Chimera
The byproduct of dark experimentation, the Chimera is a beast unlike anything seen in Teleria. Rippling with the powers of Uncreation, this mutated monster guards untold treasure. To best it requires the combined efforts of an entire Clan.
Defeating the Chimera will grant chests containing materials needed to craft Relics. You can also fulfil special in-battle Trials to earn extra rewards. The catch? These Trials require the use of specific and unconventional tactics.
A writhing mass of flesh, the Chimera transforms between four Forms: a ram, a lion, a viper, and a combined "ultimate" Form. Each Form has its own behaviour, with only one Form active at a time. These four Forms appear in a fixed rotation.
Fighting the Chimera requires Chimera Keys. You will gain a limited number of them over 6 days. A Chimera battle only lasts a maximum of 65 Boss turns - deal as much damage as you can to this malignant beast in the time alloted. Good luck!
The Chimera changes affinities every week: the Ultimate Form has one, the Ram, Lion and Viper Forms share another. Stats and skills are the same every week.
| Ultimate Form | Ram Form, Lion Form, Viper Form |
|---|---|
Void |
Force |
Force |
Magic |
Magic |
Spirit |
Spirit |
Void |
Chimera · Ultimate Form
Easy
- HP
- 59,172,600
- ATK
- 1,578
- DEF
- 1,216
- SPD
- 145
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 100
- ACC
- 100
Boss skills
-
Baleful Torrent
Attacks all enemies.
Places a Provoke debuff for 1 turn. If a target has less than 50% HP, places a Provoke debuff for 2 turns instead. Also places a 30% Decrease SPD debuff on all enemies for 2 turns.
-
Pincer Lash Cooldown: 3 turns
Attacks all enemies.
The damage inflicted by this skill increases by 10% for each debuff on the Chimera.
Also places a 30% Increase SPD buff on the Chimera for 2 turns.
-
Consume Matter Cooldown: 3 turns
Attacks all enemies. Before attacking, removes all buffs from all enemies.
The damage inflicted by this skill increases by 10% for each buff removed.
-
Unholy Metamorph [P]
Transforms the Chimera into either its Ram, Lion, or Viper Form. Also removes all buffs and debuffs from the Chimera.
-
Transfixing Presence [P]
Receives 10% less damage for each enemy with no buffs (stacks up to 50%).
Also receives 50% less damage from enemies under Provoke debuffs.
-
Savage Evolution [P]
For every 3 Trials completed, the Chimera’s Ultimate Form will receive the following bonus effects and stat boosts:
1-3 Trials: Ignore Unkillable buffs; ATK +5%
4-6 Trials: Ignore Block Damage buffs; C. DMG +5%
7-9 Trials: Ignore DEF 25%; C. RATE +5%
10-12 Trials: Ignore DMG reduction from anything, except buffs & debuffs; ATK +10%
13-15 Trials: Ignore Ally Protection buff; C. DMG +10%
16-18 Trials: Ignore DEF 50%; C. RATE +10%
19-21 Trials: Ignore Strengthen buffs; ATK +15%
22-24 Trials: Ignore Shield buffs; C. DMG +15%
25-27 Trials: Ignore DEF 100%; C. RATE +15%
-
Almighty Chimera [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Ultimate Form
Every time you complete 3 in-battle Trials, the Chimera will grow in strength, gaining powerful new ignore effects and stat boosts when in its Ultimate Form.
| Trials | Bonus Chimera Effect | Bonus Chimera Stats |
|---|---|---|
| 1-3 | Ignore Unkillable | ATK +5% |
| 4-6 | Ignore Block Damage | C. DMG +5% |
| 7-9 | Ignore DEF +25% | C. RATE +5% |
| 10-12 | Ignore DMG reduction from anything, except buffs & debuffs | ATK +10% |
| 13-15 | Ignore Ally Protection | C. DMG +10% |
| 16-18 | Ignore DEF +50% | C. RATE +10% |
| 19-21 | Ignore Strengthen | ATK +15% |
| 22-24 | Ignore Shield | C. DMG +15% |
| 25-27 | Ignore DEF +100% | C. RATE +15% |
Chimera · Ram Form
Easy
- HP
- 59,172,600
- ATK
- 1,894
- DEF
- 1,475
- SPD
- 145
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 150
- ACC
- 200
Boss skills
-
Monstrous Stomp
Attacks 2 times at random. The first hit will prioritize an enemy under the Duel effect.
Each hit decreases a target’s Turn Meter by 50%. If the target’s Turn Meter is less than 50%, also places a Stun debuff for 1 turn.
Grants an Extra Turn if a Stun debuff was placed by this skill.
-
Hammertail Quake Cooldown: 3 turns
Attacks 1 enemy. Then, attacks all other enemies.
Increases the damage dealt to all other enemies by 1% for each 1% HP lost by the initial target (stacks up to 50%).
Places a Stun debuff on all enemies, except the initial target, for 1 turn. Also decreases the Turn Meters of all enemies, except the initial target, by 50% if the Stun debuff was resisted or blocked.
Then removes any Block Debuffs buffs from all enemies.
Finally, places a 30% Decrease C. RATE debuff, a 25% Decrease C. DMG debuff, and a 30% Decrease SPD debuff on all enemies for 2 turns.
-
Maiming Stampede Cooldown: 3 turns
Attacks 1 enemy. Before attacking, removes any buffs positively affecting stats. This effect cannot be resisted. Then, replaces them with their mirrored debuff equivalent, such as Increase ATK being replaced with Decrease ATK. Buffs such as Continuous Heal and Strengthen will be replaced with Heal Reduction and Weaken debuffs respectively. All mirrored debuffs will last for 2 turns.
Increases the damage inflicted by 10% for each buff converted into a debuff by this skill.
If the damage dealt by this skill is equal to or greater than 20% of the target's MAX HP, repeats the attack.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Lock Horns [P] Cooldown: 5 turns
Passive Effect
When the Chimera is under a Fear or True Fear debuff, the damage reduction effect from Duel does not activate.
Decreases the chance of a Fear or True Fear debuff activating on the Chimera by 25%.
Increases the Chimera’s Turn Meter by 25% whenever a skill of the Chimera’s does not activate because of a Fear or True Fear debuff.
Removes any Fear or True Fear debuffs from the Chimera after activation (including protected debuffs).
Active Effect
At the beginning of the Chimera’s turn, places the Duel effect on the Chimera and the enemy with the lowest C. DMG. This effect cannot be resisted or blocked.
-
Unbreakable Focus [P] Cooldown: 4 turns
Passive Effect
When attacked, reflects 25% of the damage the Chimera receives back to the attacker, unless they’re under a Duel effect. Reflects 10% of the damage instead if the Chimera is under a Fear debuff. Will not reflect any damage if the Chimera is under a True Fear debuff.
Ignores 50% of a target's DEF when attacking an enemy under a Taunt, Veil or Perfect Veil buff.
Active Effect
When receiving any debuffs, instantly transfers them from the Chimera to the producer.
Will not transfer debuffs that cannot be removed.
-
Almighty Ram [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Ram Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera while it is under a Fear or True Fear debuff. Only counts damage from skills.
-
Ocular Masses
× 3
100%
-
-
Normal
Damage the Chimera on all 5 of its turns in this Form using skills that scale based on enemy MAX HP, as well as Poison, HP Burn, and Smite debuffs.
-
Ocular Masses
× 6
100%
-
-
Hard
Fully deplete the Chimera's Duel bar within 5 turns.
-
Ocular Masses
× 8
100%
-
Trials #2
-
Easy
Place 2 unique debuffs on the Chimera within 5 of its turns while your Champions are under Increase ACC buffs.
-
Ocular Masses
× 4
100%
-
-
Normal
Damage the Chimera while it is under a Weaken debuff and your Champions are under Increase C. RATE or Increase C. DMG buffs. Only counts damage from skills.
-
Ocular Masses
× 4
100%
-
-
Hard
Damage the Chimera with a single skill while it is under Weaken and Decrease DEF debuffs. Will not count damage from counterattacks and skills that scale based on enemy MAX HP.
-
Ocular Masses
× 5
100%
-
Trials #3
-
Easy
Damage the Chimera within 3 of its turns while it is under a Decrease DEF debuff and your Champions are under Perfect Veil buffs.
-
Ocular Masses
× 3
100%
-
-
Normal
Place 2 unique debuffs on the Chimera and 2 unique buffs on your Champions within 3 of the Chimera's turns.
-
Ocular Masses
× 6
100%
-
-
Hard
Block 2 Stun debuffs using Block Debuffs, Intercept, or Stone Skin buffs within 5 of the Chimera's turns.
-
Ocular Masses
× 8
100%
-
Chimera · Lion Form
Easy
- HP
- 59,172,600
- ATK
- 3,156
- DEF
- 868
- SPD
- 145
- C.RATE
- 45%
- C.DMG
- 50%
- RES
- 100
- ACC
- 125
Boss skills
-
Annihilation Claw
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a True Fear debuff for 1 turn.
Following the initial attack, has an 80% chance of repeating this attack against a new target. Will repeat the attempt against all remaining targets. The chance to repeat the attack lowers by 20% against each subsequent target.
The damage inflicted by each successful repeated attack is decreased by 10%.
-
Shred Reality Cooldown: 3 turns
Attacks 1 enemy 3 times.
The first hit places a 60% Decrease DEF debuff for 2 turns. The second hit places a 25% Weaken debuff for 2 turns. Debuffs placed by this skill will ignore any Block Debuffs buffs.
The third hit applies a Debuff Spread effect, taking any Decrease DEF and Weaken debuffs on the target and placing them on all enemies, except the initial target.
Then attacks all enemies, except the initial target.
Also increases the Chimera’s Turn Meter by 5% for each debuff placed and spread by this skill.
-
Atomizing Roar Cooldown: 3 turns
Attacks 1 enemy. Before attacking, removes any Decrease ATK, Decrease C. RATE, and Decrease C. DMG debuffs on the Chimera.
Will ignore 50% of the target's DEF. Will ignore an additional 10% of the target's DEF for each debuff removed by this skill.
Grants an Extra Turn if this attack kills an enemy.
If the initial target survives, attacks all other enemies. Deals damage equal to 50% of the damage inflicted by the initial attack. This attack cannot be critical. Ignores 100% of each target's DEF.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Predator's Feast [P]
At the beginning of the Chimera’s turn, places a Hunter's Gaze debuff on the enemy with the highest DEF for 3 turns. This effect cannot be resisted or blocked.
Whenever a Hunter's Gaze debuff is removed from an enemy, instantly activates the Annihilation Claw skill against that enemy.
-
Almighty Lion [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Will receive 5 times more damage from Reflect Damage buffs, Pain Link debuffs, and Reflect Damage effects.
Trials · Lion Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera with a single skill while it is under 1 or more debuffs and your Champions are under Increase DEF buffs. Will not count damage from counterattacks.
-
Ocular Masses
× 4
100%
-
-
Normal
Absorb damage using Shield buffs. Will not count surplus damage.
-
Ocular Masses
× 6
100%
-
-
Hard
Block damage using Block Damage or Unkillable buffs.
-
Ocular Masses
× 7
100%
-
Trials #2
-
Easy
Damage the Chimera within 3 of its turns while your Champions are under 5 unique buffs. Will not count damage from skills that scale based on enemy MAX HP.
-
Ocular Masses
× 3
100%
-
-
Normal
Damage the Chimera while it is under Decrease SPD and Decrease DEF debuffs. Only counts damage from skills.
-
Ocular Masses
× 4
100%
-
-
Hard
Damage the Chimera with counterattacks and Ally Attack skills.
-
Ocular Masses
× 6
100%
-
Trials #3
-
Easy
Damage the Chimera while it is under a Leech debuff.
-
Ocular Masses
× 3
100%
-
-
Normal
Place 6 debuffs on the Chimera within 5 of its turns. One of the debuffs must be a Decrease RES debuff.
-
Ocular Masses
× 6
100%
-
-
Hard
Damage the Chimera using Reflect Damage buffs, Pain Link debuffs, or passive Reflect Damage effects.
-
Ocular Masses
× 7
100%
-
Chimera · Viper Form
Easy
- HP
- 59,172,600
- ATK
- 2,210
- DEF
- 1,042
- SPD
- 145
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 125
- ACC
- 150
Boss skills
-
Putrid Fang
Attacks all enemies. If there are any dead enemies or if the initial attack kills at least 1 enemy, places an extra hit.
Has a 50% chance of placing a True Fear, Freeze, Provoke, Sleep, Stun, or Petrification debuff on each enemy for 1 turn.
-
Stinger Cyclone Cooldown: 3 turns
Attacks all enemies. This attack deals single-target damage to each target individually, rather than AoE damage. Before attacking, places a Hex debuff and a 100% Heal Reduction debuff on all enemies for 2 turns.
Instantly activates all Poison debuffs on all enemies 2 times.
Then transfers all debuffs from the Chimera to all enemies under Hex or Heal Reduction debuffs placed by this skill.
Increases the Chimera’s Turn Meter by 5% for each debuff transferred.
