Raid: Shadow Legends Cursed City
The Cursed City screen of the game: four districts of 25 stages each, joined by paths, and the Eclipse Tower in the middle with Amius the Lunar Archon. Here is the city map with every stage on its place, in Normal and Hard: what a battle costs in Cursed Keys, the enemies wave by wave, each boss with stats, skills and the game's own strategy, the Awakened Stages and what the first clear gives. Every boss drops a chest of Supersonic and Merciless gear: artifacts, and on some stages accessories — rings, amulets and banners; rarity and rank vary. Pick a mode, then a stage on the map.
- Explore the Cursed CityComplete Stages with unique challenges and earn awesome rewards!
- Defeat Amius the Lunar ArchonTake on a terrifying new Boss to earn Mythical Gear and Cursed Remnants!
- Get a Mythical ChampionComplete Cursed City Quests to get Karnage the Anarch and other great rewards!
How It Works
Welcome to the Cursed City! You'll need to clear Stages across 4 Districts by moving along paths and defeating enemies, before climbing the Eclipse Tower and fighting Amius the Lunar Archon.
You'll face familiar and new challenges alike, including Double Boss Stages. Taking on two of Teleria's familiar foes at once will reward you with an Eclipse Key as well as other awesome rewards.
You'll need 3 Eclipse Keys to enter the Eclipse Tower at the heart of the Cursed City. There, you'll face off against Amius the Lunar Archon and decide the fate of Sintranos! Good luck!
Every Stage has requirements that you must meet in order to complete it. They might restrict the Rarity, Faction, Type, or Affinity of Champions you can use, and the requirements will get tougher the deeper into the city you go.
Awakened Stages are unique, as you'll need to use Awakened Champions in addition to other requirements. Your team must meet or exceed the required amount of Awakening Levels to start a battle, indicated by red stars on a Champion's portrait.
C1
C2
C3
C4
C5
C6
C7
C8
C9
C10
C11
C12
C13
C14
C15
C16
C17
C18
C19
C20
C21
C22
C23
C24
C25
D1
D2
D3
D4
D5
D6
D7
D8
D9
D10
D11
D12
D13
D14
D15
D16
D17
D18
D19
D20
D21
D22
D23
D24
D25
P1
P2
P3
P4
P5
P6
P7
P8
P9
P10
P11
P12
P13
P14
P15
P16
P17
P18
P19
P20
P21
P22
P23
P24
P25
S1
S2
S3
S4
S5
S6
S7
S8
S9
S10
S11
S12
S13
S14
S15
S16
S17
S18
S19
S20
S21
S22
S23
S24
S25
Amius the Lunar Archon
Stage S15: Double Boss
- Cursed City Keys
- 1
What one battle costs.
Tainted Fyro
Tainted Fyro
- HP
- 371,085
- ATK
- 3,711
- DEF
- 2,474
- SPD
- 100
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 280
- ACC
- 300
Boss skills
-
Crushing Firestrike
Attacks all enemies. Destroys enemy MAX HP by 15% of the damage dealt. When destroying MAX HP, will ignore Shield buffs.
-
Corrupting Blaze Cooldown: 5 turns
Attacks all enemies. Places a 30% Decrease SPD debuff and a 60% Decrease DEF debuff for 3 turns. Destroys enemy MAX HP by 15% of the damage dealt.
-
Bloodflame Cloak [P]
Starts the battle with a divine shield. While active, the shield reduces the damage Tainted Fyro receives by 80% and prevents Tainted Fyro from receiving any debuffs or being affected by other skill effects. This shield cannot be removed by skills that remove buffs. Each hit Tainted Fyro takes decreases the strength of the shield. The shield will be broken when hit enough times. The shield regenerates every turn.
If Tainted Fyro starts a turn with the shield active, Tainted Fyro will attack all enemies 1 time. The attack will destroy each enemy's MAX HP. The amount of MAX HP destroyed increases according to the strength of the shield at the time of the attack. Tainted Fyro also heals at the start of every turn. The value of the heal and the damage dealt increases according to the strength of the shield at the time of the attack.
-
Quell the Flames [P]
Instantly removes any Freeze debuffs placed on Tainted Fyro. Decreases Tainted Fyro’s Turn Meter by 15% for each Freeze debuff placed on him.
When attacked, destroys the attacker’s MAX HP by 1% per hit if the divine shield is currently active.
-
Tainted Immunity [P]
Immune to Stun, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, Turn Meter decreasing effects, and cooldown increasing effects.
-
Almighty Strength [P]
Damage from skills that scale based on enemy MAX HP cannot exceed 10% of the Boss' MAX HP when attacking the Boss.
-
Awakened Weakness [P]
Decreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Levels 3-6, stacks up to 25%).
Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).
