms on the side, in Normal and Hard. Every floor is here — its enemies (champions of the game, on boss floors the boss with stats and skills), what a battle costs in Silver or Gold Keys, the first clear rewards and what drops. Pick the rotation and the mode, then a floor on the tower.

Opens at level 40

Sorath

Sorath

Frost Spider

Void Void · Lvl. 200

HP
7,272,465
ATK
3,879
DEF
3,879
SPD
200
C.RATE
15%
C.DMG
50%
RES
150
ACC
150

Boss skills

  • Whiteout

    Attacks all enemies. Places a 50% Decrease ACC debuff for 2 turns.

  • Katabatic Winds Cooldown: 3 turns

    Attacks all enemies.

    Places a Block Buffs debuff and a 100% Heal Reduction debuff for 2 turns on enemies under Freeze debuffs.

    Places a 30% Decrease SPD debuff and a 50% Decrease ATK debuff for 2 turns on enemies that have no Freeze debuffs.

  • Absolute Zero Cooldown: 3 turns

    Removes all buffs from enemies, then attacks them.

    Has a 100% chance of placing a Freeze debuff for 1 turn. The chance decreases to 50% instead if Sorath is under a HP Burn debuff.

    Fills Sorath’s Turn Meter by 20% for each Freeze debuff placed by this skill.

  • Frozen Lymph [P]

    When attacked, has a 20% chance of placing a Freeze debuff on the attacker for 1 turn.

    Increases Sorath’s DEF and RES if Sorath is not under a HP Burn debuff.

  • Purge By Flame [P]

    Revives Sorath the Frost Spider with 50% HP, a full Turn Meter, and all skill cooldowns reset if Sorath is killed while not under a HP Burn debuff. Also spawns 2 Spiderlings.

    [Sorath can have a maximum of 2 Spiderlings in battle at any time.]

  • Almighty Immunity [P]

    Immune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.

  • Almighty Strength [P]

    Damage from skills that scale based on enemy MAX HP cannot exceed 10% of the Boss' MAX HP when attacking the Boss.

  • Almighty Persistence [P]

    All Turn Meter reduction effects are decreased by 50% when used against the Boss.

Rewards

May drop in a battle

  • Frost Spines × 1–3 50%
  • Frost Spines × 1 50%

First clear

  • Frost Spines × 25
  • Frost Spines × 10
  • Void Shard

Strategy

How It Works

  1. When fighting Sorath, first you will need to focus on wiping out the Spiderlings as they will definitely make your fight more difficult. But, once they’re taken care of, you have just one last priority: HP Burn.

  2. Sorath can Freeze your whole team every three turns, and can put out crippling debuffs on Frozen Champions. But, while she's under an HP Burn debuff, her RES goes down and the chance to place the Freeze on her Absolute Zero skill goes from 100% down to 50%. You can try and overcome all her debuffs with RES, but there are no guarantees.

  3. Worst of all, if killed while not burning, Sorath just pops back up again, all her skills off cooldown. The only other way to beat her for good is to block her revive, but that’s a far less reliable (not to mention less accessible) solution.

  4. To help make sure your HP Burn debuffs stay up as long as possible, you can try depleting Sorath’s Turn Meter and placing the Decrease SPD debuff on her. But remember to pack in high Accuracy, as her DEF and RES will be incredibly high before that HP Burn gets placed. Champions with an Increase ACC Aura will be of great help here.

  5. Finally, you can opt for Champions whose attacks depend on the enemy's MAX HP. Such powerful hits will help you destroy the Frost Spider's health much faster, not to mention her minions.