-
Haze of Pestilence Cooldown: 3 turns
Attacks all enemies. Before attacking, steals all buffs from all enemies, except Continuous Heal buffs.
Places three 5% Poison debuffs and a 25% Poison Sensitivity debuff for 3 turns.
Then increases the duration of all Poison debuffs on all enemies by 1 turn, and instantly activates any Poison debuffs on all enemies.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Deathly Contagion [P]
For every Champion that is dead, places 1 Necrosis stack on all other enemies. Necrosis stacks cannot be resisted or blocked. Necrosis stacks can only be removed by reviving dead allies. If multiple Champions are revived, the number of Necrosis stacks removed is equal to the number of Champions revived.
-
Enemy of Mortality [P] Cooldown: 5 turns
Passive Effect
Revived enemies will have 25% less HP and 25% less Turn Meter. If an enemy would be revived with 50% HP, they will be revived with 25% HP instead. If an enemy would be revived with 25% or less HP, they will be revived with 1 HP instead.
Whenever the Chimera kills an enemy, removes any Block Active Skills debuffs from itself.
At the start of the Chimera's turn, transfers all Poison debuffs on the Chimera to all enemies. All transferred debuffs last for 2 turns.
Active Effect
Denies 1 enemy revival attempt. If multiple enemies are revived at once, will deny 1 random revival attempt.
-
Almighty Viper [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Viper Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera while it is under a Block Active Skills debuff. Only counts damage from skills.
-
Ocular Masses
× 3
100%
-
-
Normal
Damage the Chimera within 2 of its turns while it is under Block Buffs and HP Burn debuffs and has no active buffs.
-
Ocular Masses
× 7
100%
-
-
Hard
Damage the Chimera while it is under 5 or more debuffs. It must not be under a Block Active Skills debuff.
-
Ocular Masses
× 9
100%
-
Trials #2
-
Easy
Damage the Chimera with Poison debuffs while it is also under a Poison Sensitivity debuff.
-
Ocular Masses
× 4
100%
-
-
Normal
Keep all your Champions alive for 3 Chimera turns.
-
Circular Gemstone
92%
-
Circular Gemstone
8%
-
-
Hard
Successfully revive 1 ally, or all allies when reviving multiple Champions.
-
Ocular Masses
× 5
100%
-
Trials #3
-
Easy
Damage the Chimera within 3 of its turns while it is under a Decrease ATK debuff, and your Champions are under Increase SPD buffs.
-
Ocular Masses
× 3
100%
-
-
Normal
Damage the Chimera with a single skill while your Champions are under Increase ATK and Block Debuffs buffs. Will not count damage from counterattacks.
-
Ocular Masses
× 7
100%
-
-
Hard
Resist 10 debuffs while the Chimera is under a Decrease ACC debuff and your Champions are under Increase RES buffs.
-
Ocular Masses
× 9
100%
-
REWARDS · Easy
-
Novice Chest Requirements: 900K - 1.5M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 5 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
-
Novice Chest Requirements: 1.5M - 3M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 5 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
-
Adept Chest Requirements: 3M - 4.15M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 5 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
-
Warrior Chest Requirements: Over 4.15M Damage Details
Get this Chest by fighting the Chimera. This Chest will drop up to 5 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
Beat the Chimera to double your Clan's earned rewards.
Chimera · Ultimate Form
Normal
- HP
- 139,157,820
- ATK
- 2,474
- DEF
- 1,905
- SPD
- 185
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 150
- ACC
- 150
Boss skills
-
Baleful Torrent
Attacks all enemies.
Places a Provoke debuff for 1 turn. If a target has less than 50% HP, places a Provoke debuff for 2 turns instead. Also places a 30% Decrease SPD debuff on all enemies for 2 turns.
-
Pincer Lash Cooldown: 3 turns
Attacks all enemies.
The damage inflicted by this skill increases by 10% for each debuff on the Chimera.
Also places a 30% Increase SPD buff on the Chimera for 2 turns.
-
Consume Matter Cooldown: 3 turns
Attacks all enemies. Before attacking, removes all buffs from all enemies.
The damage inflicted by this skill increases by 10% for each buff removed.
-
Unholy Metamorph [P]
Transforms the Chimera into either its Ram, Lion, or Viper Form. Also removes all buffs and debuffs from the Chimera.
-
Transfixing Presence [P]
Receives 10% less damage for each enemy with no buffs (stacks up to 50%).
Also receives 50% less damage from enemies under Provoke debuffs.
-
Savage Evolution [P]
For every 3 Trials completed, the Chimera’s Ultimate Form will receive the following bonus effects and stat boosts:
1-3 Trials: Ignore Unkillable buffs; ATK +5%
4-6 Trials: Ignore Block Damage buffs; C. DMG +5%
7-9 Trials: Ignore DEF 25%; C. RATE +5%
10-12 Trials: Ignore DMG reduction from anything, except buffs & debuffs; ATK +10%
13-15 Trials: Ignore Ally Protection buff; C. DMG +10%
16-18 Trials: Ignore DEF 50%; C. RATE +10%
19-21 Trials: Ignore Strengthen buffs; ATK +15%
22-24 Trials: Ignore Shield buffs; C. DMG +15%
25-27 Trials: Ignore DEF 100%; C. RATE +15%
-
Almighty Chimera [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Ultimate Form
Every time you complete 3 in-battle Trials, the Chimera will grow in strength, gaining powerful new ignore effects and stat boosts when in its Ultimate Form.
| Trials | Bonus Chimera Effect | Bonus Chimera Stats |
|---|---|---|
| 1-3 | Ignore Unkillable | ATK +5% |
| 4-6 | Ignore Block Damage | C. DMG +5% |
| 7-9 | Ignore DEF +25% | C. RATE +5% |
| 10-12 | Ignore DMG reduction from anything, except buffs & debuffs | ATK +10% |
| 13-15 | Ignore Ally Protection | C. DMG +10% |
| 16-18 | Ignore DEF +50% | C. RATE +10% |
| 19-21 | Ignore Strengthen | ATK +15% |
| 22-24 | Ignore Shield | C. DMG +15% |
| 25-27 | Ignore DEF +100% | C. RATE +15% |
Chimera · Ram Form
Normal
- HP
- 139,157,820
- ATK
- 2,968
- DEF
- 2,313
- SPD
- 185
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 200
- ACC
- 250
Boss skills
-
Monstrous Stomp
Attacks 2 times at random. The first hit will prioritize an enemy under the Duel effect.
Each hit decreases a target’s Turn Meter by 50%. If the target’s Turn Meter is less than 50%, also places a Stun debuff for 1 turn.
Grants an Extra Turn if a Stun debuff was placed by this skill.
-
Hammertail Quake Cooldown: 3 turns
Attacks 1 enemy. Then, attacks all other enemies.
Increases the damage dealt to all other enemies by 1% for each 1% HP lost by the initial target (stacks up to 50%).
Places a Stun debuff on all enemies, except the initial target, for 1 turn. Also decreases the Turn Meters of all enemies, except the initial target, by 50% if the Stun debuff was resisted or blocked.
Then removes any Block Debuffs buffs from all enemies.
Finally, places a 30% Decrease C. RATE debuff, a 25% Decrease C. DMG debuff, and a 30% Decrease SPD debuff on all enemies for 2 turns.
-
Maiming Stampede Cooldown: 3 turns
Attacks 1 enemy. Before attacking, removes any buffs positively affecting stats. This effect cannot be resisted. Then, replaces them with their mirrored debuff equivalent, such as Increase ATK being replaced with Decrease ATK. Buffs such as Continuous Heal and Strengthen will be replaced with Heal Reduction and Weaken debuffs respectively. All mirrored debuffs will last for 2 turns.
Increases the damage inflicted by 10% for each buff converted into a debuff by this skill.
If the damage dealt by this skill is equal to or greater than 20% of the target's MAX HP, repeats the attack.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Lock Horns [P] Cooldown: 5 turns
Passive Effect
When the Chimera is under a Fear or True Fear debuff, the damage reduction effect from Duel does not activate.
Decreases the chance of a Fear or True Fear debuff activating on the Chimera by 25%.
Increases the Chimera’s Turn Meter by 25% whenever a skill of the Chimera’s does not activate because of a Fear or True Fear debuff.
Removes any Fear or True Fear debuffs from the Chimera after activation (including protected debuffs).
Active Effect
At the beginning of the Chimera’s turn, places the Duel effect on the Chimera and the enemy with the lowest C. DMG. This effect cannot be resisted or blocked.
-
Unbreakable Focus [P] Cooldown: 4 turns
Passive Effect
When attacked, reflects 25% of the damage the Chimera receives back to the attacker, unless they’re under a Duel effect. Reflects 10% of the damage instead if the Chimera is under a Fear debuff. Will not reflect any damage if the Chimera is under a True Fear debuff.
Ignores 50% of a target's DEF when attacking an enemy under a Taunt, Veil or Perfect Veil buff.
Active Effect
When receiving any debuffs, instantly transfers them from the Chimera to the producer.
Will not transfer debuffs that cannot be removed.
-
Almighty Ram [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Ram Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera while it is under a Fear or True Fear debuff. Only counts damage from skills.
-
Ocular Masses
× 4
100%
-
-
Normal
Damage the Chimera on all 5 of its turns in this Form using skills that scale based on enemy MAX HP, as well as Poison, HP Burn, and Smite debuffs.
-
Ocular Masses
× 7
100%
-
-
Hard
Fully deplete the Chimera's Duel bar within 5 turns.
-
Ocular Masses
× 8
100%
-
Trials #2
-
Easy
Place 3 unique debuffs on the Chimera within 5 of its turns while your Champions are under Increase ACC buffs.
-
Ocular Masses
× 5
100%
-
-
Normal
Damage the Chimera while it is under a Weaken debuff and your Champions are under Increase C. RATE or Increase C. DMG buffs. Only counts damage from skills.
-
Ocular Masses
× 7
100%
-
-
Hard
Damage the Chimera with a single skill while it is under Weaken and Decrease DEF debuffs. Will not count damage from counterattacks and skills that scale based on enemy MAX HP.
-
Ocular Masses
× 6
100%
-
Trials #3
-
Easy
Damage the Chimera within 3 of its turns while it is under a Decrease DEF debuff and your Champions are under Perfect Veil buffs.
-
Circular Gemstone
88%
-
Circular Gemstone
12%
-
-
Normal
Place 3 unique debuffs on the Chimera and 3 unique buffs on your Champions within 3 of the Chimera's turns.
-
Ocular Masses
× 7
100%
-
-
Hard
Block 3 Stun debuffs using Block Debuffs, Intercept, or Stone Skin buffs within 5 of the Chimera's turns.
-
Ocular Masses
× 9
100%
-
Chimera · Lion Form
Normal
- HP
- 139,157,820
- ATK
- 4,948
- DEF
- 1,361
- SPD
- 185
- C.RATE
- 45%
- C.DMG
- 50%
- RES
- 150
- ACC
- 175
Boss skills
-
Annihilation Claw
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a True Fear debuff for 1 turn.
Following the initial attack, has an 80% chance of repeating this attack against a new target. Will repeat the attempt against all remaining targets. The chance to repeat the attack lowers by 20% against each subsequent target.
The damage inflicted by each successful repeated attack is decreased by 10%.
-
Shred Reality Cooldown: 3 turns
Attacks 1 enemy 3 times.
The first hit places a 60% Decrease DEF debuff for 2 turns. The second hit places a 25% Weaken debuff for 2 turns. Debuffs placed by this skill will ignore any Block Debuffs buffs.
The third hit applies a Debuff Spread effect, taking any Decrease DEF and Weaken debuffs on the target and placing them on all enemies, except the initial target.
Then attacks all enemies, except the initial target.
Also increases the Chimera’s Turn Meter by 5% for each debuff placed and spread by this skill.
-
Atomizing Roar Cooldown: 3 turns
Attacks 1 enemy. Before attacking, removes any Decrease ATK, Decrease C. RATE, and Decrease C. DMG debuffs on the Chimera.
Will ignore 50% of the target's DEF. Will ignore an additional 10% of the target's DEF for each debuff removed by this skill.
Grants an Extra Turn if this attack kills an enemy.
If the initial target survives, attacks all other enemies. Deals damage equal to 50% of the damage inflicted by the initial attack. This attack cannot be critical. Ignores 100% of each target's DEF.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Predator's Feast [P]
At the beginning of the Chimera’s turn, places a Hunter's Gaze debuff on the enemy with the highest DEF for 3 turns. This effect cannot be resisted or blocked.
Whenever a Hunter's Gaze debuff is removed from an enemy, instantly activates the Annihilation Claw skill against that enemy.
-
Almighty Lion [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Will receive 5 times more damage from Reflect Damage buffs, Pain Link debuffs, and Reflect Damage effects.
Trials · Lion Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera with a single skill while it is under 2 or more debuffs and your Champions are under Increase DEF buffs. Will not count damage from counterattacks.
-
Ocular Masses
× 4
100%
-
-
Normal
Absorb damage using Shield buffs. Will not count surplus damage.
