Raid: Shadow Legends Cursed City

The Cursed City screen of the game: four districts of 25 stages each, joined by paths, and the Eclipse Tower in the middle with Amius the Lunar Archon. Here is the city map with every stage on its place, in Normal and Hard: what a battle costs in Cursed Keys, the enemies wave by wave, each boss with stats, skills and the game's own strategy, the Awakened Stages and what the first clear gives. Every boss drops a chest of Supersonic and Merciless gear: artifacts, and on some stages accessories — rings, amulets and banners; rarity and rank vary. Pick a mode, then a stage on the map.

  • Explore the Cursed CityComplete Stages with unique challenges and earn awesome rewards!
  • Defeat Amius the Lunar ArchonTake on a terrifying new Boss to earn Mythical Gear and Cursed Remnants!
  • Get a Mythical ChampionComplete Cursed City Quests to get Karnage the Anarch and other great rewards!

How It Works

Welcome to the Cursed City! You'll need to clear Stages across 4 Districts by moving along paths and defeating enemies, before climbing the Eclipse Tower and fighting Amius the Lunar Archon.

You'll face familiar and new challenges alike, including Double Boss Stages. Taking on two of Teleria's familiar foes at once will reward you with an Eclipse Key as well as other awesome rewards.

You'll need 3 Eclipse Keys to enter the Eclipse Tower at the heart of the Cursed City. There, you'll face off against Amius the Lunar Archon and decide the fate of Sintranos! Good luck!

Every Stage has requirements that you must meet in order to complete it. They might restrict the Rarity, Faction, Type, or Affinity of Champions you can use, and the requirements will get tougher the deeper into the city you go.

Awakened Stages are unique, as you'll need to use Awakened Champions in addition to other requirements. Your team must meet or exceed the required amount of Awakening Levels to start a battle, indicated by red stars on a Champion's portrait.

Stage D10: Double Boss

Cursed City Keys
1

What one battle costs.

One of the three Double Boss Stages in this district holds an Eclipse Key — which one changes every cycle.

Kuldath

Kuldath

Kuldath

Void Void · Lvl. 100

HP
591,720
ATK
3,550
DEF
1,578
SPD
100
C.RATE
15%
C.DMG
50%
RES
205
ACC
200

Boss skills

  • Brand With Weakness

    Attacks 1 enemy. Decreases the target’s Turn Meter by 50%.

    Will target enemies under Hex debuffs.

  • Overburn Cooldown: 3 turns

    Attacks all enemies. Instantly activates any HP Burn debuffs on each target and decreases the duration of those HP Burn debuffs by 1 turn.

  • Stoke the Flames Cooldown: 3 turns

    Attacks all enemies. Places a HP Burn debuff for 3 turns, then steals 10% of the Turn Meter from each enemy under a HP Burn debuff.

    Also places a Hex debuff for 4 turns on the enemy with the lowest HP. This debuff cannot be resisted or blocked.

  • Lethal Lava [P]

    Instantly places a Hex debuff for 4 turns on an enemy whenever they remove a Hex debuff from themselves or an ally.

    Will ignore Block Damage, Shield, and Unkillable buffs and will ignore 100% of DEF when attacking enemies under Hex debuffs.

    Instantly removes any HP Burn debuffs placed on Kuldath the Magma Dragon and replaces them with a 15% Continuous Heal for 2 turns.

  • Invincible Scales [P]

    Immune to Stun, Freeze, Sleep, Block Active Skills, Block Passive Skills, Fear, True Fear, Decrease SPD, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, and Turn Meter reduction effects.

  • Almighty Strength [P]

    Damage from skills that scale based on enemy MAX HP cannot exceed 10% of the Boss' MAX HP when attacking the Boss.

  • Unfaltering Speed [P]

    Immune to Decrease SPD debuffs and Turn Meter reduction effects.

Strategy · Kuldath

How It Works

  1. Kuldath is extremely deadly, able to use Hex debuffs to ignore your Champion's DEF and tear through your team. If you let him, that is - Kuldath the Magma Dragon isn't immune to Provoke debuffs. Bring your toughest Provoke Champions and he'll forget all of his other powers. If you don't have any Provoke Champions that are tough enough, you can equip a Champion with a Provoke Artifact Set to get the job done.

  2. Make sure you don’t bring any Champions that place HP Burn debuffs, as Kuldath can heal himself by replacing the HP Burns with Continuous Heal buffs.