Strategy · Tainted Fyro
How It Works
-
Taking on Tainted Fyro will really put your skills to the test. Luckily, he can be overcome with the right Champions in your team!
The key is to fill your team with Champions who can hit multiple times in a single attack, preferably on their first skill so that it’s always available. This is the best way to ensure that you can break Tainted Fyro’s Bloodflame Cloak shield. Counterattack and Reflect Damage buffs will also come in handy, as well as the Phantom Touch and Ward of the Fallen Blessings. This time though, Tainted Fyro will destroy an attacking Champion’s MAX HP by 1% every time they hit him while the shield is up. You’ll need to keep track of how much MAX HP you’ve lost, and the perfect time to restore it.
-
You'll also need powerful debuffs to defeat Tainted Fyro, but you can't apply them until his shield is broken. Once you've opened him up to attack, you'll want to place Heal Reduction, Weaken, and Decrease DEF debuffs to deal plenty of damage. You'll also want to make sure that this hot-headed foe doesn't get a chance to raise his shield again. Placing Decrease SPD debuffs on him is a must, and you should also look to put out Freeze debuffs. Tainted Fyro will instantly remove these Freeze debuffs, but his Turn Meter will be decreased by 15% for each one removed, keeping him out of the fight and preventing him from raising his shield again.
-
One of the main differences between Fyro and Tainted Fyro is that all of Tainted Fyro’s attacks will destroy your Champion’s MAX HP. Blessings like Miracle Heal can help you restore that destroyed HP.
-
To defeat Tainted Fyro, you can use one of these two strategies depending on whether you have a fast team or a slower one. For the faster teams out there, you’ll want to start with boosting your own Turn Meter before placing multiple hits on Tainted Fyro to break his shield. From there, you can start placing Freeze debuffs on Tainted Fyro to control the pace of the fight. Slower teams will have to rely more on the Counterattack and Reflect Damage buffs mentioned earlier. After placing them, just wait for Tainted Fyro to attack and watch as your team’s counterattacks bring that shield down. After that, it’s back to Turn Meter control and placing Freeze debuffs.
Sorath
Sorath
- HP
- 4,638,600
- ATK
- 2,474
- DEF
- 2,474
- SPD
- 150
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 280
- ACC
- 300
Boss skills
-
Whiteout
Attacks all enemies. Places a 50% Decrease ACC debuff for 2 turns.
-
Katabatic Winds Cooldown: 3 turns
Attacks all enemies.
Places a Block Buffs debuff and a 100% Heal Reduction debuff for 2 turns on enemies under Freeze debuffs.
Places a 30% Decrease SPD debuff and a 50% Decrease ATK debuff for 2 turns on enemies that have no Freeze debuffs.
-
Absolute Zero Cooldown: 3 turns
Removes all buffs from enemies, then attacks them.
Has a 100% chance of placing a Freeze debuff for 1 turn. The chance decreases to 50% instead if Sorath is under a HP Burn debuff.
Fills Sorath’s Turn Meter by 20% for each Freeze debuff placed by this skill.
-
Frozen Lymph [P]
When attacked, has a 20% chance of placing a Freeze debuff on the attacker for 1 turn.
Increases Sorath’s DEF and RES if Sorath is not under a HP Burn debuff.
-
Purge By Flame [P]
Revives Sorath the Frost Spider with 50% HP, a full Turn Meter, and all skill cooldowns reset if Sorath is killed while not under a HP Burn debuff. Also spawns 2 Spiderlings.
[Sorath can have a maximum of 2 Spiderlings in battle at any time.]
-
Almighty Immunity [P]
Immune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.
-
Almighty Strength [P]
Damage from skills that scale based on enemy MAX HP cannot exceed 10% of the Boss' MAX HP when attacking the Boss.
-
Almighty Persistence [P]
All Turn Meter reduction effects are decreased by 50% when used against the Boss.
Strategy · Sorath
How It Works
-
When fighting Sorath, first you will need to focus on wiping out the Spiderlings as they will definitely make your fight more difficult. But, once they’re taken care of, you have just one last priority: HP Burn.
-
Sorath can Freeze your whole team every three turns, and can put out crippling debuffs on Frozen Champions. But, while she's under an HP Burn debuff, her RES goes down and the chance to place the Freeze on her Absolute Zero skill goes from 100% down to 50%. You can try and overcome all her debuffs with RES, but there are no guarantees.
-
Worst of all, if killed while not burning, Sorath just pops back up again, all her skills off cooldown. The only other way to beat her for good is to block her revive, but that’s a far less reliable (not to mention less accessible) solution.
-
To help make sure your HP Burn debuffs stay up as long as possible, you can try depleting Sorath’s Turn Meter and placing the Decrease SPD debuff on her. But remember to pack in high Accuracy, as her DEF and RES will be incredibly high before that HP Burn gets placed. Champions with an Increase ACC Aura will be of great help here.