-
Ocular Masses
× 7
100%
-
-
Hard
Block damage using Block Damage or Unkillable buffs.
-
Ocular Masses
× 9
100%
-
Trials #2
-
Easy
Damage the Chimera within 3 of its turns while your Champions are under 5 unique buffs. Will not count damage from skills that scale based on enemy MAX HP.
-
Ocular Masses
× 4
100%
-
-
Normal
Damage the Chimera while it is under Decrease SPD and Decrease DEF debuffs. Only counts damage from skills.
-
Ocular Masses
× 5
100%
-
-
Hard
Damage the Chimera with counterattacks and Ally Attack skills.
-
Ocular Masses
× 6
100%
-
Trials #3
-
Easy
Damage the Chimera while it is under a Leech debuff.
-
Ocular Masses
× 4
100%
-
-
Normal
Place 8 debuffs on the Chimera within 5 of its turns. One of the debuffs must be a Decrease RES debuff.
-
Ocular Masses
× 7
100%
-
-
Hard
Damage the Chimera using Reflect Damage buffs, Pain Link debuffs, or passive Reflect Damage effects.
-
Ocular Masses
× 9
100%
-
Chimera · Viper Form
Normal
- HP
- 139,157,820
- ATK
- 3,464
- DEF
- 1,632
- SPD
- 185
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 175
- ACC
- 200
Boss skills
-
Putrid Fang
Attacks all enemies. If there are any dead enemies or if the initial attack kills at least 1 enemy, places an extra hit.
Has a 50% chance of placing a True Fear, Freeze, Provoke, Sleep, Stun, or Petrification debuff on each enemy for 1 turn.
-
Stinger Cyclone Cooldown: 3 turns
Attacks all enemies. This attack deals single-target damage to each target individually, rather than AoE damage. Before attacking, places a Hex debuff and a 100% Heal Reduction debuff on all enemies for 2 turns.
Instantly activates all Poison debuffs on all enemies 2 times.
Then transfers all debuffs from the Chimera to all enemies under Hex or Heal Reduction debuffs placed by this skill.
Increases the Chimera’s Turn Meter by 5% for each debuff transferred.
-
Haze of Pestilence Cooldown: 3 turns
Attacks all enemies. Before attacking, steals all buffs from all enemies, except Continuous Heal buffs.
Places three 5% Poison debuffs and a 25% Poison Sensitivity debuff for 3 turns.
Then increases the duration of all Poison debuffs on all enemies by 1 turn, and instantly activates any Poison debuffs on all enemies.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Deathly Contagion [P]
For every Champion that is dead, places 1 Necrosis stack on all other enemies. Necrosis stacks cannot be resisted or blocked. Necrosis stacks can only be removed by reviving dead allies. If multiple Champions are revived, the number of Necrosis stacks removed is equal to the number of Champions revived.
-
Enemy of Mortality [P] Cooldown: 5 turns
Passive Effect
Revived enemies will have 25% less HP and 25% less Turn Meter. If an enemy would be revived with 50% HP, they will be revived with 25% HP instead. If an enemy would be revived with 25% or less HP, they will be revived with 1 HP instead.
Whenever the Chimera kills an enemy, removes any Block Active Skills debuffs from itself.
At the start of the Chimera's turn, transfers all Poison debuffs on the Chimera to all enemies. All transferred debuffs last for 2 turns.
Active Effect
Denies 1 enemy revival attempt. If multiple enemies are revived at once, will deny 1 random revival attempt.
-
Almighty Viper [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Viper Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera while it is under a Block Active Skills debuff. Only counts damage from skills.
-
Ocular Masses
× 4
100%
-
-
Normal
Damage the Chimera within 2 of its turns while it is under Block Buffs and HP Burn debuffs and has no active buffs.
-
Ocular Masses
× 7
100%
-
-
Hard
Damage the Chimera while it is under 6 or more debuffs. It must not be under a Block Active Skills debuff.
-
Ocular Masses
× 8
100%
-
Trials #2
-
Easy
Damage the Chimera with Poison debuffs while it is also under a Poison Sensitivity debuff.
-
Ocular Masses
× 4
100%
-
-
Normal
Keep all your Champions alive for 3 Chimera turns.
-
Ocular Masses
× 5
100%
-
-
Hard
Successfully revive 1 ally, or all allies when reviving multiple Champions.
-
Ocular Masses
× 6
100%
-
Trials #3
-
Easy
Damage the Chimera within 3 of its turns while it is under a Decrease ATK debuff, and your Champions are under Increase SPD buffs.
-
Ocular Masses
× 4
100%
-
-
Normal
Damage the Chimera with a single skill while your Champions are under Increase ATK and Block Debuffs buffs. Will not count damage from counterattacks.
-
Rank 1 Basalt
1★
100%
-
-
Hard
Resist 12 debuffs while the Chimera is under a Decrease ACC debuff and your Champions are under Increase RES buffs.
-
Ocular Masses
× 9
100%
-
REWARDS · Normal
-
Adept Chest Requirements: 2.1M - 3.5M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 5 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
-
Adept Chest Requirements: 3.5M - 7M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 5 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
-
Warrior Chest Requirements: 7M - 9.75M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 5 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
-
Knight Chest Requirements: Over 9.75M Damage Details
Get this Chest by fighting the Chimera. This Chest will drop up to 5 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
Beat the Chimera to double your Clan's earned rewards.
Chimera · Ultimate Form
Hard
- HP
- 290,898,840
- ATK
- 3,878
- DEF
- 2,987
- SPD
- 225
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 200
- ACC
- 200
Boss skills
-
Baleful Torrent
Attacks all enemies.
Places a Provoke debuff for 1 turn. If a target has less than 50% HP, places a Provoke debuff for 2 turns instead. Also places a 30% Decrease SPD debuff on all enemies for 2 turns.
-
Pincer Lash Cooldown: 3 turns
Attacks all enemies.
The damage inflicted by this skill increases by 10% for each debuff on the Chimera.
Also places a 30% Increase SPD buff on the Chimera for 2 turns.
-
Consume Matter Cooldown: 3 turns
Attacks all enemies. Before attacking, removes all buffs from all enemies.
The damage inflicted by this skill increases by 10% for each buff removed.
-
Unholy Metamorph [P]
Transforms the Chimera into either its Ram, Lion, or Viper Form. Also removes all buffs and debuffs from the Chimera.
-
Transfixing Presence [P]
Receives 10% less damage for each enemy with no buffs (stacks up to 50%).
Also receives 50% less damage from enemies under Provoke debuffs.
-
Savage Evolution [P]
For every 3 Trials completed, the Chimera’s Ultimate Form will receive the following bonus effects and stat boosts:
1-3 Trials: Ignore Unkillable buffs; ATK +5%
4-6 Trials: Ignore Block Damage buffs; C. DMG +5%
7-9 Trials: Ignore DEF 25%; C. RATE +5%
10-12 Trials: Ignore DMG reduction from anything, except buffs & debuffs; ATK +10%
13-15 Trials: Ignore Ally Protection buff; C. DMG +10%
16-18 Trials: Ignore DEF 50%; C. RATE +10%
19-21 Trials: Ignore Strengthen buffs; ATK +15%
22-24 Trials: Ignore Shield buffs; C. DMG +15%
25-27 Trials: Ignore DEF 100%; C. RATE +15%
-
Almighty Chimera [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Ultimate Form
Every time you complete 3 in-battle Trials, the Chimera will grow in strength, gaining powerful new ignore effects and stat boosts when in its Ultimate Form.
| Trials | Bonus Chimera Effect | Bonus Chimera Stats |
|---|---|---|
| 1-3 | Ignore Unkillable | ATK +5% |
| 4-6 | Ignore Block Damage | C. DMG +5% |
| 7-9 | Ignore DEF +25% | C. RATE +5% |
| 10-12 | Ignore DMG reduction from anything, except buffs & debuffs | ATK +10% |
| 13-15 | Ignore Ally Protection | C. DMG +10% |
| 16-18 | Ignore DEF +50% | C. RATE +10% |
| 19-21 | Ignore Strengthen | ATK +15% |
| 22-24 | Ignore Shield | C. DMG +15% |
| 25-27 | Ignore DEF +100% | C. RATE +15% |
Chimera · Ram Form
Hard
- HP
- 290,898,840
- ATK
- 4,654
- DEF
- 3,627
- SPD
- 225
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 250
- ACC
- 300
Boss skills
-
Monstrous Stomp
Attacks 2 times at random. The first hit will prioritize an enemy under the Duel effect.
Each hit decreases a target’s Turn Meter by 50%. If the target’s Turn Meter is less than 50%, also places a Stun debuff for 1 turn.
Grants an Extra Turn if a Stun debuff was placed by this skill.
-
Hammertail Quake Cooldown: 3 turns
Attacks 1 enemy. Then, attacks all other enemies.
Increases the damage dealt to all other enemies by 1% for each 1% HP lost by the initial target (stacks up to 50%).
Places a Stun debuff on all enemies, except the initial target, for 1 turn. Also decreases the Turn Meters of all enemies, except the initial target, by 50% if the Stun debuff was resisted or blocked.
Then removes any Block Debuffs buffs from all enemies.
Finally, places a 30% Decrease C. RATE debuff, a 25% Decrease C. DMG debuff, and a 30% Decrease SPD debuff on all enemies for 2 turns.
-
Maiming Stampede Cooldown: 3 turns
Attacks 1 enemy. Before attacking, removes any buffs positively affecting stats. This effect cannot be resisted. Then, replaces them with their mirrored debuff equivalent, such as Increase ATK being replaced with Decrease ATK. Buffs such as Continuous Heal and Strengthen will be replaced with Heal Reduction and Weaken debuffs respectively. All mirrored debuffs will last for 2 turns.
Increases the damage inflicted by 10% for each buff converted into a debuff by this skill.
If the damage dealt by this skill is equal to or greater than 20% of the target's MAX HP, repeats the attack.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Lock Horns [P] Cooldown: 5 turns
Passive Effect
When the Chimera is under a Fear or True Fear debuff, the damage reduction effect from Duel does not activate.
Decreases the chance of a Fear or True Fear debuff activating on the Chimera by 25%.
Increases the Chimera’s Turn Meter by 25% whenever a skill of the Chimera’s does not activate because of a Fear or True Fear debuff.
Removes any Fear or True Fear debuffs from the Chimera after activation (including protected debuffs).
Active Effect
At the beginning of the Chimera’s turn, places the Duel effect on the Chimera and the enemy with the lowest C. DMG. This effect cannot be resisted or blocked.
-
Unbreakable Focus [P] Cooldown: 4 turns
Passive Effect
When attacked, reflects 25% of the damage the Chimera receives back to the attacker, unless they’re under a Duel effect. Reflects 10% of the damage instead if the Chimera is under a Fear debuff. Will not reflect any damage if the Chimera is under a True Fear debuff.
Ignores 50% of a target's DEF when attacking an enemy under a Taunt, Veil or Perfect Veil buff.
Active Effect
When receiving any debuffs, instantly transfers them from the Chimera to the producer.
Will not transfer debuffs that cannot be removed.
-
Almighty Ram [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Ram Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera while it is under a Fear or True Fear debuff. Only counts damage from skills.
-
Ocular Masses
× 5
100%
-
-
Normal
Damage the Chimera on all 5 of its turns in this Form using skills that scale based on enemy MAX HP, as well as Poison, HP Burn, and Smite debuffs.
-
Ocular Masses
× 8
100%
-
-
Hard
Fully deplete the Chimera's Duel bar within 5 turns.
-
Ocular Masses
× 10
100%
-
Trials #2
-
Easy
Place 4 unique debuffs on the Chimera within 5 of its turns while your Champions are under Increase ACC buffs.
-
Ocular Masses
× 5
100%
-
-
Normal
Damage the Chimera while it is under a Weaken debuff and your Champions are under Increase C. RATE or Increase C. DMG buffs. Only counts damage from skills.
-
Ocular Masses
× 7
100%
-
-
Hard
Damage the Chimera with a single skill while it is under Weaken and Decrease DEF debuffs. Will not count damage from counterattacks and skills that scale based on enemy MAX HP.
-
Ocular Masses
× 7
100%
-
Trials #3
-
Easy
Damage the Chimera within 3 of its turns while it is under a Decrease DEF debuff and your Champions are under Perfect Veil buffs.
-
Circular Gemstone
84%
-
Circular Gemstone
16%
-
-
Normal
Place 4 unique debuffs on the Chimera and 4 unique buffs on your Champions within 3 of the Chimera's turns.
-
Ocular Masses
× 8
100%
-
-
Hard
Block 4 Stun debuffs using Block Debuffs, Intercept, or Stone Skin buffs within 5 of the Chimera's turns.
-
Ocular Masses
× 10
100%
-
Chimera · Lion Form
Hard
- HP
- 290,898,840
- ATK
- 7,758
- DEF
- 2,133
- SPD
- 225
- C.RATE
- 45%
- C.DMG
- 50%
- RES
- 200
- ACC
- 225
Boss skills
-
Annihilation Claw
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a True Fear debuff for 1 turn.
