Grappler

Updated: Oct. 27, 2026

Rare
Grappler
  • Skinwalkers
  • Skinwalkers
  • Defense
  • Spirit
  • +19% Health for Spirit allies in all battles
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 14,700
Attack 859
Defense 1,189
Speed 94
Crit. Rate 15%
Crit. Damage 50%
Resistance 30
Accuracy 10
Buffs:
Debuffs:

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

39 Usefulness 39 × availability 1.00 Can be used as food How is it calculated?

Ratings by location

  • Campaign 32 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF) · Single-target damage
  • Arena 42 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Single-target damage · Speed
  • Demon Lord 40 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF) · Single-target damage
  • Dungeons 44 Single-target damage · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF)
  • Hydra 40 Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Single-target damage
  • Faction Wars 33 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Single-target damage · Speed
  • Doom Tower 27 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF) · Single-target damage
  • Live Arena 47 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Single-target damage · Speed
  • Cursed City 49 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Single-target damage · Survivability (HP × DEF)
  • Chimera 43 Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Single-target damage
  • Grim Forest 32 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF) · Single-target damage

How to get

Availability: Easy

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Hoodoo

A1 Hoodoo

Attacks 2 times at random. Has a 15% chance of placing a 15% Weaken debuff for 2 turns.

Damage based on [ATK] = 2.3 × ATK (2 hits)

Soul Sizzle

A2 Soul Sizzle

Attacks 1 enemy 2 times. Each hit has a 50% chance of placing two 2.5% Poison debuffs for 2 turns.

Damage based on [ATK] = 3.7 × ATK (2 hits)

Envelop

A3 Envelop

Places a Shield buff on all allies equal to 20% of their HP for 2 turns.

Ascended skill

Places a Shield buff on all allies equal to 20% of their HP and a 15% Reflect Damage buff on all allies for 2 turns.