Kinagashi
Updated: Oct. 27, 2026
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- Shadowkin
- Support
-
Spirit
- No aura
| Health | 18,165 |
|---|---|
| Attack | 1,079 |
| Defense | 1,013 |
| Speed | 105 |
| Crit. Rate | 15% |
| Crit. Damage | 50% |
| Resistance | 30 |
| Accuracy | 0 |
- Ally Attack
- Fill Turn Meter
- Revive
- Decrease Turn Meter
- Fills allies' Turn Meter
- Revives allies
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Ratings by location
- Campaign 54 Turn Meter fill, extra turn · Speed · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
- Arena 56 Speed · Turn Meter fill, extra turn · Revive
- Demon Lord 46 Turn Meter fill, extra turn · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Survivability (HP × DEF)
- Dungeons 61 Turn Meter fill, extra turn · Speed · Survivability (HP × DEF)
- Hydra 43 Survivability (HP × DEF) · Turn Meter fill, extra turn · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
- Faction Wars 59 Speed · Turn Meter fill, extra turn · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
- Doom Tower 40 Speed · Turn Meter fill, extra turn · Revive
- Live Arena 58 Speed · Turn Meter fill, extra turn · Revive
- Cursed City 32 Speed · Turn Meter fill, extra turn · Survivability (HP × DEF)
- Chimera 46 Survivability (HP × DEF) · Turn Meter fill, extra turn · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
- Grim Forest 24 Speed · Turn Meter fill, extra turn · Revive
How to get
Availability: Common
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Leaping Sword Art
Attacks 1 enemy 2 times. Each hit has a 30% chance of decreasing the target’s Turn Meter by 10%.
Damage based on [ATK] = 1.95 × ATK (2 hits)
A2 United Front
Teams up with a random ally to attack a single enemy. Also fills the Turn Meters of all allies by 15%.
A3 Recall From Death
Revives an ally with 50% HP and 50% Turn Meter.
Revives with 50% MAX HP
Ascended skill
Revives an ally with 50% HP and 50% Turn Meter. Also places a 60% Increase DEF buff on the ally for 2 turns.
Revives with 50% MAX HP