Following the initial attack, has an 80% chance of repeating this attack against a new target. Will repeat the attempt against all remaining targets. The chance to repeat the attack lowers by 20% against each subsequent target.
The damage inflicted by each successful repeated attack is decreased by 10%.
-
Shred Reality Cooldown: 3 turns
Attacks 1 enemy 3 times.
The first hit places a 60% Decrease DEF debuff for 2 turns. The second hit places a 25% Weaken debuff for 2 turns. Debuffs placed by this skill will ignore any Block Debuffs buffs.
The third hit applies a Debuff Spread effect, taking any Decrease DEF and Weaken debuffs on the target and placing them on all enemies, except the initial target.
Then attacks all enemies, except the initial target.
Also increases the Chimera’s Turn Meter by 5% for each debuff placed and spread by this skill.
-
Atomizing Roar Cooldown: 3 turns
Attacks 1 enemy. Before attacking, removes any Decrease ATK, Decrease C. RATE, and Decrease C. DMG debuffs on the Chimera.
Will ignore 50% of the target's DEF. Will ignore an additional 10% of the target's DEF for each debuff removed by this skill.
Grants an Extra Turn if this attack kills an enemy.
If the initial target survives, attacks all other enemies. Deals damage equal to 50% of the damage inflicted by the initial attack. This attack cannot be critical. Ignores 100% of each target's DEF.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Predator's Feast [P]
At the beginning of the Chimera’s turn, places a Hunter's Gaze debuff on the enemy with the highest DEF for 3 turns. This effect cannot be resisted or blocked.
Whenever a Hunter's Gaze debuff is removed from an enemy, instantly activates the Annihilation Claw skill against that enemy.
-
Almighty Lion [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Will receive 5 times more damage from Reflect Damage buffs, Pain Link debuffs, and Reflect Damage effects.
Trials · Lion Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera with a single skill while it is under 3 or more debuffs and your Champions are under Increase DEF buffs. Will not count damage from counterattacks.
-
Ocular Masses
× 4
100%
-
-
Normal
Absorb damage using Shield buffs. Will not count surplus damage.
-
Ocular Masses
× 8
100%
-
-
Hard
Block damage using Block Damage or Unkillable buffs.
-
Ocular Masses
× 10
100%
-
Trials #2
-
Easy
Damage the Chimera within 3 of its turns while your Champions are under 5 unique buffs. Will not count damage from skills that scale based on enemy MAX HP.
-
Ocular Masses
× 5
100%
-
-
Normal
Damage the Chimera while it is under Decrease SPD and Decrease DEF debuffs. Only counts damage from skills.
-
Ocular Masses
× 6
100%
-
-
Hard
Damage the Chimera with counterattacks and Ally Attack skills.
-
Ocular Masses
× 7
100%
-
Trials #3
-
Easy
Damage the Chimera while it is under a Leech debuff.
-
Ocular Masses
× 4
100%
-
-
Normal
Place 10 debuffs on the Chimera within 5 of its turns. One of the debuffs must be a Decrease RES debuff.
-
Ocular Masses
× 7
100%
-
-
Hard
Damage the Chimera using Reflect Damage buffs, Pain Link debuffs, or passive Reflect Damage effects.
-
Ocular Masses
× 10
100%
-
Chimera · Viper Form
Hard
- HP
- 290,898,840
- ATK
- 5,430
- DEF
- 2,560
- SPD
- 225
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 225
- ACC
- 250
Boss skills
-
Putrid Fang
Attacks all enemies. If there are any dead enemies or if the initial attack kills at least 1 enemy, places an extra hit.
Has a 50% chance of placing a True Fear, Freeze, Provoke, Sleep, Stun, or Petrification debuff on each enemy for 1 turn.
-
Stinger Cyclone Cooldown: 3 turns
Attacks all enemies. This attack deals single-target damage to each target individually, rather than AoE damage. Before attacking, places a Hex debuff and a 100% Heal Reduction debuff on all enemies for 2 turns.
Instantly activates all Poison debuffs on all enemies 2 times.
Then transfers all debuffs from the Chimera to all enemies under Hex or Heal Reduction debuffs placed by this skill.
Increases the Chimera’s Turn Meter by 5% for each debuff transferred.
-
Haze of Pestilence Cooldown: 3 turns
Attacks all enemies. Before attacking, steals all buffs from all enemies, except Continuous Heal buffs.
Places three 5% Poison debuffs and a 25% Poison Sensitivity debuff for 3 turns.
Then increases the duration of all Poison debuffs on all enemies by 1 turn, and instantly activates any Poison debuffs on all enemies.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Deathly Contagion [P]
For every Champion that is dead, places 1 Necrosis stack on all other enemies. Necrosis stacks cannot be resisted or blocked. Necrosis stacks can only be removed by reviving dead allies. If multiple Champions are revived, the number of Necrosis stacks removed is equal to the number of Champions revived.
-
Enemy of Mortality [P] Cooldown: 5 turns
Passive Effect
Revived enemies will have 25% less HP and 25% less Turn Meter. If an enemy would be revived with 50% HP, they will be revived with 25% HP instead. If an enemy would be revived with 25% or less HP, they will be revived with 1 HP instead.
Whenever the Chimera kills an enemy, removes any Block Active Skills debuffs from itself.
At the start of the Chimera's turn, transfers all Poison debuffs on the Chimera to all enemies. All transferred debuffs last for 2 turns.
Active Effect
Denies 1 enemy revival attempt. If multiple enemies are revived at once, will deny 1 random revival attempt.
-
Almighty Viper [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Viper Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera while it is under a Block Active Skills debuff. Only counts damage from skills.
-
Ocular Masses
× 5
100%
-
-
Normal
Damage the Chimera within 2 of its turns while it is under Block Buffs and HP Burn debuffs and has no active buffs.
-
Ocular Masses
× 8
100%
-
-
Hard
Damage the Chimera while it is under 7 or more debuffs. It must not be under a Block Active Skills debuff.
-
Ocular Masses
× 6
100%
-
Trials #2
-
Easy
Damage the Chimera with Poison debuffs while it is also under a Poison Sensitivity debuff.
-
Ocular Masses
× 4
100%
-
-
Normal
Keep all your Champions alive for 3 Chimera turns.
-
Ocular Masses
× 6
100%
-
-
Hard
Successfully revive 1 ally, or all allies when reviving multiple Champions.
-
Ocular Masses
× 5
100%
-
Trials #3
-
Easy
Damage the Chimera within 3 of its turns while it is under a Decrease ATK debuff, and your Champions are under Increase SPD buffs.
-
Ocular Masses
× 5
100%
-
-
Normal
Damage the Chimera with a single skill while your Champions are under Increase ATK and Block Debuffs buffs. Will not count damage from counterattacks.
-
Rank 1 Basalt
1★
100%
-
-
Hard
Resist 14 debuffs while the Chimera is under a Decrease ACC debuff and your Champions are under Increase RES buffs.
-
Ocular Masses
× 10
100%
-
REWARDS · Hard
-
Warrior Chest Requirements: 4.4M - 7.25M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 5 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
-
Warrior Chest Requirements: 7.25M - 14.6M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 5 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
-
Knight Chest Requirements: 14.6M - 20.5M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 5 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
-
Guardian Chest Requirements: Over 20.5M Damage Details
Get this Chest by fighting the Chimera. This Chest will drop up to 6 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
Beat the Chimera to double your Clan's earned rewards.
Chimera · Ultimate Form
Brutal
- HP
- 513,086,062
- ATK
- 6,082
- DEF
- 4,683
- SPD
- 245
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 250
- ACC
- 250
Boss skills
-
Baleful Torrent
Attacks all enemies.
Places a Provoke debuff for 1 turn. If a target has less than 50% HP, places a Provoke debuff for 2 turns instead. Also places a 30% Decrease SPD debuff on all enemies for 2 turns.
-
Pincer Lash Cooldown: 3 turns
Attacks all enemies.
The damage inflicted by this skill increases by 10% for each debuff on the Chimera.
Also places a 30% Increase SPD buff on the Chimera for 2 turns.
-
Consume Matter Cooldown: 3 turns
Attacks all enemies. Before attacking, removes all buffs from all enemies.
The damage inflicted by this skill increases by 10% for each buff removed.
-
Unholy Metamorph [P]
Transforms the Chimera into either its Ram, Lion, or Viper Form. Also removes all buffs and debuffs from the Chimera.
-
Transfixing Presence [P]
Receives 10% less damage for each enemy with no buffs (stacks up to 50%).
Also receives 50% less damage from enemies under Provoke debuffs.
-
Savage Evolution [P]
For every 3 Trials completed, the Chimera’s Ultimate Form will receive the following bonus effects and stat boosts:
1-3 Trials: Ignore Unkillable buffs; ATK +5%
4-6 Trials: Ignore Block Damage buffs; C. DMG +5%
7-9 Trials: Ignore DEF 25%; C. RATE +5%
10-12 Trials: Ignore DMG reduction from anything, except buffs & debuffs; ATK +10%
13-15 Trials: Ignore Ally Protection buff; C. DMG +10%
16-18 Trials: Ignore DEF 50%; C. RATE +10%
19-21 Trials: Ignore Strengthen buffs; ATK +15%
22-24 Trials: Ignore Shield buffs; C. DMG +15%
25-27 Trials: Ignore DEF 100%; C. RATE +15%
-
Almighty Chimera [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Ultimate Form
Every time you complete 3 in-battle Trials, the Chimera will grow in strength, gaining powerful new ignore effects and stat boosts when in its Ultimate Form.
| Trials | Bonus Chimera Effect | Bonus Chimera Stats |
|---|---|---|
| 1-3 | Ignore Unkillable | ATK +5% |
| 4-6 | Ignore Block Damage | C. DMG +5% |
| 7-9 | Ignore DEF +25% | C. RATE +5% |
| 10-12 | Ignore DMG reduction from anything, except buffs & debuffs | ATK +10% |
| 13-15 | Ignore Ally Protection | C. DMG +10% |
| 16-18 | Ignore DEF +50% | C. RATE +10% |
| 19-21 | Ignore Strengthen | ATK +15% |
| 22-24 | Ignore Shield | C. DMG +15% |
| 25-27 | Ignore DEF +100% | C. RATE +15% |
Chimera · Ram Form
Brutal
- HP
- 513,086,062
- ATK
- 7,298
- DEF
- 5,686
- SPD
- 245
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 300
- ACC
- 350
Boss skills
-
Monstrous Stomp
Attacks 2 times at random. The first hit will prioritize an enemy under the Duel effect.
Each hit decreases a target’s Turn Meter by 50%. If the target’s Turn Meter is less than 50%, also places a Stun debuff for 1 turn.
Grants an Extra Turn if a Stun debuff was placed by this skill.
-
Hammertail Quake Cooldown: 3 turns
Attacks 1 enemy. Then, attacks all other enemies.
Increases the damage dealt to all other enemies by 1% for each 1% HP lost by the initial target (stacks up to 50%).
Places a Stun debuff on all enemies, except the initial target, for 1 turn. Also decreases the Turn Meters of all enemies, except the initial target, by 50% if the Stun debuff was resisted or blocked.
Then removes any Block Debuffs buffs from all enemies.
Finally, places a 30% Decrease C. RATE debuff, a 25% Decrease C. DMG debuff, and a 30% Decrease SPD debuff on all enemies for 2 turns.
-
Maiming Stampede Cooldown: 3 turns
Attacks 1 enemy. Before attacking, removes any buffs positively affecting stats. This effect cannot be resisted. Then, replaces them with their mirrored debuff equivalent, such as Increase ATK being replaced with Decrease ATK. Buffs such as Continuous Heal and Strengthen will be replaced with Heal Reduction and Weaken debuffs respectively. All mirrored debuffs will last for 2 turns.
Increases the damage inflicted by 10% for each buff converted into a debuff by this skill.
If the damage dealt by this skill is equal to or greater than 20% of the target's MAX HP, repeats the attack.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Lock Horns [P] Cooldown: 5 turns
Passive Effect
When the Chimera is under a Fear or True Fear debuff, the damage reduction effect from Duel does not activate.
Decreases the chance of a Fear or True Fear debuff activating on the Chimera by 25%.
Increases the Chimera’s Turn Meter by 25% whenever a skill of the Chimera’s does not activate because of a Fear or True Fear debuff.
Removes any Fear or True Fear debuffs from the Chimera after activation (including protected debuffs).
Active Effect
At the beginning of the Chimera’s turn, places the Duel effect on the Chimera and the enemy with the lowest C. DMG. This effect cannot be resisted or blocked.
-
Unbreakable Focus [P] Cooldown: 4 turns
Passive Effect
When attacked, reflects 25% of the damage the Chimera receives back to the attacker, unless they’re under a Duel effect. Reflects 10% of the damage instead if the Chimera is under a Fear debuff. Will not reflect any damage if the Chimera is under a True Fear debuff.
