Inquisitor Shamael

Updated: Oct. 27, 2026

Epic
Inquisitor Shamael
  • The Sacred Order
  • The Sacred Order
  • Attack
  • Void
  • +60 Accuracy in Doom Tower
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 16,680
Attack 1,288
Defense 903
Speed 101
Crit. Rate 15%
Crit. Damage 60%
Resistance 30
Accuracy 0
Debuffs:
Positive effects:
  • Fill Turn Meter
  • Passive Counterattack
  • Remove Debuffs
Negative effects:
  • Decrease Buff Duration
Mechanics:
  • Ignores DEF
  • Fills own Turn Meter

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

59 Usefulness 70 × availability 0.85 Keep — don't feed How is it calculated?

Ratings by location

  • Campaign 65 Turn Meter fill, extra turn · Speed · Counterattack
  • Arena 65 Control: Stun, Freeze, Sleep, Fear, Petrification · Speed · Turn Meter fill, extra turn
  • Demon Lord 62 Counterattack · Turn Meter fill, extra turn · Single-target damage
  • Dungeons 73 Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable · Single-target damage · Turn Meter fill, extra turn
  • Hydra 72 Cleanse, Block Debuffs · Single-target damage · Survivability (HP × DEF)
  • Faction Wars 77 Turn Meter fill, extra turn · Control: Stun, Freeze, Sleep, Fear, Petrification · Speed
  • Doom Tower 70 Turn Meter fill, extra turn · Speed · Cleanse, Block Debuffs
  • Live Arena 65 Control: Stun, Freeze, Sleep, Fear, Petrification · Speed · Turn Meter fill, extra turn
  • Cursed City 86 Turn Meter fill, extra turn · Speed · Cleanse, Block Debuffs
  • Chimera 70 Cleanse, Block Debuffs · Single-target damage · Survivability (HP × DEF)
  • Grim Forest 61 Turn Meter fill, extra turn · Speed · Cleanse, Block Debuffs

How to get

Availability: Hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Wreak Revenge

A1 Wreak Revenge

Attacks 1 enemy. Has a 50% chance of decreasing the duration of a random buff on the target by 1 turn.

Damage based on [ATK] = 2.9 × ATK

Ascended skill

Attacks 1 enemy. Has a 50% chance of decreasing the duration of a random buff on the target by 1 turn.

Every time an enemy places a debuff on an ally, uses this skill against that enemy. These counterattacks will only deal 50% of the normal damage and cannot be critical.

If there are multiple Champions in the team with this Skill, only one Champion's counterattack will activate.

Damage based on [ATK] = 2.9 × ATK

Cow the Horrors

A2 Cow the Horrors

Attacks 1 enemy 3 times. Will ignore 25% of the target's DEF. Will ignore a further 25% of the target's DEF for each buff on this Champion. Places a True Fear debuff on all enemies for 1 turn if this attack kills an enemy.

Damage based on [ATK] = 2 × ATK (3 hits) · Ignores 25% DEF

Dauntless

A3 Dauntless (Passive)

Each critical hit fills this Champion's Turn Meter by 7.5%. Whenever an ally receives a Fear or a True Fear debuff from an enemy, this skill will instantly remove the debuff and fill the team Leader's Turn Meter by 15%.