Cardinal

Updated: Oct. 27, 2026

Epic
Cardinal
  • The Sacred Order
  • The Sacred Order
  • Support
  • Void
  • No aura
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 17,340
Attack 1,002
Defense 1,145
Speed 104
Crit. Rate 15%
Crit. Damage 50%
Resistance 30
Accuracy 0
Buffs:
Debuffs:
Positive effects:
  • Fill Turn Meter
  • Heal
  • Revive
Mechanics:
  • Heals allies
  • Revives allies

Loading the model…

3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

46 Usefulness 54 × availability 0.85 Keep — don't feed How is it calculated?

Ratings by location

  • Campaign 60 Turn Meter fill, extra turn · Speed · Heal
  • Arena 65 Speed · Turn Meter fill, extra turn · Revive
  • Demon Lord 47 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Turn Meter fill, extra turn · Survivability (HP × DEF)
  • Dungeons 63 Turn Meter fill, extra turn · Speed · Revive
  • Hydra 44 Survivability (HP × DEF) · Turn Meter fill, extra turn · Revive
  • Faction Wars 66 Speed · Turn Meter fill, extra turn · Heal
  • Doom Tower 56 Speed · Turn Meter fill, extra turn · Revive
  • Live Arena 65 Speed · Turn Meter fill, extra turn · Revive
  • Cursed City 42 Speed · Turn Meter fill, extra turn · Revive
  • Chimera 47 Survivability (HP × DEF) · Turn Meter fill, extra turn · Revive
  • Grim Forest 34 Speed · Turn Meter fill, extra turn · Revive

How to get

Availability: Hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Evaporation

A1 Evaporation

Attacks 1 enemy. Has a 10% chance of placing a 5% Poison debuff for 2 turns.

Damage based on [ATK] = 4 × ATK

Mending Touch

A2 Mending Touch

Heals a target ally by 30% of their MAX HP. Places a 60% Increase DEF buff for 2 turns.

Healing based on [Target MAX HP] = 30% target MAX HP

Redemption

A3 Redemption

Revives all dead allies to 25% HP.

Revives with 25% MAX HP

Ascended skill

Revives all dead allies, heals them by 25% of their MAX HP, and boosts their Turn Meter to max.

Revives with 25% MAX HP