Ignores 50% of a target's DEF when attacking an enemy under a Taunt, Veil or Perfect Veil buff.
Active Effect
When receiving any debuffs, instantly transfers them from the Chimera to the producer.
Will not transfer debuffs that cannot be removed.
-
Almighty Ram [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Ram Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera while it is under a Fear or True Fear debuff. Only counts damage from skills.
-
Ocular Masses
× 5
100%
-
-
Normal
Damage the Chimera on all 5 of its turns in this Form using skills that scale based on enemy MAX HP, as well as Poison, HP Burn, and Smite debuffs.
-
Ocular Masses
× 9
100%
-
-
Hard
Fully deplete the Chimera's Duel bar within 5 turns.
-
Ocular Masses
× 12
100%
-
Trials #2
-
Easy
Place 5 unique debuffs on the Chimera within 5 of its turns while your Champions are under Increase ACC buffs.
-
Ocular Masses
× 6
100%
-
-
Normal
Damage the Chimera while it is under a Weaken debuff and your Champions are under Increase C. RATE or Increase C. DMG buffs. Only counts damage from skills.
-
Ocular Masses
× 4
100%
-
-
Hard
Damage the Chimera with a single skill while it is under Weaken and Decrease DEF debuffs. Will not count damage from counterattacks and skills that scale based on enemy MAX HP.
-
Ocular Masses
× 8
100%
-
Trials #3
-
Easy
Damage the Chimera within 3 of its turns while it is under a Decrease DEF debuff and your Champions are under Perfect Veil buffs.
-
Circular Gemstone
76%
-
Circular Gemstone
20%
-
Circular Gemstone
4%
-
-
Normal
Place 5 unique debuffs on the Chimera and 5 unique buffs on your Champions within 3 of the Chimera's turns.
-
Ocular Masses
× 10
100%
-
-
Hard
Block 5 Stun debuffs using Block Debuffs, Intercept, or Stone Skin buffs within 5 of the Chimera's turns.
-
Ocular Masses
× 11
100%
-
Chimera · Lion Form
Brutal
- HP
- 513,086,062
- ATK
- 12,162
- DEF
- 3,345
- SPD
- 245
- C.RATE
- 45%
- C.DMG
- 50%
- RES
- 250
- ACC
- 275
Boss skills
-
Annihilation Claw
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a True Fear debuff for 1 turn.
Following the initial attack, has an 80% chance of repeating this attack against a new target. Will repeat the attempt against all remaining targets. The chance to repeat the attack lowers by 20% against each subsequent target.
The damage inflicted by each successful repeated attack is decreased by 10%.
-
Shred Reality Cooldown: 3 turns
Attacks 1 enemy 3 times.
The first hit places a 60% Decrease DEF debuff for 2 turns. The second hit places a 25% Weaken debuff for 2 turns. Debuffs placed by this skill will ignore any Block Debuffs buffs.
The third hit applies a Debuff Spread effect, taking any Decrease DEF and Weaken debuffs on the target and placing them on all enemies, except the initial target.
Then attacks all enemies, except the initial target.
Also increases the Chimera’s Turn Meter by 5% for each debuff placed and spread by this skill.
-
Atomizing Roar Cooldown: 3 turns
Attacks 1 enemy. Before attacking, removes any Decrease ATK, Decrease C. RATE, and Decrease C. DMG debuffs on the Chimera.
Will ignore 50% of the target's DEF. Will ignore an additional 10% of the target's DEF for each debuff removed by this skill.
Grants an Extra Turn if this attack kills an enemy.
If the initial target survives, attacks all other enemies. Deals damage equal to 50% of the damage inflicted by the initial attack. This attack cannot be critical. Ignores 100% of each target's DEF.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Predator's Feast [P]
At the beginning of the Chimera’s turn, places a Hunter's Gaze debuff on the enemy with the highest DEF for 3 turns. This effect cannot be resisted or blocked.
Whenever a Hunter's Gaze debuff is removed from an enemy, instantly activates the Annihilation Claw skill against that enemy.
-
Almighty Lion [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Will receive 5 times more damage from Reflect Damage buffs, Pain Link debuffs, and Reflect Damage effects.
Trials · Lion Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera with a single skill while it is under 4 or more debuffs and your Champions are under Increase DEF buffs. Will not count damage from counterattacks.
-
Ocular Masses
× 5
100%
-
-
Normal
Absorb damage using Shield buffs. Will not count surplus damage.
-
Ocular Masses
× 5
100%
-
-
Hard
Block damage using Block Damage or Unkillable buffs.
-
Ocular Masses
× 7
100%
-
Trials #2
-
Easy
Damage the Chimera within 3 of its turns while your Champions are under 5 unique buffs. Will not count damage from skills that scale based on enemy MAX HP.
-
Ocular Masses
× 5
100%
-
-
Normal
Damage the Chimera while it is under Decrease SPD and Decrease DEF debuffs. Only counts damage from skills.
-
Ocular Masses
× 10
100%
-
-
Hard
Damage the Chimera with counterattacks and Ally Attack skills.
-
Ocular Masses
× 5
100%
-
Trials #3
-
Easy
Damage the Chimera while it is under a Leech debuff.
-
Ocular Masses
× 5
100%
-
-
Normal
Place 10 debuffs on the Chimera within 4 of its turns. One of the debuffs must be a Decrease RES debuff.
-
Ocular Masses
× 9
100%
-
-
Hard
Damage the Chimera using Reflect Damage buffs, Pain Link debuffs, or passive Reflect Damage effects.
-
Ocular Masses
× 11
100%
-
Chimera · Viper Form
Brutal
- HP
- 513,086,062
- ATK
- 8,514
- DEF
- 4,014
- SPD
- 245
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 275
- ACC
- 300
Boss skills
-
Putrid Fang
Attacks all enemies. If there are any dead enemies or if the initial attack kills at least 1 enemy, places an extra hit.
Has a 50% chance of placing a True Fear, Freeze, Provoke, Sleep, Stun, or Petrification debuff on each enemy for 1 turn.
-
Stinger Cyclone Cooldown: 3 turns
Attacks all enemies. This attack deals single-target damage to each target individually, rather than AoE damage. Before attacking, places a Hex debuff and a 100% Heal Reduction debuff on all enemies for 2 turns.
Instantly activates all Poison debuffs on all enemies 2 times.
Then transfers all debuffs from the Chimera to all enemies under Hex or Heal Reduction debuffs placed by this skill.
Increases the Chimera’s Turn Meter by 5% for each debuff transferred.
-
Haze of Pestilence Cooldown: 3 turns
Attacks all enemies. Before attacking, steals all buffs from all enemies, except Continuous Heal buffs.
Places three 5% Poison debuffs and a 25% Poison Sensitivity debuff for 3 turns.
Then increases the duration of all Poison debuffs on all enemies by 1 turn, and instantly activates any Poison debuffs on all enemies.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Deathly Contagion [P]
For every Champion that is dead, places 1 Necrosis stack on all other enemies. Necrosis stacks cannot be resisted or blocked. Necrosis stacks can only be removed by reviving dead allies. If multiple Champions are revived, the number of Necrosis stacks removed is equal to the number of Champions revived.
-
Enemy of Mortality [P] Cooldown: 5 turns
Passive Effect
Revived enemies will have 25% less HP and 25% less Turn Meter. If an enemy would be revived with 50% HP, they will be revived with 25% HP instead. If an enemy would be revived with 25% or less HP, they will be revived with 1 HP instead.
Whenever the Chimera kills an enemy, removes any Block Active Skills debuffs from itself.
At the start of the Chimera's turn, transfers all Poison debuffs on the Chimera to all enemies. All transferred debuffs last for 2 turns.
Active Effect
Denies 1 enemy revival attempt. If multiple enemies are revived at once, will deny 1 random revival attempt.
-
Almighty Viper [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Viper Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera while it is under a Block Active Skills debuff. Only counts damage from skills.
-
Ocular Masses
× 5
100%
-
-
Normal
Damage the Chimera within 2 of its turns while it is under Block Buffs and HP Burn debuffs and has no active buffs.
-
Ocular Masses
× 9
100%
-
-
Hard
Damage the Chimera while it is under 8 or more debuffs. It must not be under a Block Active Skills debuff.
-
Ocular Masses
× 12
100%
-
Trials #2
-
Easy
Damage the Chimera with Poison debuffs while it is also under a Poison Sensitivity debuff.
-
Ocular Masses
× 5
100%
-
-
Normal
Keep all your Champions alive for 3 Chimera turns.
-
Ocular Masses
× 5
100%
-
-
Hard
Successfully revive 1 ally, or all allies when reviving multiple Champions.
-
Ocular Masses
× 5
100%
-
Trials #3
-
Easy
Damage the Chimera within 3 of its turns while it is under a Decrease ATK debuff, and your Champions are under Increase SPD buffs.
-
Ocular Masses
× 5
100%
-
-
Normal
Damage the Chimera with a single skill while your Champions are under Increase ATK and Block Debuffs buffs. Will not count damage from counterattacks.
-
Rank 2 Basalt
2★
100%
-
-
Hard
Resist 16 debuffs while the Chimera is under a Decrease ACC debuff and your Champions are under Increase RES buffs.
-
Ocular Masses
× 7
100%
-
REWARDS · Brutal
-
Knight Chest Requirements: 7.7M - 12.8M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 5 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
-
Knight Chest Requirements: 12.8M - 25.65M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 5 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
-
Guardian Chest Requirements: 25.65M - 36M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 6 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
-
Master Chest Requirements: Over 36M Damage Details
Get this Chest by fighting the Chimera. This Chest will drop up to 7 of the following rewards at random:
Beat the Chimera to double your Clan's earned rewards.
Chimera · Ultimate Form
Nightmare
- HP
- 1,194,662,160
- ATK
- 8,960
- DEF
- 6,411
- SPD
- 285
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 350
- ACC
- 350
Boss skills
-
Baleful Torrent
Attacks all enemies.
Places a Provoke debuff for 1 turn. If a target has less than 50% HP, places a Provoke debuff for 2 turns instead. Also places a 30% Decrease SPD debuff on all enemies for 2 turns.
-
Pincer Lash Cooldown: 3 turns
Attacks all enemies.
The damage inflicted by this skill increases by 10% for each debuff on the Chimera.
Also places a 30% Increase SPD buff on the Chimera for 2 turns.
-
Consume Matter Cooldown: 3 turns
Attacks all enemies. Before attacking, removes all buffs from all enemies.
The damage inflicted by this skill increases by 10% for each buff removed.
-
Unholy Metamorph [P]
Transforms the Chimera into either its Ram, Lion, or Viper Form. Also removes all buffs and debuffs from the Chimera.
-
Transfixing Presence [P]
Receives 10% less damage for each enemy with no buffs (stacks up to 50%).
Also receives 50% less damage from enemies under Provoke debuffs.
-
Savage Evolution [P]
For every 3 Trials completed, the Chimera’s Ultimate Form will receive the following bonus effects and stat boosts:
1-3 Trials: Ignore Unkillable buffs; ATK +5%
4-6 Trials: Ignore Block Damage buffs; C. DMG +5%
7-9 Trials: Ignore DEF 25%; C. RATE +5%
10-12 Trials: Ignore DMG reduction from anything, except buffs & debuffs; ATK +10%
13-15 Trials: Ignore Ally Protection buff; C. DMG +10%
16-18 Trials: Ignore DEF 50%; C. RATE +10%
19-21 Trials: Ignore Strengthen buffs; ATK +15%
22-24 Trials: Ignore Shield buffs; C. DMG +15%
25-27 Trials: Ignore DEF 100%; C. RATE +15%
-
Almighty Chimera [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Ultimate Form
Every time you complete 3 in-battle Trials, the Chimera will grow in strength, gaining powerful new ignore effects and stat boosts when in its Ultimate Form.
| Trials | Bonus Chimera Effect | Bonus Chimera Stats |
|---|---|---|
| 1-3 | Ignore Unkillable | ATK +5% |
| 4-6 | Ignore Block Damage | C. DMG +5% |
| 7-9 | Ignore DEF +25% | C. RATE +5% |
| 10-12 | Ignore DMG reduction from anything, except buffs & debuffs | ATK +10% |
| 13-15 | Ignore Ally Protection | C. DMG +10% |
| 16-18 | Ignore DEF +50% | C. RATE +10% |
| 19-21 | Ignore Strengthen | ATK +15% |
| 22-24 | Ignore Shield | C. DMG +15% |
| 25-27 | Ignore DEF +100% | C. RATE +15% |
Chimera · Ram Form
Nightmare
- HP
- 1,194,662,160
- ATK
- 10,753
- DEF
- 7,785
- SPD
- 285
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 400
- ACC
- 450
Boss skills
-
Monstrous Stomp
Attacks 2 times at random. The first hit will prioritize an enemy under the Duel effect.
Each hit decreases a target’s Turn Meter by 50%. If the target’s Turn Meter is less than 50%, also places a Stun debuff for 1 turn.
Grants an Extra Turn if a Stun debuff was placed by this skill.