-
Finally, you can opt for Champions whose attacks depend on the enemy's MAX HP. Such powerful hits will help you destroy the Frost Spider's health much faster, not to mention her minions.
Rewards
First clear
-
6* Legendary Chaos Ore
-
Artifact Chest
5★ 50% · 6★ 50%Rare 33.3% · Epic 33.3% · Legendary 33.3%Helmet, Chestplate, Gauntlets, Boots, Weapon, ShieldGives 4 rewards from the list
MercilessSupersonic
Stage S15: Double Boss
- Cursed City Keys
- 1
What one battle costs.
Tainted Fyro
Tainted Fyro
- HP
- 581,805
- ATK
- 5,818
- DEF
- 3,879
- SPD
- 100
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 280
- ACC
- 300
Boss skills
-
Crushing Firestrike
Attacks all enemies. Destroys enemy MAX HP by 15% of the damage dealt. When destroying MAX HP, will ignore Shield buffs.
-
Corrupting Blaze Cooldown: 5 turns
Attacks all enemies. Places a 30% Decrease SPD debuff and a 60% Decrease DEF debuff for 3 turns. Destroys enemy MAX HP by 15% of the damage dealt.
-
Bloodflame Cloak [P]
Starts the battle with a divine shield. While active, the shield reduces the damage Tainted Fyro receives by 80% and prevents Tainted Fyro from receiving any debuffs or being affected by other skill effects. This shield cannot be removed by skills that remove buffs. Each hit Tainted Fyro takes decreases the strength of the shield. The shield will be broken when hit enough times. The shield regenerates every turn.
If Tainted Fyro starts a turn with the shield active, Tainted Fyro will attack all enemies 1 time. The attack will destroy each enemy's MAX HP. The amount of MAX HP destroyed increases according to the strength of the shield at the time of the attack. Tainted Fyro also heals at the start of every turn. The value of the heal and the damage dealt increases according to the strength of the shield at the time of the attack.
-
Quell the Flames [P]
Instantly removes any Freeze debuffs placed on Tainted Fyro. Decreases Tainted Fyro’s Turn Meter by 15% for each Freeze debuff placed on him.
When attacked, destroys the attacker’s MAX HP by 1% per hit if the divine shield is currently active.
-
Tainted Immunity [P]
Immune to Stun, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, Turn Meter decreasing effects, and cooldown increasing effects.
-
Almighty Strength [P]
Damage from skills that scale based on enemy MAX HP cannot exceed 10% of the Boss' MAX HP when attacking the Boss.
-
Awakened Weakness [P]
Decreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Levels 3-6, stacks up to 25%).
Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).
Strategy · Tainted Fyro
How It Works
-
Taking on Tainted Fyro will really put your skills to the test. Luckily, he can be overcome with the right Champions in your team!
The key is to fill your team with Champions who can hit multiple times in a single attack, preferably on their first skill so that it’s always available. This is the best way to ensure that you can break Tainted Fyro’s Bloodflame Cloak shield. Counterattack and Reflect Damage buffs will also come in handy, as well as the Phantom Touch and Ward of the Fallen Blessings. This time though, Tainted Fyro will destroy an attacking Champion’s MAX HP by 1% every time they hit him while the shield is up. You’ll need to keep track of how much MAX HP you’ve lost, and the perfect time to restore it.
-
You'll also need powerful debuffs to defeat Tainted Fyro, but you can't apply them until his shield is broken. Once you've opened him up to attack, you'll want to place Heal Reduction, Weaken, and Decrease DEF debuffs to deal plenty of damage. You'll also want to make sure that this hot-headed foe doesn't get a chance to raise his shield again. Placing Decrease SPD debuffs on him is a must, and you should also look to put out Freeze debuffs. Tainted Fyro will instantly remove these Freeze debuffs, but his Turn Meter will be decreased by 15% for each one removed, keeping him out of the fight and preventing him from raising his shield again.
-
One of the main differences between Fyro and Tainted Fyro is that all of Tainted Fyro’s attacks will destroy your Champion’s MAX HP. Blessings like Miracle Heal can help you restore that destroyed HP.
-
To defeat Tainted Fyro, you can use one of these two strategies depending on whether you have a fast team or a slower one. For the faster teams out there, you’ll want to start with boosting your own Turn Meter before placing multiple hits on Tainted Fyro to break his shield. From there, you can start placing Freeze debuffs on Tainted Fyro to control the pace of the fight. Slower teams will have to rely more on the Counterattack and Reflect Damage buffs mentioned earlier. After placing them, just wait for Tainted Fyro to attack and watch as your team’s counterattacks bring that shield down. After that, it’s back to Turn Meter control and placing Freeze debuffs.
