Warpriest

Updated: Oct. 27, 2026

Rare
Warpriest
  • The Sacred Order
  • The Sacred Order
  • Support
  • Spirit
  • No aura
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 18,165
Attack 683
Defense 1,134
Speed 97
Crit. Rate 15%
Crit. Damage 50%
Resistance 30
Accuracy 0
Buffs:
Debuffs:
Positive effects:
  • Heal
Mechanics:
  • Heals allies

Loading the model…

3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

23 Usefulness 23 × availability 1.00 Can be used as food How is it calculated?

Ratings by location

  • Campaign 20 Heal · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Survivability (HP × DEF)
  • Arena 21 Speed · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Control: Stun, Freeze, Sleep, Fear, Petrification
  • Demon Lord 36 Survivability (HP × DEF) · Heal · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Dungeons 36 Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Survivability (HP × DEF) · Speed
  • Hydra 12 Survivability (HP × DEF) · Heal · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Faction Wars 22 Speed · Heal · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Doom Tower 28 Survivability (HP × DEF) · Speed · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Live Arena 25 Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Speed · Control: Stun, Freeze, Sleep, Fear, Petrification
  • Cursed City 18 Speed · Survivability (HP × DEF) · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Chimera 16 Survivability (HP × DEF) · Heal · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Grim Forest 18 Survivability (HP × DEF) · Speed · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen

How to get

Availability: Easy

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Admonish

A1 Admonish

Attacks 1 enemy. Has a 15% chance of placing a Freeze debuff for 1 turn.

Damage based on [ATK] = 5.5 × ATK

Divine Light

A2 Divine Light

Heals a target ally by 20% of their MAX HP.

Healing based on [Target MAX HP] = 20% target MAX HP

Ascended skill

Heals a target ally by 20% of their MAX HP. Heals all allies except the target by 10% of the target's MAX HP.

Healing based on [Target MAX HP] = 20% target MAX HP

Healing based on [Target MAX HP] = 10% target MAX HP

Bless Weapons

A3 Bless Weapons

Places a 25% Increase ATK buff on all allies for 2 turns.