-
Hammertail Quake Cooldown: 3 turns
Attacks 1 enemy. Then, attacks all other enemies.
Increases the damage dealt to all other enemies by 1% for each 1% HP lost by the initial target (stacks up to 50%).
Places a Stun debuff on all enemies, except the initial target, for 1 turn. Also decreases the Turn Meters of all enemies, except the initial target, by 50% if the Stun debuff was resisted or blocked.
Then removes any Block Debuffs buffs from all enemies.
Finally, places a 30% Decrease C. RATE debuff, a 25% Decrease C. DMG debuff, and a 30% Decrease SPD debuff on all enemies for 2 turns.
-
Maiming Stampede Cooldown: 3 turns
Attacks 1 enemy. Before attacking, removes any buffs positively affecting stats. This effect cannot be resisted. Then, replaces them with their mirrored debuff equivalent, such as Increase ATK being replaced with Decrease ATK. Buffs such as Continuous Heal and Strengthen will be replaced with Heal Reduction and Weaken debuffs respectively. All mirrored debuffs will last for 2 turns.
Increases the damage inflicted by 10% for each buff converted into a debuff by this skill.
If the damage dealt by this skill is equal to or greater than 20% of the target's MAX HP, repeats the attack.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Lock Horns [P] Cooldown: 5 turns
Passive Effect
When the Chimera is under a Fear or True Fear debuff, the damage reduction effect from Duel does not activate.
Decreases the chance of a Fear or True Fear debuff activating on the Chimera by 25%.
Increases the Chimera’s Turn Meter by 25% whenever a skill of the Chimera’s does not activate because of a Fear or True Fear debuff.
Removes any Fear or True Fear debuffs from the Chimera after activation (including protected debuffs).
Active Effect
At the beginning of the Chimera’s turn, places the Duel effect on the Chimera and the enemy with the lowest C. DMG. This effect cannot be resisted or blocked.
-
Unbreakable Focus [P] Cooldown: 4 turns
Passive Effect
When attacked, reflects 25% of the damage the Chimera receives back to the attacker, unless they’re under a Duel effect. Reflects 10% of the damage instead if the Chimera is under a Fear debuff. Will not reflect any damage if the Chimera is under a True Fear debuff.
Ignores 50% of a target's DEF when attacking an enemy under a Taunt, Veil or Perfect Veil buff.
Active Effect
When receiving any debuffs, instantly transfers them from the Chimera to the producer.
Will not transfer debuffs that cannot be removed.
-
Almighty Ram [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Ram Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera while it is under a Fear or True Fear debuff. Only counts damage from skills.
-
Ocular Masses
× 7
100%
-
-
Normal
Damage the Chimera on all 5 of its turns in this Form using skills that scale based on enemy MAX HP, as well as Poison, HP Burn, and Smite debuffs.
-
Ocular Masses
× 12
100%
-
-
Hard
Fully deplete the Chimera's Duel bar within 5 turns.
-
Ocular Masses
× 6
100%
-
Trials #2
-
Easy
Place 6 unique debuffs on the Chimera within 5 of its turns while your Champions are under Increase ACC buffs.
-
Circular Gemstone
67%
-
Circular Gemstone
26%
-
Circular Gemstone
7%
-
-
Normal
Damage the Chimera while it is under a Weaken debuff and your Champions are under Increase C. RATE or Increase C. DMG buffs. Only counts damage from skills.
-
Ocular Masses
× 4
100%
-
-
Hard
Damage the Chimera with a single skill while it is under Weaken and Decrease DEF debuffs. Will not count damage from counterattacks and skills that scale based on enemy MAX HP.
-
Ocular Masses
× 3
100%
-
Trials #3
-
Easy
Damage the Chimera within 3 of its turns while it is under a Decrease DEF debuff and your Champions are under Perfect Veil buffs.
-
Ocular Masses
× 7
100%
-
-
Normal
Place 6 unique debuffs on the Chimera and 6 unique buffs on your Champions within 3 of the Chimera's turns.
-
Ocular Masses
× 8
100%
-
-
Hard
Block 6 Stun debuffs using Block Debuffs, Intercept, or Stone Skin buffs within 5 of the Chimera's turns.
-
Ocular Masses
× 13
100%
-
Chimera · Lion Form
Nightmare
- HP
- 1,194,662,160
- ATK
- 17,919
- DEF
- 4,579
- SPD
- 285
- C.RATE
- 45%
- C.DMG
- 50%
- RES
- 350
- ACC
- 375
Boss skills
-
Annihilation Claw
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a True Fear debuff for 1 turn.
Following the initial attack, has an 80% chance of repeating this attack against a new target. Will repeat the attempt against all remaining targets. The chance to repeat the attack lowers by 20% against each subsequent target.
The damage inflicted by each successful repeated attack is decreased by 10%.
-
Shred Reality Cooldown: 3 turns
Attacks 1 enemy 3 times.
The first hit places a 60% Decrease DEF debuff for 2 turns. The second hit places a 25% Weaken debuff for 2 turns. Debuffs placed by this skill will ignore any Block Debuffs buffs.
The third hit applies a Debuff Spread effect, taking any Decrease DEF and Weaken debuffs on the target and placing them on all enemies, except the initial target.
Then attacks all enemies, except the initial target.
Also increases the Chimera’s Turn Meter by 5% for each debuff placed and spread by this skill.
-
Atomizing Roar Cooldown: 3 turns
Attacks 1 enemy. Before attacking, removes any Decrease ATK, Decrease C. RATE, and Decrease C. DMG debuffs on the Chimera.
Will ignore 50% of the target's DEF. Will ignore an additional 10% of the target's DEF for each debuff removed by this skill.
Grants an Extra Turn if this attack kills an enemy.
If the initial target survives, attacks all other enemies. Deals damage equal to 50% of the damage inflicted by the initial attack. This attack cannot be critical. Ignores 100% of each target's DEF.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Predator's Feast [P]
At the beginning of the Chimera’s turn, places a Hunter's Gaze debuff on the enemy with the highest DEF for 3 turns. This effect cannot be resisted or blocked.
Whenever a Hunter's Gaze debuff is removed from an enemy, instantly activates the Annihilation Claw skill against that enemy.
-
Almighty Lion [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Will receive 5 times more damage from Reflect Damage buffs, Pain Link debuffs, and Reflect Damage effects.
Trials · Lion Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera with a single skill while it is under 5 or more debuffs and your Champions are under Increase DEF buffs. Will not count damage from counterattacks.
-
Ocular Masses
× 7
100%
-
-
Normal
Absorb damage using Shield buffs. Will not count surplus damage.
-
Ocular Masses
× 11
100%
-
-
Hard
Block damage using Block Damage or Unkillable buffs.
-
Ocular Masses
× 17
100%
-
Trials #2
-
Easy
Damage the Chimera within 3 of its turns while your Champions are under 5 unique buffs. Will not count damage from skills that scale based on enemy MAX HP.
-
Ocular Masses
× 4
100%
-
-
Normal
Damage the Chimera while it is under Decrease SPD and Decrease DEF debuffs. Only counts damage from skills.
-
Ocular Masses
× 2
100%
-
-
Hard
Damage the Chimera with counterattacks and Ally Attack skills.
-
Ocular Masses
× 3
100%
-
Trials #3
-
Easy
Damage the Chimera while it is under a Leech debuff.
-
Ocular Masses
× 7
100%
-
-
Normal
Place 10 debuffs on the Chimera within 3 of its turns. One of the debuffs must be a Decrease RES debuff.
-
Ocular Masses
× 8
100%
-
-
Hard
Damage the Chimera using Reflect Damage buffs, Pain Link debuffs, or passive Reflect Damage effects.
-
Ocular Masses
× 6
100%
-
Chimera · Viper Form
Nightmare
- HP
- 1,194,662,160
- ATK
- 12,544
- DEF
- 5,496
- SPD
- 285
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 375
- ACC
- 400
Boss skills
-
Putrid Fang
Attacks all enemies. If there are any dead enemies or if the initial attack kills at least 1 enemy, places an extra hit.
Has a 50% chance of placing a True Fear, Freeze, Provoke, Sleep, Stun, or Petrification debuff on each enemy for 1 turn.
-
Stinger Cyclone Cooldown: 3 turns
Attacks all enemies. This attack deals single-target damage to each target individually, rather than AoE damage. Before attacking, places a Hex debuff and a 100% Heal Reduction debuff on all enemies for 2 turns.
Instantly activates all Poison debuffs on all enemies 2 times.
Then transfers all debuffs from the Chimera to all enemies under Hex or Heal Reduction debuffs placed by this skill.
Increases the Chimera’s Turn Meter by 5% for each debuff transferred.
-
Haze of Pestilence Cooldown: 3 turns
Attacks all enemies. Before attacking, steals all buffs from all enemies, except Continuous Heal buffs.
Places three 5% Poison debuffs and a 25% Poison Sensitivity debuff for 3 turns.
Then increases the duration of all Poison debuffs on all enemies by 1 turn, and instantly activates any Poison debuffs on all enemies.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Deathly Contagion [P]
For every Champion that is dead, places 1 Necrosis stack on all other enemies. Necrosis stacks cannot be resisted or blocked. Necrosis stacks can only be removed by reviving dead allies. If multiple Champions are revived, the number of Necrosis stacks removed is equal to the number of Champions revived.
-
Enemy of Mortality [P] Cooldown: 5 turns
Passive Effect
Revived enemies will have 25% less HP and 25% less Turn Meter. If an enemy would be revived with 50% HP, they will be revived with 25% HP instead. If an enemy would be revived with 25% or less HP, they will be revived with 1 HP instead.
Whenever the Chimera kills an enemy, removes any Block Active Skills debuffs from itself.
At the start of the Chimera's turn, transfers all Poison debuffs on the Chimera to all enemies. All transferred debuffs last for 2 turns.
Active Effect
Denies 1 enemy revival attempt. If multiple enemies are revived at once, will deny 1 random revival attempt.
-
Almighty Viper [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Viper Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera while it is under a Block Active Skills debuff. Only counts damage from skills.
-
Ocular Masses
× 7
100%
-
-
Normal
Damage the Chimera within 2 of its turns while it is under Block Buffs and HP Burn debuffs and has no active buffs.
-
Ocular Masses
× 11
100%
-
-
Hard
Damage the Chimera while it is under 9 or more debuffs. It must not be under a Block Active Skills debuff.
-
Ocular Masses
× 12
100%
-
Trials #2
-
Easy
Damage the Chimera with Poison debuffs while it is also under a Poison Sensitivity debuff.
-
Ocular Masses
× 5
100%
-
-
Normal
Keep all your Champions alive for 3 Chimera turns.
-
Ocular Masses
× 4
100%
-
-
Hard
Successfully revive 1 ally, or all allies when reviving multiple Champions.
-
Ocular Masses
× 2
100%
-
Trials #3
-
Easy
Damage the Chimera within 3 of its turns while it is under a Decrease ATK debuff, and your Champions are under Increase SPD buffs.
-
Ocular Masses
× 7
100%
-
-
Normal
Damage the Chimera with a single skill while your Champions are under Increase ATK and Block Debuffs buffs. Will not count damage from counterattacks.
-
Rank 3 Basalt
3★
100%
-
-
Hard
Resist 18 debuffs while the Chimera is under a Decrease ACC debuff and your Champions are under Increase RES buffs.
-
Ocular Masses
× 17
100%
-
REWARDS · Nightmare
-
Knight Chest Requirements: 18M - 30M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 5 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
-
Guardian Chest Requirements: 30M - 60M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 6 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
-
Master Chest Requirements: 60M - 84M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 7 of the following rewards at random:
-
Grandmaster Chest Requirements: Over 84M Damage Details
Get this Chest by fighting the Chimera. This Chest will drop up to 8 of the following rewards at random:
Beat the Chimera to double your Clan's earned rewards.
Chimera · Ultimate Form
Ultra-Nightmare
- HP
- 1,608,851,430
- ATK
- 11,918
- DEF
- 8,009
- SPD
- 305
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 400
- ACC
- 400
Boss skills
-
Baleful Torrent
Attacks all enemies.
Places a Provoke debuff for 1 turn. If a target has less than 50% HP, places a Provoke debuff for 2 turns instead. Also places a 30% Decrease SPD debuff on all enemies for 2 turns.
-
Pincer Lash Cooldown: 3 turns
Attacks all enemies.
The damage inflicted by this skill increases by 10% for each debuff on the Chimera.
Also places a 30% Increase SPD buff on the Chimera for 2 turns.
-
Consume Matter Cooldown: 3 turns
Attacks all enemies. Before attacking, removes all buffs from all enemies.
The damage inflicted by this skill increases by 10% for each buff removed.
-
Unholy Metamorph [P]
Transforms the Chimera into either its Ram, Lion, or Viper Form. Also removes all buffs and debuffs from the Chimera.
-
Transfixing Presence [P]
Receives 10% less damage for each enemy with no buffs (stacks up to 50%).
Also receives 50% less damage from enemies under Provoke debuffs.