Sorath
Sorath
- HP
- 7,272,465
- ATK
- 3,879
- DEF
- 3,879
- SPD
- 150
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 280
- ACC
- 300
Boss skills
-
Whiteout
Attacks all enemies. Places a 50% Decrease ACC debuff for 2 turns.
-
Katabatic Winds Cooldown: 3 turns
Attacks all enemies.
Places a Block Buffs debuff and a 100% Heal Reduction debuff for 2 turns on enemies under Freeze debuffs.
Places a 30% Decrease SPD debuff and a 50% Decrease ATK debuff for 2 turns on enemies that have no Freeze debuffs.
-
Absolute Zero Cooldown: 3 turns
Removes all buffs from enemies, then attacks them.
Has a 100% chance of placing a Freeze debuff for 1 turn. The chance decreases to 50% instead if Sorath is under a HP Burn debuff.
Fills Sorath’s Turn Meter by 20% for each Freeze debuff placed by this skill.
-
Frozen Lymph [P]
When attacked, has a 20% chance of placing a Freeze debuff on the attacker for 1 turn.
Increases Sorath’s DEF and RES if Sorath is not under a HP Burn debuff.
-
Purge By Flame [P]
Revives Sorath the Frost Spider with 50% HP, a full Turn Meter, and all skill cooldowns reset if Sorath is killed while not under a HP Burn debuff. Also spawns 2 Spiderlings.
[Sorath can have a maximum of 2 Spiderlings in battle at any time.]
-
Almighty Immunity [P]
Immune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.
-
Almighty Strength [P]
Damage from skills that scale based on enemy MAX HP cannot exceed 10% of the Boss' MAX HP when attacking the Boss.
-
Almighty Persistence [P]
All Turn Meter reduction effects are decreased by 50% when used against the Boss.
Strategy · Sorath
How It Works
-
When fighting Sorath, first you will need to focus on wiping out the Spiderlings as they will definitely make your fight more difficult. But, once they’re taken care of, you have just one last priority: HP Burn.
-
Sorath can Freeze your whole team every three turns, and can put out crippling debuffs on Frozen Champions. But, while she's under an HP Burn debuff, her RES goes down and the chance to place the Freeze on her Absolute Zero skill goes from 100% down to 50%. You can try and overcome all her debuffs with RES, but there are no guarantees.
-
Worst of all, if killed while not burning, Sorath just pops back up again, all her skills off cooldown. The only other way to beat her for good is to block her revive, but that’s a far less reliable (not to mention less accessible) solution.
-
To help make sure your HP Burn debuffs stay up as long as possible, you can try depleting Sorath’s Turn Meter and placing the Decrease SPD debuff on her. But remember to pack in high Accuracy, as her DEF and RES will be incredibly high before that HP Burn gets placed. Champions with an Increase ACC Aura will be of great help here.
-
Finally, you can opt for Champions whose attacks depend on the enemy's MAX HP. Such powerful hits will help you destroy the Frost Spider's health much faster, not to mention her minions.
Rewards
First clear
-
Mythical Charm
× 30
-
Artifact Chest
5★ 40% · 6★ 60%Epic 20% · Legendary 40% · Mythical 40%Helmet, Chestplate, Gauntlets, Boots, Weapon, ShieldGives 6 rewards from the list
MercilessSupersonic
CURSED CITY QUESTS
Complete special Cursed City Quests and earn Cursed Candles or Occult Cursed Candles to get additional prizes!
On both Normal and Hard Difficulty, the Quests will remain the same. They are:
- Clear 25 Stages
- Clear 50 Stages
- Clear 101 Stages
- Clear 6 Awakened Stages
- Clear 12 Awakened Stages
- Defeat Amius the Lunar Archon
Normal · Cursed Candles
-
100
Cursed Chest
CURSED CHEST REWARDS FROM NORMAL DIFFICULTY
Completing Cursed City Quests on Normal difficulty will earn you Cursed Candles. Collect 100 Cursed Candles to receive a Cursed Chest that contains 4 rewards from the following pool:
Hard · Occult Cursed Candles
-
500
Karnage the Anarch
-
100
Cursed Chest
Completing Cursed City Quests on Hard difficulty will earn you Occult Cursed Candles. The more Occult Cursed Candles you collect, the more rewards you'll earn! If you get 500 Occult Cursed Candles, you will receive a Mythical Champion, Karnage the Anarch!
After receiving Karnage the Anarch, you can keep earning Occult Cursed Candles to get more Cursed Chests with rewards. Same as Cursed Candles, you'll need 100 Occult Cursed Candles to get a Cursed Chest. Some Cursed Chest rewards can only be obtained once.