  3. As always, Champions with Decrease DEF/Decrease ATK will be of great help to make Kuldath more vulnerable to your attacks and weaken his hits. It’s also worth bringing a Champion or two that can heal a single target, increase DEF, or spread the damage around with Ally Protection, as your Provoke Champion will need help to keep taking those massive hits.

Tainted Skavag

Tainted Skavag

Tainted Skavag

Void Void · Lvl. 100

HP
710,070
ATK
2,367
DEF
1,578
SPD
95
C.RATE
15%
C.DMG
50%
RES
205
ACC
200

Boss skills

  • Caustic Webbing

    Attacks all enemies. Damage increases by 15% if the target is under Poison debuffs.

  • Torpefy Cooldown: 4 turns

    Attacks all enemies. Decreases the Turn Meter by 30%. If a target’s Turn Meter is fully depleted, places a Sleep debuff for 1 turn. This debuff cannot be resisted.

  • Tainted Brood [P] Cooldown: 2 turns

    Spawns 6 Tainted Spiderlings at the start of the round.

    Spawns 2 Tainted Spiderlings at the start of each enemy Champion's turn. Spawns 4 Tainted Spiderlings at the end of Tainted Skavag's turn. Tainted Skavag can have a maximum of 10 Tainted Spiderlings in battle at any time.

    Tainted Skavag consumes all remaining Tainted Spiderlings at the start of each turn. If Tainted Skavag consumes Tainted Spiderlings, she will not consume them on the following turn.

    Tainted Skavag heals by 3% of her MAX HP for each Tainted Spiderling consumed, and permanently increases her ATK by 10% for each Tainted Spiderling consumed.

    Heals from Lifesteal Artifacts and skills that heal based on damage inflicted will only heal Champions by 35% of the stated amount when attacking Tainted Skavag or her Tainted Spiderlings.

  • Vile Constitution [P]

    Immune to Heal Reduction, Decrease SPD, and HP Burn debuffs, as well as Turn Meter reduction effects. Whenever a HP Burn debuff is activated on Tainted Spiderlings, heals Tainted Skavag by 1% of her MAX HP.

    Whenever a Tainted Spiderling dies, inflicts damage to Tainted Skavag equal to 3% of her MAX HP.

  • Tainted Immunity [P]

    Immune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.

  • Almighty Strength [P]

    Damage from skills that scale based on enemy MAX HP cannot exceed 10% of the Boss' MAX HP when attacking the Boss.

  • Awakened Weakness [P]

    Decreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Levels 3-6, stacks up to 25%).

    Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).

  • Unfaltering Speed [P]

    Immune to Decrease SPD debuffs and Turn Meter reduction effects.

Strategy · Tainted Skavag

How It Works

  1. Tainted Skavag requires specific strategies to conquer her and her brood of Tainted Spiderlings. She is immune to Decrease SPD, Heal Reduction, and HP Burn debuffs, as well as Turn Meter reduction effects. In fact, HP Burn debuffs placed on the Tainted Spiderlings heal Tainted Skavag whenever they activate, so she's taking less damage from HP Burn ticks than you're used to.

  2. However, don't despair just yet! There are key differences to help make the fight a little easier. The most valuable difference is that Tainted Skavag receives damage equal to 3% of her MAX HP whenever a Tainted Spiderling dies. Taking out the maximum of 10 Tainted Spiderlings in one go means Tainted Skavag loses 30% of her MAX HP instantly.

  3. So, bringing Champions with powerful AoE attacks will be vital. Maximize your damage output by placing Increase ATK or Increase C. DMG buffs on them.

  4. You may not always be able to kill the Tainted Spiderlings in one shot, so protection is also important. To survive against Tainted Skavag and her clutch, you’ll want to place Increase DEF and Shield buffs on your Champions. Consider your Artifact Set choices carefully too, as Bolster and Defiant will add extra survivability. Also make sure to boost your Champions’ Turn Meters (Tainted Skavag is very fast!), as well as to decrease the Turn Meters of the Tainted Spiderlings.

    To help guarantee you take out all the Tainted Spiderlings in one fell swoop, place Decrease DEF and Weaken debuffs on them before unleashing the true power of your AoE nukers.

    Keep in mind that just like their mother, Tainted Spiderlings are immune to Freeze debuffs - so you'll have to use a different form of crowd control.

