Sachi

Updated: Oct. 27, 2026

Epic
Sachi
  • Shadowkin
  • Shadowkin
  • Support
  • Force
  • No aura
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 14,865
Attack 1,222
Defense 1,090
Speed 102
Crit. Rate 15%
Crit. Damage 50%
Resistance 30
Accuracy 0
Buffs:
Debuffs:
Positive effects:
  • Fill Turn Meter
  • Revive
Mechanics:
  • Fills allies' Turn Meter
  • Revives allies

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in CampaignFaction Wars

Optimal pick

60 Usefulness 63 × availability 0.95 Keep — don't feed How is it calculated?

Useful in: Early game

Ratings by location

  • Campaign 82 AoE damage · Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Arena 61 Speed · AoE damage · Turn Meter fill, extra turn
  • Demon Lord 66 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · AoE damage
  • Dungeons 68 AoE damage · Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Hydra 71 AoE damage · Survivability (HP × DEF) · Turn Meter fill, extra turn
  • Faction Wars 72 AoE damage · Speed · Turn Meter fill, extra turn
  • Doom Tower 61 AoE damage · Speed · Turn Meter fill, extra turn
  • Live Arena 60 Speed · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Turn Meter fill, extra turn
  • Cursed City 52 AoE damage · Speed · Turn Meter fill, extra turn
  • Chimera 65 AoE damage · Survivability (HP × DEF) · Turn Meter fill, extra turn
  • Grim Forest 37 AoE damage · Speed · Turn Meter fill, extra turn

How to get

Availability: Common

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Sickle Sweep

A1 Sickle Sweep

Attacks all enemies. Has a 40% chance of placing a 50% Decrease ACC debuff for 2 turns.

Damage based on [ATK] = 2.65 × ATK

Heart Pierce

A2 Heart Pierce

Attacks 1 enemy. Has a 75% chance of placing a 30% Decrease C.RATE debuff and a Leech debuff for 2 turns.

Damage based on [ATK] = 4.7 × ATK

Shadow Ambush

A3 Shadow Ambush

Places a 50% Increase ATK buff on all allies for 2 turns, then attacks 1 enemy. Fills the Turn meters of all allies by 20% if this attack is critical.

Damage based on [ATK] = 4.9 × ATK

False Death

A4 False Death (Passive) Unlocks at ascension 3

Revives a random ally with 30% HP whenever this Champion kills an enemy.

Has a 50% chance of placing a Fear debuff on all enemies for 1 turn whenever an ally is revived.

Revives with 30% MAX HP