-
Savage Evolution [P]
For every 3 Trials completed, the Chimera’s Ultimate Form will receive the following bonus effects and stat boosts:
1-3 Trials: Ignore Unkillable buffs; ATK +5%
4-6 Trials: Ignore Block Damage buffs; C. DMG +5%
7-9 Trials: Ignore DEF 25%; C. RATE +5%
10-12 Trials: Ignore DMG reduction from anything, except buffs & debuffs; ATK +10%
13-15 Trials: Ignore Ally Protection buff; C. DMG +10%
16-18 Trials: Ignore DEF 50%; C. RATE +10%
19-21 Trials: Ignore Strengthen buffs; ATK +15%
22-24 Trials: Ignore Shield buffs; C. DMG +15%
25-27 Trials: Ignore DEF 100%; C. RATE +15%
-
Almighty Chimera [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Ultimate Form
Every time you complete 3 in-battle Trials, the Chimera will grow in strength, gaining powerful new ignore effects and stat boosts when in its Ultimate Form.
| Trials | Bonus Chimera Effect | Bonus Chimera Stats |
|---|---|---|
| 1-3 | Ignore Unkillable | ATK +5% |
| 4-6 | Ignore Block Damage | C. DMG +5% |
| 7-9 | Ignore DEF +25% | C. RATE +5% |
| 10-12 | Ignore DMG reduction from anything, except buffs & debuffs | ATK +10% |
| 13-15 | Ignore Ally Protection | C. DMG +10% |
| 16-18 | Ignore DEF +50% | C. RATE +10% |
| 19-21 | Ignore Strengthen | ATK +15% |
| 22-24 | Ignore Shield | C. DMG +15% |
| 25-27 | Ignore DEF +100% | C. RATE +15% |
Chimera · Ram Form
Ultra-Nightmare
- HP
- 1,608,851,430
- ATK
- 14,300
- DEF
- 9,725
- SPD
- 305
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 450
- ACC
- 500
Boss skills
-
Monstrous Stomp
Attacks 2 times at random. The first hit will prioritize an enemy under the Duel effect.
Each hit decreases a target’s Turn Meter by 50%. If the target’s Turn Meter is less than 50%, also places a Stun debuff for 1 turn.
Grants an Extra Turn if a Stun debuff was placed by this skill.
-
Hammertail Quake Cooldown: 3 turns
Attacks 1 enemy. Then, attacks all other enemies.
Increases the damage dealt to all other enemies by 1% for each 1% HP lost by the initial target (stacks up to 50%).
Places a Stun debuff on all enemies, except the initial target, for 1 turn. Also decreases the Turn Meters of all enemies, except the initial target, by 50% if the Stun debuff was resisted or blocked.
Then removes any Block Debuffs buffs from all enemies.
Finally, places a 30% Decrease C. RATE debuff, a 25% Decrease C. DMG debuff, and a 30% Decrease SPD debuff on all enemies for 2 turns.
-
Maiming Stampede Cooldown: 3 turns
Attacks 1 enemy. Before attacking, removes any buffs positively affecting stats. This effect cannot be resisted. Then, replaces them with their mirrored debuff equivalent, such as Increase ATK being replaced with Decrease ATK. Buffs such as Continuous Heal and Strengthen will be replaced with Heal Reduction and Weaken debuffs respectively. All mirrored debuffs will last for 2 turns.
Increases the damage inflicted by 10% for each buff converted into a debuff by this skill.
If the damage dealt by this skill is equal to or greater than 20% of the target's MAX HP, repeats the attack.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Lock Horns [P] Cooldown: 5 turns
Passive Effect
When the Chimera is under a Fear or True Fear debuff, the damage reduction effect from Duel does not activate.
Decreases the chance of a Fear or True Fear debuff activating on the Chimera by 25%.
Increases the Chimera’s Turn Meter by 25% whenever a skill of the Chimera’s does not activate because of a Fear or True Fear debuff.
Removes any Fear or True Fear debuffs from the Chimera after activation (including protected debuffs).
Active Effect
At the beginning of the Chimera’s turn, places the Duel effect on the Chimera and the enemy with the lowest C. DMG. This effect cannot be resisted or blocked.
-
Unbreakable Focus [P] Cooldown: 4 turns
Passive Effect
When attacked, reflects 25% of the damage the Chimera receives back to the attacker, unless they’re under a Duel effect. Reflects 10% of the damage instead if the Chimera is under a Fear debuff. Will not reflect any damage if the Chimera is under a True Fear debuff.
Ignores 50% of a target's DEF when attacking an enemy under a Taunt, Veil or Perfect Veil buff.
Active Effect
When receiving any debuffs, instantly transfers them from the Chimera to the producer.
Will not transfer debuffs that cannot be removed.
-
Almighty Ram [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Ram Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera while it is under a Fear or True Fear debuff. Only counts damage from skills.
-
Ocular Masses
× 9
100%
-
-
Normal
Damage the Chimera on all 5 of its turns in this Form using skills that scale based on enemy MAX HP, as well as Poison, HP Burn, and Smite debuffs.
-
Ocular Masses
× 9
100%
-
-
Hard
Fully deplete the Chimera's Duel bar within 5 turns.
-
Ocular Masses
× 8
100%
-
Trials #2
-
Easy
Place 7 unique debuffs on the Chimera within 5 of its turns while your Champions are under Increase ACC buffs.
-
Ocular Masses
× 7
100%
-
-
Normal
Damage the Chimera while it is under a Weaken debuff and your Champions are under Increase C. RATE or Increase C. DMG buffs. Only counts damage from skills.
-
Ocular Masses
× 6
100%
-
-
Hard
Damage the Chimera with a single skill while it is under Weaken and Decrease DEF debuffs. Will not count damage from counterattacks and skills that scale based on enemy MAX HP.
-
Ocular Masses
× 7
100%
-
Trials #3
-
Easy
Damage the Chimera within 3 of its turns while it is under a Decrease DEF debuff and your Champions are under Perfect Veil buffs.
-
Circular Gemstone
51%
-
Circular Gemstone
38%
-
Circular Gemstone
11%
-
-
Normal
Place 6 unique debuffs on the Chimera and 6 unique buffs on your Champions within 2 of the Chimera's turns.
-
Ocular Masses
× 10
100%
-
-
Hard
Block 7 Stun debuffs using Block Debuffs, Intercept, or Stone Skin buffs within 5 of the Chimera's turns.
-
Ocular Masses
× 8
100%
-
Chimera · Lion Form
Ultra-Nightmare
- HP
- 1,608,851,430
- ATK
- 23,835
- DEF
- 5,720
- SPD
- 305
- C.RATE
- 45%
- C.DMG
- 50%
- RES
- 400
- ACC
- 425
Boss skills
-
Annihilation Claw
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a True Fear debuff for 1 turn.
Following the initial attack, has an 80% chance of repeating this attack against a new target. Will repeat the attempt against all remaining targets. The chance to repeat the attack lowers by 20% against each subsequent target.
The damage inflicted by each successful repeated attack is decreased by 10%.
-
Shred Reality Cooldown: 3 turns
Attacks 1 enemy 3 times.
The first hit places a 60% Decrease DEF debuff for 2 turns. The second hit places a 25% Weaken debuff for 2 turns. Debuffs placed by this skill will ignore any Block Debuffs buffs.
The third hit applies a Debuff Spread effect, taking any Decrease DEF and Weaken debuffs on the target and placing them on all enemies, except the initial target.
Then attacks all enemies, except the initial target.
Also increases the Chimera’s Turn Meter by 5% for each debuff placed and spread by this skill.
-
Atomizing Roar Cooldown: 3 turns
Attacks 1 enemy. Before attacking, removes any Decrease ATK, Decrease C. RATE, and Decrease C. DMG debuffs on the Chimera.
Will ignore 50% of the target's DEF. Will ignore an additional 10% of the target's DEF for each debuff removed by this skill.
Grants an Extra Turn if this attack kills an enemy.
If the initial target survives, attacks all other enemies. Deals damage equal to 50% of the damage inflicted by the initial attack. This attack cannot be critical. Ignores 100% of each target's DEF.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Predator's Feast [P]
At the beginning of the Chimera’s turn, places a Hunter's Gaze debuff on the enemy with the highest DEF for 3 turns. This effect cannot be resisted or blocked.
Whenever a Hunter's Gaze debuff is removed from an enemy, instantly activates the Annihilation Claw skill against that enemy.
-
Almighty Lion [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Will receive 5 times more damage from Reflect Damage buffs, Pain Link debuffs, and Reflect Damage effects.
Trials · Lion Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera with a single skill while it is under 6 or more debuffs and your Champions are under Increase DEF buffs. Will not count damage from counterattacks.
-
Ocular Masses
× 9
100%
-
-
Normal
Absorb damage using Shield buffs. Will not count surplus damage.
-
Ocular Masses
× 6
100%
-
-
Hard
Block damage using Block Damage or Unkillable buffs.
-
Ocular Masses
× 8
100%
-
Trials #2
-
Easy
Damage the Chimera within 3 of its turns while your Champions are under 5 unique buffs. Will not count damage from skills that scale based on enemy MAX HP.
-
Ocular Masses
× 6
100%
-
-
Normal
Damage the Chimera while it is under Decrease SPD and Decrease DEF debuffs. Only counts damage from skills.
-
Ocular Masses
× 3
100%
-
-
Hard
Damage the Chimera with counterattacks and Ally Attack skills.
-
Ocular Masses
× 6
100%
-
Trials #3
-
Easy
Damage the Chimera while it is under a Leech debuff.
-
Ocular Masses
× 8
100%
-
-
Normal
Place 10 debuffs on the Chimera within 2 of its turns. One of the debuffs must be a Decrease RES debuff.
-
Ocular Masses
× 9
100%
-
-
Hard
Damage the Chimera using Reflect Damage buffs, Pain Link debuffs, or passive Reflect Damage effects.
-
Rank 4 Basalt
4★
100%
-
Chimera · Viper Form
Ultra-Nightmare
- HP
- 1,608,851,430
- ATK
- 16,685
- DEF
- 6,864
- SPD
- 305
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 425
- ACC
- 450
Boss skills
-
Putrid Fang
Attacks all enemies. If there are any dead enemies or if the initial attack kills at least 1 enemy, places an extra hit.
Has a 50% chance of placing a True Fear, Freeze, Provoke, Sleep, Stun, or Petrification debuff on each enemy for 1 turn.
-
Stinger Cyclone Cooldown: 3 turns
Attacks all enemies. This attack deals single-target damage to each target individually, rather than AoE damage. Before attacking, places a Hex debuff and a 100% Heal Reduction debuff on all enemies for 2 turns.
Instantly activates all Poison debuffs on all enemies 2 times.
Then transfers all debuffs from the Chimera to all enemies under Hex or Heal Reduction debuffs placed by this skill.
Increases the Chimera’s Turn Meter by 5% for each debuff transferred.
-
Haze of Pestilence Cooldown: 3 turns
Attacks all enemies. Before attacking, steals all buffs from all enemies, except Continuous Heal buffs.
Places three 5% Poison debuffs and a 25% Poison Sensitivity debuff for 3 turns.
Then increases the duration of all Poison debuffs on all enemies by 1 turn, and instantly activates any Poison debuffs on all enemies.
-
Unholy Metamorph [P]
Transforms the Chimera into its Ultimate Form and removes all buffs and debuffs.
-
Deathly Contagion [P]
For every Champion that is dead, places 1 Necrosis stack on all other enemies. Necrosis stacks cannot be resisted or blocked. Necrosis stacks can only be removed by reviving dead allies. If multiple Champions are revived, the number of Necrosis stacks removed is equal to the number of Champions revived.
-
Enemy of Mortality [P] Cooldown: 5 turns
Passive Effect
Revived enemies will have 25% less HP and 25% less Turn Meter. If an enemy would be revived with 50% HP, they will be revived with 25% HP instead. If an enemy would be revived with 25% or less HP, they will be revived with 1 HP instead.
Whenever the Chimera kills an enemy, removes any Block Active Skills debuffs from itself.
At the start of the Chimera's turn, transfers all Poison debuffs on the Chimera to all enemies. All transferred debuffs last for 2 turns.
Active Effect
Denies 1 enemy revival attempt. If multiple enemies are revived at once, will deny 1 random revival attempt.
-
Almighty Viper [P]
Immune to Petrification, Stun, Freeze, Sleep, Provoke, Block Passive Skills, Fear, True Fear, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, cooldown increasing effects, Turn Meter reduction effects, & destroy MAX HP effects.
Initial incoming damage inflicted by skills that scale based on the Chimera's MAX HP cannot exceed 100,000 (on Easy Difficulty), 120,000 (on Normal Difficulty), 140,000 (on Hard Difficulty), 160,000 (on Brutal Difficulty), 180,000 (on Nightmare Difficulty), or 200,000 HP (on Ultra-Nightmare Difficulty).
The damage taken from one tick of a 2.5% Poison debuff cannot exceed 10,000 HP. The damage taken from one tick of a 5% Poison debuff cannot exceed 20,000 HP.