Rewards

First clear

  • Silver × 150,000
  • Artifact Chest 5★ 50% · 6★ 50%Rare 33.3% · Epic 33.3% · Legendary 33.3%Helmet, Chestplate, Gauntlets, Boots, Weapon, ShieldGives 4 rewards from the list Merciless Supersonic

CURSED CITY QUESTS

Complete special Cursed City Quests and earn Cursed Candles or Occult Cursed Candles to get additional prizes!

On both Normal and Hard Difficulty, the Quests will remain the same. They are:

  1. Clear 25 Stages
  2. Clear 50 Stages
  3. Clear 101 Stages
  4. Clear 6 Awakened Stages
  5. Clear 12 Awakened Stages
  6. Defeat Amius the Lunar Archon

Normal · Cursed Candles

  • Cursed Candles 100 Cursed Chest

CURSED CHEST REWARDS FROM NORMAL DIFFICULTY

Completing Cursed City Quests on Normal difficulty will earn you Cursed Candles. Collect 100 Cursed Candles to receive a Cursed Chest that contains 4 rewards from the following pool:

  • +100% XP Boost (3 d.)
  • Rare Skill Tome
  • Epic Skill Tome
  • Rank 3 Chicken
  • Rank 4 Chicken
  • 4★ ×2 Health Glyph
  • 4★ ×2 Vitality Glyph
  • 4★ ×2 Attack Glyph
  • 4★ ×2 Strike Glyph
  • 4★ ×2 Defense Glyph
  • 4★ ×2 Endurance Glyph
  • 4★ ×2 Haste Glyph
  • 4★ ×2 Resistance Glyphs
  • 4★ ×2 Precision Glyph
  • 50 Multi-Battle attempts
  • 5* Epic Chaos Ore
  • ×150 Energy
  • ×200K Silver
  • ×250 Mortal Soul Coin
  • ×200 Immortal Soul Coin

Hard · Occult Cursed Candles

Completing Cursed City Quests on Hard difficulty will earn you Occult Cursed Candles. The more Occult Cursed Candles you collect, the more rewards you'll earn! If you get 500 Occult Cursed Candles, you will receive a Mythical Champion, Karnage the Anarch!

After receiving Karnage the Anarch, you can keep earning Occult Cursed Candles to get more Cursed Chests with rewards. Same as Cursed Candles, you'll need 100 Occult Cursed Candles to get a Cursed Chest. Some Cursed Chest rewards can only be obtained once.

COMPLETION REWARDS FROM HARD DIFFICULTY

  • ×500 Energy 10
  • ×2 Rank 4 Chicken 25
  • ×1M Silver 40
  • ×2 Epic Skill Tome 60
  • ×3 5* Legendary Chaos Ore 80
  • XP Barrel 100
  • ×650 Energy 120
  • ×5 Mortal Soulstone 140
  • ×4 Rank 4 Chicken 160
  • ×1.5M Silver 180
  • ×3 Ancient Shard 200
  • Legendary Skill Tome 220
  • ×750 Energy 240
  • ×5 Mortal Soulstone 260
  • ×2 Rank 5 Chicken 280
  • ×1.5M Silver 300
  • ×1K Immortal Soul Coin 320
  • Feast 340
  • ×2 Void Shard 360
  • ×1.5M Silver 380
  • ×2 6* Legendary Chaos Ore 400
  • Sacred Shard 425
  • ×1K Eternal Soul Coin 450
  • Mythical Skill Tome 475

CURSED CHEST REWARDS FROM HARD DIFFICULTY

One-Time Rewards
  • Avatar: Karnage the Anarch
  • Avatar Frame
  • 1★ Perfect Soul
  • 2★ Perfect Soul
  • 3★ Perfect Soul
  • 4★ Perfect Soul
Possible Rewards
  • Epic Skill Tome
  • Legendary Skill Tome
  • Mythical Skill Tome
  • XP Barrel
  • ×4 Rank 4 Chicken
  • Rank 5 Chicken
  • Feast
  • ×20 Mythical Charm
  • ×2 6* Legendary Chaos Ore
  • 6* Mythical Chaos Ore
  • ×5 Mortal Soulstone
  • ×1M Silver
  • ×750 Immortal Soul Coin
  • ×350 Eternal Soul Coin
  • ×100 Greater Oil
  • ×100 Superior Oil