The damage taken from one tick of a HP Burn debuff cannot exceed 40,000 HP.
Reflected damage and damage taken from the Warmaster or Giant Slayer Masteries cannot exceed 100,000 HP.
The damage taken from Smite debuffs cannot exceed 100,000 (on Easy Difficulty), 150,000 (on Normal Difficulty), 200,000 (on Hard Difficulty), 250,000 (on Brutal Difficulty), 300,000 (on Nightmare Difficulty), or 350,000 HP (on Ultra-Nightmare Difficulty).
Trials · Viper Form
The game changes trial rewards every week; shown here is one week's set.
Trials #1
-
Easy
Damage the Chimera while it is under a Block Active Skills debuff. Only counts damage from skills.
-
Ocular Masses
× 8
100%
-
-
Normal
Damage the Chimera within 2 of its turns while it is under Block Buffs and HP Burn debuffs and has no active buffs.
-
Ocular Masses
× 15
100%
-
-
Hard
Damage the Chimera while it is under 10 debuffs. It must not be under a Block Active Skills debuff.
-
Ocular Masses
× 14
100%
-
Trials #2
-
Easy
Damage the Chimera with Poison debuffs while it is also under a Poison Sensitivity debuff.
-
Ocular Masses
× 9
100%
-
-
Normal
Keep all your Champions alive for 3 Chimera turns.
-
Ocular Masses
× 3
100%
-
-
Hard
Successfully revive 1 ally, or all allies when reviving multiple Champions.
-
Ocular Masses
× 6
100%
-
Trials #3
-
Easy
Damage the Chimera within 3 of its turns while it is under a Decrease ATK debuff, and your Champions are under Increase SPD buffs.
-
Ocular Masses
× 8
100%
-
-
Normal
Damage the Chimera with a single skill while your Champions are under Increase ATK and Block Debuffs buffs. Will not count damage from counterattacks.
-
Rank 3 Basalt
3★
100%
-
-
Hard
Resist 20 debuffs while the Chimera is under a Decrease ACC debuff and your Champions are under Increase RES buffs.
-
Ocular Masses
× 8
100%
-
REWARDS · Ultra-Nightmare
-
Guardian Chest Requirements: 24.15M - 40M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 6 of the following rewards at random:
Note: Champion Fragments are not guaranteed from this chest
-
Master Chest Requirements: 40M - 80.4M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 7 of the following rewards at random:
-
Grandmaster Chest Requirements: 80.4M - 112.5M Damage Dealt Details
Get this Chest by fighting the Chimera. This Chest will drop up to 8 of the following rewards at random:
-
Ultimate Chest Requirements: Over 112.5M Damage Details
Get this Chest by fighting the Chimera. This Chest will drop up to 8 of the following rewards at random:
Beat the Chimera to double your Clan's earned rewards.
Strategy
How It Works
-
The Chimera is no simple foe - it's a mighty monster of mythical proportions with 4 Forms to contend with! Its Ram, Lion, Viper, and Ultimate Forms all have unique skills, so building a well-balanced team to defeat this titanic enemy is paramount. You'll also be able to complete Trials during your fight with the Chimera, such as dealing certain amounts of damage with debuffs or reviving a certain number of allies. Completing these Trials will earn you powerful rewards, but also make the Chimera's Ultimate Form much stronger in battle, so beware!
It's also important to remember that all Forms have similarities that you'll need to bear in mind:
- All Forms have the standard Boss immunities, with some specific exceptions. For example, the Ram Form is vulnerable to Fear and True Fear debuffs, while the Viper Form is vulnerable to Block Active Skills debuffs.
- The Chimera's Turn Meter cannot be decreased, but all Forms are susceptible to Decrease SPD debuffs.
- Each Form receives reduced damage from skills that scale based on enemy MAX HP, as well as Poison and HP Burn debuffs, the Warmaster and Giant Slayer Masteries, and Smite debuffs. However, the Lion Form receives 5 times more damage from Reflect Damage buffs, Pain Link debuffs, and Reflect Damage effects.
- The Chimera will also change Affinities on each rotation. The Ram, Lion, and Viper Forms will all have the same Affinity, and the Ultimate Form will have a different Affinity.
- The Chimera transforms into a different Form every 5 turns, with all buffs and debuffs being removed from it when it transforms.
-
Ultimate Form
The beast in all its monstrous glory - the Chimera's Ultimate Form lives up to its name.
Its Baleful Torrent skill will attack all enemies, and can place a Provoke debuff, with its duration increased against Champions with less than 50% HP. The Chimera will also place a team-wide Decrease SPD debuff on your team, so be sure to bring a healer with high RES and the ability to remove debuffs, or someone who can place Block Debuffs buffs.
-
The Ultimate Form's Pincer Lash skill also attacks your whole team, placing an Increase SPD buff on itself. The skill's damage will also increase by 10% for each debuff on the Chimera. Avoid using plenty of debuffs, and focus on just using Decrease ATK, Decrease C. RATE, Decrease C. DMG debuffs to help negate the incoming damage.
-
The third and final active skill of the Chimera's Ultimate Form will remove all buffs from your team before it attacks, and increase the damage done by 10% for each buff removed. There's a couple things you can try and do here - place a Decrease ACC debuff on the Chimera, place Increase RES buffs on your team, or make sure your Champions are in Protection Gear to place protected buffs that can't be removed.
-
The Ultimate Form's passive skills are just as terrifying. Transfixing Presence [P] will reduce the amount of damage the Chimera receives by 10% for each enemy with no active buffs, and also receive 50% less damage from enemies under Provoke debuffs. Champions who can remove debuffs and place buffs are vital here, ensuring the rest of your team can hit the Chimera as hard as possible.
The Chimera's final, unique passive skill in its Ultimate Form sees it evolving during the fight, becoming more dangerous and resilient with each in-battle Trial you complete. The Chimera's Ultimate Form will start increasing its own ATK, C. DMG, and C. RATE, as well as ignoring your Champion's DEF and valuable buffs such as Unkillable and Block Damage.
-
Ram Form
In its Ram Form, the Chimera will blunt your attacks and carve open your defenses by placing plenty of Stun debuffs, and replacing your buffs with debuffs.
Most notably though, the Ram Form introduces the Duel effect to the battle. With it, the Chimera will challenge the enemy with the lowest C. DMG to a 1v1 battle, placing a Duel bar on the Chimera that is equal to 0.5% of its MAX HP. Once that bar is depleted, or the targeted Champion is killed, the Duel effect will be removed. However, Champions not under the Duel effect will deal 50% less damage to the Chimera while it is active.
However, the Ram Form is susceptible to Fear and True Fear debuffs. The damage reduction from the Duel effect can be negated by those Fear and True Fear debuffs, so bring a Champion to scare the Ram Form away from charging at your team.
-
The Ram Form's first skill, Monstrous Stomp, will attack 2 times at random, prioritizing the target under the Duel effect first. It'll reduce a target's Turn Meter, and place a Stun debuff if the target's Turn Meter is below 50%. The Chimera also gets an Extra Turn if the Stun debuff is placed, so use Block Debuffs buffs and Intercept stacks to stop its rampage.
The Hammertail Quake skill first attacks one target, then attacks everyone else. The more HP the initial target loses, the more damage the Chimera will do with its subsequent attack. It'll then attempt to place a Stun debuff on everyone except the initial target. If that gets resisted or blocked, everyone except the initial target loses 50% Turn Meter. That's not all though - the Chimera will also remove any Block Debuffs buffs from your entire team, and place Decrease C. RATE, Decrease C. DMG, and Decrease SPD debuffs on your whole team too. High RES stats are crucial here - don't let the Ram Form slow you down!
-
The Chimera's third skill in Ram Form, Maiming Stampede, will attack a single enemy after replacing all of the target's buffs with their mirrored debuff equivalent. Replacing them increases the attack's damage, and if the attack deals more than 20% of the target's MAX HP, the Chimera will repeat the attack. It'll keep repeating the attack if it keeps dealing more than 20% of the target's MAX HP, so don't let it build up a head of steam. In order to avoid this, place debuffs on the Chimera to reduce its damage and place protected buffs on your Champions to prevent them from being turned into debuffs.
-
Finally, the Ram Form's passive allows it to reflect a quarter of the damage it receives back to the attacker, unless they're under the Duel effect. However, this is where your Fear and True Fear debuffs are going to come in really handy. If the Ram Form is under a Fear debuff, it'll only reflect 10% of the damage received. If it's under a True Fear debuff, it won't reflect any damage back at all! You may want to think twice about goading this great beast too - it'll ignore 50% Defense when attacking targets under Taunt, Veil or Perfect Veil buffs. The Chimera can also reflect debuffs back to a producer, so think carefully about who you want to place debuffs on it when it first transforms into the Ram Form.
-
Lion Form
Arguably the Chimera's most aggressive Form, the Lion stalks its prey with the new Hunter's Gaze debuff, ensuring any damage dealt cannot be decreased, blocked, redirected, or transferred. Buffs such as Unkillable, Block Damage, and even Shield won't work here either. Your only hope is to have another Champion standing by with a Taunt buff handy.
Being vicious has its downfalls though. The Lion Form will receive 5 times more damage from Reflect Damage buffs, Pain Link debuffs, and Reflect Damage effects, so ensure your team can turn the Lion Form's damage against itself.
-
The Lion Form's first skill, Annihilation Claw, attacks 1 enemy 2 times with a 50% chance to place a True Fear debuff on each hit. The Chimera will then attempt to attack all other enemies on your team in a random order, but the chance to successfully attack them decreases by 20% for each subsequent target. So, the Chimera will have an 80% chance to hit the second enemy, 60% to hit the third enemy, and so on. Each enemy successfully hit will receive 10% less damage than the previous enemy. Damage reducing debuffs and defensive buffs are your best friend here.
-
The Shred Reality skill will place Decrease DEF and Weaken debuffs on a single target, before attempting to spread them to all other enemies. The initial placement will pierce any Block Debuffs buffs, but the spread can be blocked.
-
Its third skill is Atomizing Roar, and is another devastating strike. Before attacking, the Chimera will remove any Decrease ATK, Decrease C. DMG, and Decrease C. RATE debuffs. The attack will then ignore 50% of the target's DEF, plus an additional 10% per each debuff removed. If it kills the target, the Chimera gets an Extra Turn and if it doesn't, the Chimera will attack all other targets, dealing 50% of the initial attack's damage and ignoring 100% of each target's DEF.
The Lion Form's unique passive is just as deadly. Predator's Feast [P] will activate Annihilation Claw each time a Hunter's Gaze debuff is removed. So instead of removing debuffs, focus on placing defensive buffs such as Strengthen, Increase DEF and Ally Protection.
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Viper Form
Finally, we have the Viper Form and as its name suggests, it is the most noxious. It places plenty of Poison debuffs, and stacks of a new debuff - Necrosis. Necrosis turns your own dead Champions against you, dealing damage at the start of each turn depending on how many dead allies you have. The solution is simple - bring Champions that can revive your fallen friends.
But it wouldn't be a Clan Boss if it was that simple though. The Viper Form's passive, Enemy of Mortality [P], will deny 1 enemy revive attempt. If you're reviving multiple Champions, it'll deny one random revival, so chances are you're still taking damage from at least one Necrosis stack.
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While the Chimera's Viper Form may be venomous, there is an antidote available - it is susceptible to Block Active Skills debuffs. You can vastly reduce the effectiveness of its poisonous attacks and see your team safely through this part of the fight.
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The Viper Form's first skill is Putrid Fang, and it'll attack all enemies with a 50% chance to place one random crowd control debuff, except for Sheep. If it kills the initial target, or if a Champion on your team is already dead, it'll repeat this attack once, so ensure your whole team is alive and standing ready with defensive buffs.
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Stinger Cyclone will place Hex and Heal Reduction debuffs on your whole team before attacking them all once. It'll also instantly activate any Poison debuffs on your Champions, and then transfer any debuffs on the Chimera to enemies under Hex and Heal Reduction debuffs. As if that weren't bad enough, the Chimera will also increase its Turn Meter by 5% for each debuff transferred. You're going to need very high RES to stand against this onslaught of debuffs.
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The Chimera's third skill in its Viper Form is Haze of Pestilence. With it, the Chimera will steal all of your buffs, except Continuous Heal, so bring someone in Protection Gear to help prevent your buffs being stolen. Having cleared the way, the Chimera will then place three 5% Poison debuffs and a 25% Poison Sensitivity debuff. You'll need a Champion that can place either a Decrease ACC debuff on the Chimera or Increase RES buffs on your team.
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Not content to simply place Necrosis stacks on your team when your Champions are killed, the Chimera's Viper Form will also make reviving your Champions less effective too. Revived Champions will return to the battlefield with 25% less HP and 25% less Turn Meter, so bring Champions that are capable of healing and increasing Turn Meter to get your team back in the fight quickly.
Note that completing Trials will grant bonus stats and effects that only affect the Chimera's Ultimate Form. Check the table below for more details:
Void
Force
Magic
Spirit